Minds Aglow

Minds Aglow

Sorcery

Join Forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.

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Minds Aglow Discussion

doodkyle on None

3 weeks ago

If I play Minds Aglow and pay 3, is my opponent allowed to pay 0 and still draw 3?

WhiteLippedWizard333 on Wheely Snakes

2 months ago

Pikobyte I'm going to my LGS today to pick up Xenagos, the Reveler, Minds Aglow, Mass Hysteria, Guardian Augmenter, Whirlpool Warrior, and Spellskite. I think all of these are going to be great additions to this deck for the time being until I can find another Phyrexian Altar to slot in. I have one in Resurrection Insurrection but can't justify pulling out to put into Wheely Snakes just yet, I'd like to playtest with it first. Xenagos will replace Fevered Visions. I feel like the mana advantage that Xenagos will provide outweighs the extra card draw and 2 damage. I rarely play Fevered Visions anyway, I usually get it later in a game and have no need for the forced card draw since I'm usually wheeling by t4 t5 or t6. Minds Aglow will replace Prosperity, because exactly what you said in a previous comment. Mass Hysteria will replace Temur Ascendancy. It's easier to cast, and is the same haste enabler. I only have 4 creatures that would even trigger the 2nd ability of Temur Ascendancy so its gotta go! Guardian Augmenter and Spellskite will replace Niv-Mizzet, Parun and Niv-Mizzet, the Firemind. The Niv-Mizzets are hard to cast so I find more often than not, I don't cast them because I have a better option in hand that isn't going to cost nearly as much to cast. They are great when they are on the field, but I feel like protection and +2/+2 for Xyris is going to benefit me more often than the Nivs would. Lastly, I think Whirlpool Warrior is going to replace either Psychosis Crawler or Tribute to the Wild. Both are good in their own right. Psychosis crawler can be massive after a wheel or 2 and can put down some serious damage and Tribute to the wild is just fun, especially if an opponent's only artifact or enchantment is a combo or deck engine piece. Thats going to be the hardest cut decision on this round. Thank you again for your suggestions!

WhiteLippedWizard333 on Wheely Snakes

2 months ago

Pikobyte Thank you for this suggestion! I've never even seen Minds Aglow and totally agree, for the playstyle of this deck it definitely fits better.

Pikobyte on Wheely Snakes

3 months ago

Pretty good list for that budget, but there’s 1 card here I can’t support. Throw out Prosperity and put in Minds Aglow , it’s 100% of the Time better. I mean opponents won’t pay any mana, so no upside there. But let’s say you want everyone to draw 10, that’s 11 mana with prosperity. It gets countered and your turn is over. With minds aglow you just pay 1, if it’s countered you only lose 1. Once the spell starts resolving you pay the additional 10 but at this point nobody can counter it anymore. I play Xyris myself and trust me it makes a difference when your turn isn’t over then. My list is just a bit faster and has more consistent turn 4 wins

monkeyofficeboy on Wheel or No Deal

3 months ago

Ah see, that makes sense. At least the Flying gives it some reasonable evasion. Those Cipher spells are all good fun if you can pull them off. I can see why Minds Aglow would be a better choice than Blue Sun's Zenith .

I remember now why my Nekusar, the Mindrazer deck is abandoned!

Milliam_Shakespeare on Wheel or No Deal

3 months ago

See I've just put Master of the Feast back in because I wanted more creatures to encode Whispering Madness on to. I probably should put Minds Aglow back in though.

Pikobyte on Group Slug on Wheels

3 months ago

Minds Aglow beats prosperity by far, I would swap those 2

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