Gigantomancer

Gigantomancer

Creature — Human Shaman

{{1}}: Target creature you control becomes 7/7 until end of turn.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Rise of the Eldrazi (ROE) Rare

Combos Browse all

Legality

Format Legality
Duel Commander Legal
Oathbreaker Legal
Modern Legal
Custom Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Unformat Legal
Canadian Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Vintage Legal
Limited Legal
Highlander Legal
Leviathan Legal
1v1 Commander Legal
Tiny Leaders Legal

Latest Decks as Commander

Gigantomancer Discussion

bamichinees on The old ways

1 month ago
  1. Staples:
  2. Maybe:
    • Protection:
      • Sylvan Safekeeper : Creature protection.
      • Veil of Summer : Counterspell protection. Protection against blue and black removal. Most common cards with removal (although meta dependent).
  3. Cut:

Staple cards are cards I recommend obtaining and using, since they are almost always good cards to have in any green deck. The rest is up to preference and should be taken with a grain of salt. I hope I could be of some use to you.

Unlife on Mutate/Infect deck ratios

6 months ago

I've been fiddling with my own mutate deck. Its not infect but it is helmed by Otrimi, and I've been extremely happy with the goldfishing so far. I'd say you could probably go down to 35-36 lands with 7-8 ramp spells. You are going to want a close to equal balance of infect and mutate creatures, balanced out with a 3-4 tutors in case you need something specific. I'm not sure about how much graveyard filling you have either. You can get creatures back but only if they're mutate and you have Otrimi hitting someone, plus no real easy way to get back infect creatures. I'd say you could lose Creeperhulk, Gigantomancer Mirror Image Nyx Weaver Satyr Wayfinder The Mimeoplasm Nature's Claim Grisly Salvage Grapple with the Past Winding Way Dark Deal Mulch This is just my opinion, hope it helps.

McToters on Skullbriar, Oh Lawd He Comin’

1 year ago

Hello fellow Skullbriar player!

This is a great list! You actually showed me some cards I’m going to look into like Sixth Sense and Alpha Authority . Those seem amazing here.

Right off rip, I’d say Armorcraft Judge is a great card. Here are some others I use:

Ridgescale Tusker more counters

Skarrg Goliath Bloodrush!

Dauthi Embrace unblockable

Epic Proportions

Gigantomancer

Executioner's Hood

Trailblazer's Boots

Hot Soup this is a personal favorite!

Prowler's Helm

Enlarge and Berserk are also really really good. Hatred if you can get your hands on it also.

We both have a lot if similar cards. I think I have more unblockable stuff while you have more relating to counters.

Check my deck out here.. I’m down for any feedback you may have!

Good luck! +1

ShikiTen on

1 year ago

Hey, saw your comment on my page so I thought I'd check some of your Oathbreaker decks out. This deck reminds me of a deck I had back during original Zendikar. This was before I got into commander, so all I played was casual 60 card decks. The deck was based around Gigantomancer of all things because my friend said it was a terrible card, so I set to prove him wrong. The idea of it was to use Gigantomancer 's ability to boost the power of my Viridian Joiner s and utilize untap shenanigans as well as other mana dorks to establish crazy mana bases. I would win by casting Gelatinous Genesis or maxing tower counters on Helix Pinnacle . Sure it was complete jank, but man those were the days!

Anyway! In regards to this deck, I really like it! One thing I would ask is if Blightsteel Colossus would be better substituted by Kozilek, Butcher of Truth ? I'm aware of how awesome the colossus is, but Kozilek acts as both removal & draw for your deck. Both inevitably win games so maybe it doesn't matter, but just an idea.

Either way, thanks for the trip down memory lane! +1 from me on the deck! Love it!

McToters on Skullbriar, the Walking Grave-Voltron

1 year ago

Hello fellow Skullbriar player,

I like your deck-list a lot! I like how you are running Triumph of the Hordes . I never really thought of going that direction for a win. You’re also running a lot more creatures which is cool to see!

The “Umbras” are also key. I think I’m running Snake and Spider Umbra and no Bear Umbra .

Skullbriar for me, is the perfect deck to throw a bunch of combat trick stuff and janky pumps/unblockables like: Elbrus, the Binding Blade  Flip, Hot Soup , Prowler's Helm , Epic Proportions , Gigantomancer , Emergent Growth , Berserk , Hatred , Hunt the Weak , Trailblazer's Boots , Burst of Strength , Might of Oaks and Enlarge (so hilarious to pull-off). Here is my Skullbriar brew

A few of what I mentioned like Hatred I'm not actually running due to budget but hope to eventually have in the deck one day. Dauthi Embrace is another really good idea for unblockable too.

Hope some of that helps!

ZendikariWol on The Shamans of Jund

1 year ago

I know Anowon, the Ruin Sage is good, he just refers to a different tribe and that is a big nope for me, as a vorthos.

While Underrealm Lich is fine, discarding a creature for Fauna Shaman is a lil iffy, in my opinion.

Kindred Charge isn't great. It's fine but like 6 mana for how much damage, effectively? Not enough, at a guess.

Descendants' Path , Wolf-Skull Shaman , are not gonna get you a ton of value in the long run. How many times does it need to trigger to be worth it?

Sangromancer is good but not super good. It's reliant on your opponents and that's always dangerous.

Izoni, Thousand-Eyed doesn't provide much value. Idk if you're forgetting the "nontoken" clause for Sek'Kuar, Deathkeeper , but if you are, that, and if not how many creatures do you think are in your graveyard?

Golgari Findbroker is fine.

Gigantomancer is fine.

With so few expensive plays, Urza's Incubator isn't so necessary?

Violent Ultimatum is horrific. Literally Naturalize is better.

xaarvaxus on Karametra, God of Harvests BIG ETBs!

1 year ago

No Primal Surge? This deck seems primed for it.

Almost all of your cuts will probably come from creatures and I think you should prioritize ones that don't have an ETB, ie: Ant Queen & Soul of Theros. I'd cut some of your 'bounce your own creature' ETB's, Fleetfoot Panther and Whitemane Lion just aren't exciting creatures and they usually aren't things you'll want to grab off Genesis Wave

Knight of the Reliquary doesn't have a lot of targets to fetch and won't get huge quick as the deck looks like it will be keeping land in play and not a lot will hit the graveyard other than via the Knight's own ability. Maybe cut your worst mana dork?

Glowrider seems a bit out of place here. Probably not bad if you do hit it but its not really a theme/focus of the deck. Gigantomancer is expensive and fragile. Luminarch Ascension also seems a bit misplaced as it feels more of a pillowfort card to me. Wolfbriar Elemental won't do anything early or off Genesis Wave so I'd cut it as well.

Beast Whisperer is important redundancy to go with Soul of the Harvest and Primordial Sage as this will probably be your most consistent form of card draw. Knight of Autumn seems like a good fit in here as well. Sorry to suggest new cards when you're looking to make cuts...

You also have more hubs that you could flag so that more people will come across your deck while searching; 'Selesnya', etc

lagotripha on

2 years ago

I like a lot of the structure here, but there are a few cards that feel sort of 'Jammed in' without a great deal of thought about how they work together- almost like there are two good decks in here that need to be seperated.

Removal package and sideboard are super sweet- no complaints there. Manabase seems solid too.

But when it comes to creatures and spells, you've got this weird split of 'go wide' Souls/palladin/sorin and 'alesha combos' (without the associated tools to get them in the graveyard).

Personally, I'd go all in with one of those strategies rather than splitting them up. Either the traditional mardu tokens route, or just lingering souls (it is just that good) alongside some more 1-2 drops with sacrifice effects (Generator Servant, Mogg War Marshal,Stingscourger, Mogg Fanatic, Zulaport Cutthroat, Blood Artist Felidar Cub, Bomat Courier, Burrenton Forge-Tender, Hope of Ghirapur, Skirk Prospector, Viscera Seer etc. ) or Draw/discard effects (Insolent Neonate,Cathartic Reunion,Faithless Looting) to rush out something like Gigantomancer or Noosegraf Mob.

Still, it looks a lot more solid than my first deckbuilding attempts.

Load more