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Cards in graveyards can't be the targets of spells or abilities.
4, T: Exile Silent Gravestone and all cards from all graveyards. Draw a card.
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Silent Gravestone Discussion
8 hours ago
Stickboy101, I've been tinkering around with Creeping Chill and I moved a playset to the sideboard. I think they should come in against aggressive burn decks which deal damage faster than this build. I'm also considering maindecking 1-2 Macabre Waltz, which may be useful when you need a discarded Doom Whisperer, but I would have to cut removal to make room, and I think the deck needs as much removal as possible.
Thanks Apex_killjoy02! And that's a good question. I think the deck is consistent, fast and resilient enough to be competitive against multi-colored decks. Actually, I think the deck is much stronger now than it was pre-rotation with the addition of Doom Whisperer, Barrier of Bones, Necrotic Wound, and Severed Strands. My main concern is dealing with white decks running Remorseful Cleric, or decks sideboarding Sentinel Totem or Silent Gravestone. If my graveyard is cleared, I can fill it up again, or I can bring in Duress, Never Happened, or Sorcerous Spyglass from the sideboard to try to catch a threat before it's played.
Bxbx on Izzet Snipe
9 hours ago
Hi, thanks for commenting on my deck!
Your deck looks solid! The only idea I have for your mainboard is adding 2 copies of Mission Briefing, though its UU casting cost might be a problem. Mission Briefing represents a copy of every instant or sorcery in your graveyard which makes it a great, versatile card. It also generates two instances of casting a spell, which is good for Guttersnipe and Niv-Mizzet, Parun.
The composition of the sideboard will depend on the GRN metagame. It will obviously contain some more specific counters like Dispel, Disdainful Stroke, Negate and Essence Scatter. Maybe even Syncopate against graveyard-decks. If graveyard-decks with jump-start cards or with creatures become relevant, you might also consider Silent Gravestone. Sorcerous Spyglass against planeswalkers like Teferi, Hero of Dominaria.
That's all for now. Have fun!
1 week ago
I think you did a pretty good job for a first deck.
You seem to be running a combination of really good cards and out of place shitty cards. Unless there is some combo or synergy you have with them that I'm missing I think the following cards are garbage and should be cut:
If your opponents are going off way faster than you then you need to think about how to upset their early game with hate pieces. In combo heavy metas cards like Thalia, Guardian of Thraben, Vryn Wingmare and Glowrider slow your opponents down enough to let you gain control of the situation Kambal, Consul of Allocation also gains you life to stick around as they cast themselves to death. for creature heavy metas cards like Archfiend of Depravity, Ophiomancer, forced sac like Butcher of Malakir Dictate of Erebos and Magus of the Tabernacle can really fuck over a lot of decks. For pure control, stax is usually the best option in competitive EDH since relying on counterspells and spot removal to keep 3 other players in check isn't feasible. I also always recommend some graveyard hate in any deck Nihil Spellbomb Relic of Progenitus Grafdigger's Cage Rest in Peace Tormod's Crypt Crypt Incursion Silent Gravestone are all good and cheap to play. I also personally put Necropotence in every black deck, It's so good it honestly should be banned. other good general control cards are Force of Will Pact of Negation Mystic Confluence and Cryptic Command.
I'm not really clear on the win con. Something like a Blightsteel Colossus, any of the preators, or a x mana life drain like Debt to the Deathless, Exsanguinate, or Torment of Hailfire could kill of opponents once you've stabilized the game.
3 weeks ago
4 weeks ago
Hey dude, just thought I could leave a few quick thoughts on cards to change/think about:
I would start by playing 38 lands. This way, we can consistently get to cast Varina on time, and have mana up to either keep our interaction up or activate Varina's ability to create zombies/ditch dead cards in your graveyard.
Here are my suggestions for the lands we can add and non lands we can remove: Cleansing Meditation -> Ancient Tomb: Cleansing Meditation seems narrow and sort of weak. We have a much better version we can use in Austere Command, and you really want this effect, Cleansing Nova may be better as it is more versatile. Academy Rector -> Shambling Vent/Celestial Colonnade: Academy Rector seems out of place here and at four mana, we're already about to cast our other enchantments anyways. I don't know if we have enough enchantments to really warrant it's inclusion.
If you want to, you can also switch Bojuka Bog for something else. We don't have a reliable way of getting it out our deck, and it is only a one shot at exiling the graveyard. Maybe something like Yixlid Jailer or Silent Gravestone? The Jailer is a zombie, so it's on theme :-) Let me know what you think.
1 month ago
I have been playing mono blue mill and I am looking to splash white. I have my side set up to switch from creature counter to spell counter after the first game. I would also recommend playing Silent Gravestone it locks down the graveyards and prevents recursion from a card like The Scarab God and Scrapheap Scrounger or the things you counter to graveyard. I would also suggest Syncopate and running 2 more Seal Away over water knot since it can flash in. I love the build and will be stealing some ideas as I re-tool my mill deck.
1 month ago
This probably varies with meta or deckbuilding philosophy. You may be planning on more of a spellslinging deck and focusing on Aminitou's third ability but I think you might be a little overboard on counterspells and too light on pillowfort pieces and Planeswalker support.
If you want to keep your big spells from being countered its easier to use Boseiju, Who Shelters All than it is to get into a counter war.
A little redundancy via Collective Restraint and Windborn Muse will probably be helpful and a copy of Djeru, With Eyes Open and maybe even The Chain Veil can help keep your planeswalkers on the table and at full power.
The milling subtheme is cute, but without finish it will probably benefit your opponents more than hinder them. You can add pieces like Silent Gravestone or Rest in Peace to lock them down or you can turn them into resources at your disposal with Necrotic Ooze. I know you are wanting to avoid zombies but Necromancer's Covenant alone is a big help.
One last piece. Brago, King Eternal has synergy with most of your deck.
1 month ago
Thanks for the suggestion chancypants! I added Silent Gravestone to the sideboard, but still kept some Scavenger Grounds because they work so well with Ipnu Rivulet! Also, I realized that for tournaments, Baral's Expertise isn't as great for maindecking against other noncreature decks. I took out 2 expertise and put in 2 Blink of an Eye into maindeck.