Trusted Advisor

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Saviors of Kamigawa (SOK) Uncommon

Combos Browse all

Trusted Advisor

Creature — Human Advisor

Your maximum hand size is increased by two.

At the beginning of your upkeep, return a blue creature you control to its owner's hand.

Trusted Advisor Discussion

austintayshus on Esper Advisor

4 months ago

Cool idea! +1

Minister of Impediments could be fun in this deck.

Trusted Advisor could also be fun.

Since most of your creatures are small, you could also wreak some havoc with Meekstone . That card will definitely draw some hate tho, so be careful.

Michiko Konda, Truth Seeker could deter some attackers.

Also, I'd recommend a few more ramp spells, perhaps Wayfarer's Bauble and Coldsteel Heart ?

Zauztopher on The Man,The Myth,The Mill | Persistent Petitioners

9 months ago

You deck has made quite a few changes since the last time I saw it. I must say I like how the deck is coming together.

I would like to know what your thoughts are on replacing one of the signets with a Basalt Monolith . My reasoning is that it by itself allows infinite (albeit colorless) mana with your Dramatic Reversal / Isochron Scepter combo as well as going infinite with the Rings of Brighthearth you already have included.

I would also love to hear your reasoning for including Trusted Advisor . With Damia as your commander, I wonder how often its first ability would be relevant. The second ability seems to me more pertinent, as by recasting one of your cheap advisors you could gain card advantage through cards like Beast Whisperer and Kindred Discovery . Do you think that effect is worth a slot in the deck? If you do, I wonder if Temur Sabertooth could perform that function better. I often include this card in creature-heavy decks as it allows me to return my board in whole or in part to my hand in response to a board wipe being cast. The obvious downsides are that it is not an advisor itself and its ability costs mana to activate as opposed to being a free trigger. Paradoxical Outcome could serve a similar purpose as well as providing additional draw

Gattison on The Man,The Myth,The Mill | Persistent Petitioners

10 months ago

Since you can tap any Advisor, have you looked at Elder of Laurels, Lady Sun, Mayor of Avabruck  Flip, Trusted Advisor, Zhuge Jin, Wu Strategist, Lu Su, Wu Advisor or any other Advisors?

Elder of Laurels and Zhuge Jin, Wu Strategist together could be an alt wincon maybe?

Force_of_Willb on The Otherworld

10 months ago

To keep your theme I've suggested some improvements

Faeries

Faerie Harbinger - Tutor for the fary you need

Inspired Sprite - Extra Card draw

Mistbind Clique - Basically a one turn time warp - more if you can bounce with effects like Glen Elendra Pranksters

Nightshade Schemers - Since most of your deck is Faerie

Scion of Oona - Faerie lord - the shroud could be beneficial too

Spellstutter Sprite - Counter spell - more if you can bounce with effects like Glen Elendra Pranksters

Sprite Noble - Weaker "Faerie" Lord - most likely to cut

Sirens

Siren of the Silent Song or Raven's Crime - discard

Hypnotic Siren - on theme version of Spirit away but not dead in hand early game

Siren Stormtamer - counter spell

Banshee

Midnight Banshee - might hurt with all the blue you play but strong against many decks

Krakens

Thing in the Ice  Flip

Scourge of Fleets - Cyclonic Rift type effect for all opponents - good with repeatable bounce maybe something like Mark of Eviction, Sunken Hope, Trusted Advisor, Faerie Impostor, or Quickling

I would Remove Macabre Waltz, Fill with Fright, Send to Sleep, Wings of Velis Vel, Fear, Phyresis with Glistening Oil (repeatable infect + used as removal in pinch), Psychic Surgery, Sleep Paralysis, Waterknot (your in black use actual removal), Faerie Invaders, Oona's Gatewarden (sorry I know oona's the general but its a weak card) and Dauthi Embrace (I know you said its a win con but most of your creatures are evasive on their own)

kamelyan on Tetsuko Umezawa EDH

1 year ago

You should include Umezawa's Jitte; it's a way for blue to pump after blockers are declared, and it's on flavor.

Mindshrieker is creature that can also pump after blockers; and with cards like Field of Dreams (which I'm probably not going to run because, Oh my Thassa, that card is expensive) or Lantern of Insight, you can guarantee the best option (and it's not limited to one activation per turn snicker).

And I'm hoping to run Sakashima's Student to become the greatest creature on the board, and continuously do it with Trusted Advisor, Shrieking Drake, and Faerie Impostor.

Go, Blue Aggro!

Polupus on Pests of Pendelhaven

1 year ago

I would run Familiar's Ruse over Remand.

Also a single Trusted Advisor to abuse your etb effects.

MadStacks on Azami's School

1 year ago

Maybe Anvil of Bogardan or Trusted Advisor over graceful adept?

Mimicrymimicry on Ninja/Faerie Bouncers (Budget-ish)

2 years ago

ChaosJester Not really. Ornithopter is great because it has flying. That's the key,as damage will almost always get through. I stronly STRONGLY agree with you however, that I have too many creatures. I'm lost at what to do.

If I remove ninjas then...I just have a weak Faerie deck. If I remove Faeries, then which ones? I have Faerie Impostor to bounce back ninjas. And I have Faerie Miscreant for another cheap one drop for allowing Ninjutsu on turn 2 as well as the added ETB effect.

I'm thinking of removing faeries and allowing for other ways to get damage through with Ninjas and finding ways to bounce them back if they cant' get damage through. Maybe I add Aqueous Form for damage? However bouncing it back kills the enchantment.

Or perhaps I could try out Trusted Advisor, but I have to be able to swing with cheap creatures fast to allow for Ninjas to continually be on the field. I think Walker of Secret Ways serves me better then because I can unsummon at my own pace.

The issue I'm clearly having is what I should play my ninjutsu around. I'm just so stuck lol

No data for this card yet.