|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||Uncommon|
|Ninth Edition (9ED)||Rare|
|Ninth Edition Foreign Black Border (9EDFBB)||Rare|
|Fourth Edition (4ED)||Rare|
|4th Edition Foreign Black Border (4EDFBB)||Rare|
|Revised Edition (3ED)||Rare|
|Revised Foreign Black Border (3EDFBB)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Limited Edition Beta (LEB)||Rare|
|Limited Edition Alpha (LEA)||Rare|
Combos Browse all
Creature — Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Price & Acquistion Set Price Alerts
1 month ago
Mono black deckbuilder's toolbox is my big list of deckbuilding mono-black tools.
I don't like Tormented Soul outside of spirit tribal, If you love it you should run Lashwrithe and Will-o'-the-Wisp. Mental Agony costs too much mana. Blackmail, Mire's Toll etc and some Sign in Blood/Night's Whisper just runs smoother.
My favourite discard spell is Delirium Skeins, which combos neatly with Asylum Visitor. With the symetrical discard plan, you get access to the hella fun Call the Bloodline and Zombie Infestation, alongside madness tools.
2 months ago
As soon as I saw Torgaar spoiled, I thought of you haha. Glad to see you didn't disappoint!
Some thoughts, in order of what I think may work best:
Temporal Extortion Would be great to torment your opponents with in this deck.
Hatred and Unspeakable Symbol Would be a great way to give a Souldrinker boost to any creature (not even your own)
Bond of Agony Is another great way to leverage Torgaar to heal yourself
Chainer, Dementia Master Could be another way to get out creatures to sac
Dash Hopes Is a fun control card in a deck like this
Songs of the Damned Could be awesome later in the game
Control-ish: Slaughter, Sheoldred, Whispering One, Season of the Witch, Yahenni's Expertise (great with your CMC), Ultimate Price (may be better than some others in there now)
Recursion-ish: Strands of Night, Grave Betrayal, Haunted Fengraf
Ramp-ish: Razaketh, the Foulblooded, Underworld Connections, Bontu the Glorified
Life: Disciple of Griselbrand, Gonti's Machinations
Defense: Eldrazi Monument, Will-o'-the-Wisp, Yahenni, Undying Partisan
Sorry if any of these are redundant. Great deck, as always!
2 months ago
Hello, thanks for the upvote and comment on my deck! Imperial Seal is not required at all, your deck will still function excellently without one. In fact, I don't find myself playing my deck very often because of how linear it is. That's my biggest complaint about the deck actually, although it's a complicated combo, it always wins in the same way (usually starting with Protean Hulk). It's sort of like playing Ad Nauseam in Modern. Oh well.
Anyways, here's my suggestions for your next upgrades: Eternal Witness, Birthing Pod, Dance of the Dead (I like the enchantment reanimate spells because of the interaction with Leonin Relic-Warder), Life/Death, and maybe a Journey to Eternity Flip. If you get a Birthing Pod, Felidar Guardian becomes amazing, allowing you to turn any 3-drop into a 5-drop. Recruiter of the Guard is great at finding combo pieces and not too pricey. Altar of Bone and Eldritch Evolution are great ways to add consistency to your combo as well.
For cuts, I would suggest Will-o'-the-Wisp, Angel of Glory's Rise, and maybe Utopia Sprawl (looks like you sometimes won't have a forest when you want to cast this). I think Selvala and Yahenni are OK for now, but I like Caustic Caterpillar more than Qasali Pridemage. I also think some of the above suggestions are better than Breath of Life, Zombify and Reclaim.
One more thing, I like the idea of Entomb in this deck (yours and mine), mostly because having a Blood Artist in the 'yard is nearly always better than having it in the deck. I think I will add it to my list, so I appreciate that. I'll subscribe to your deck and try to keep up with any changes, and remember that my suggestions are just a quick takes and you always have the right idea for what will work best in your deck!
7 months ago
WOW, thanks for the really quality post!
I got to say I like your deck you have made, and your post has made me really think long and hard about the recommendations you have given me. So here are my thoughts on all of them.
Relic of Progenitus you are correct about it not being perfect, but it never really caused problems as I would just pull off a donation before triggering the ability, however the first effect on it helped a little with the exile 1. But all in all the main reason I was keeping it in was its draw effect, and as Nihil Spellbomb also has draw I am totally down to add it and see how it plays out at my next FNM.
Terminate and Go for the Throat as stated are mainly here to remove the Abyssal Persecutor, but I cant see me taking them out or changing it to Greater Gargadon for the simple fact of the kill gives me way more survivability. I find that I have enough donation in the deck that I rarely need to use them on Abyssal Persecutor and instead I use it as a kill to take out my opponents shenanigans. So I will not be adding Greater Gargadon but I do have to say I really like that combo and would have never see using it like that, such a good idea though.
Sign in Blood is something I was looking at, however the deck is already tight fitting in all the cards I need for my combos aswell as the cards that let me live long enough to pull off a win. And so there is just no room for Sign in Blood, and as for Street Wraith mostly the same reasoning as Sign in Blood but also it does not really fit the theam and idea of a donation deck.
As for more Fetchlands, I really want to... but that shit is expensive yo, and I am already way over budget for what I wanted to spend on this deck. (100$ was how much I was originally looking to spend, to give you an idea for how over budget this has gotten... but I do have to admit it has been really fun to play.)
Also this deck list is a little out dated after Juppe recommendations I have actually created a V3 of this deck witch I played last night at my local FNM, but after your recommendations I have created a V4 of the deck witch I hope to play next week.
Here is the links as well as the changes between each version.
Deck link: Modern Donations? (v3)
Changes from V2 to V3 Show
Minus - 2x Lich's Mirror: Too slow to get out and self board wiping sucked.
Minus - 2x Death's Shadow: Honestly really missed them, and so brought them back in V4
Plus - 3x Lightning Bolt: Grate addition and feels really nice, made wins come a turn sooner.
Deck link: Modern Donations? (v4)
Changes from V3 to V4 Show
Damn another long ass reply, well hopefully I did not ramble too much and got my point across, if you have any other ideas or recommendations feel free to place a comment and I will get back to you... also I will try and remember next Friday after FNM to make a comment and tell you how the Nihil Spellbomb play out.
7 months ago
Go for the Throat and Terminate are split like that because in my play group Surgical Extraction is played in 8/10 decks. because of that I don't want to lose all my kill, so I keep it split. I am running the Victim of Night Sideboard to bring in and replace the Go for the Throat when affinity comes up.
Will-o'-the-Wisp I do fully admit is a strange card, but I need some form of blocker early, cause I don't want to have to chump with the Bazaar Trader. If you have a recommendation for another 1 drop blocker with flying that is better I am happy to switch out.
Death's Shadow I did address in the description that it is a little bit of an off card in the deck. but I explained it there that "As you don't normally worry about your life total too much you are usually in a position to play Death's Shadow to slow down, or stop an opponents attacks on you. As well as if you pull off a donation with Abyssal Persecutor and your own life total is in the negatives you can get the full value of a 1 drop 13/13 to fight back with." So at this time I still stand by having them in.
Honestly really solid suggestions and I may do a little experimenting in the near future with adding some Lightning Bolt and more Mind Stone. But taking out the Death's Shadow and Will-o'-the-Wisp leaving me with only 8 creatures I would start suffering to more of the aggro decks.
7 months ago
Why do you split Go for the Throat and Terminate? i would suggest cutting the Go for the Throat and playing a full set of Terminate.. it's just better in general and you have targets when running into anything that looks like affinity :)I mean you play 10 sources of both black and red, that should work out
Also, due to you're running red, I would suggest some (4) Lightning Bolts.
Furthermore Death's Shadow is somehow odd as well, it doesn't really fit in here..
In general I would suggest to stick to the deck's plan and cut everything that doesn't keep that plan going. (except for removal, ramp etc. obviously ;))
I hope you like what I'm suggesting :) really love your take on this..
Attila on Ghost Army
8 months ago
Just a note, that regenerate effects don't get past sacrifice triggers. So if you sac Will-o'-the-Wisp to Ghost Council of Orzhova after paying its regeneration cost, it will still go to the graveyard. Regenerate effects only remove damage.
9 months ago
Will-o'-the-Wisp over Fog of Gnats unless it's too expensive.
You could also run Vampiric Link to mitigate either Sleeper or just to gain life off their big dumb attacker.