Creature — Spirit

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Browse Alters View at Gatherer

Printings View all

Set Rarity
Masters 25 (A25) Uncommon
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Revised Edition (3ED) Rare
Revised Foreign Black Border (3EDFBB) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Oldschool 93/94 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Will-o'-the-Wisp Discussion

cmsrDPM on Resolvespell

4 months ago

Caerwyn while I disagree with you on the need for reminder text. (I personally enjoy knowing how to explain Benalish Hero and Will-o'-the-Wisp )

What I can't disagree with is the quality of your writing. Your reminder text is now the standard.

Thank you for that.

pskinn01 on Will-o'-the-Wisp not coming up

5 months ago

Just add (3ED) , or which ever set you have after the card name in the decklist. Same as if you linked it Will-o'-the-Wisp

ThoAlmighty on Liliana's Vendetta

1 year ago

Most of your creatures seem sub-par, Hired Poisoner and Will-o'-the-Wisp in particular.

thom-le on Doomsday Plot (Lazav)

1 year ago

You are right, that's a difficult question. I have taken a closer look to this "combo". My idea was that the becoming of a copy does not trigger the entering the battlefield-ability. Neither does the leaving-the-battlefield trigger, if the card does get a copy of another card.

In the rules book, there is quoted:

201.4. Text that refers to the object it’s on by name means just that particular object and not any other objects with that name, regardless of any name changes caused by game effects.

Therefore the trigger that Lazav gains from Chainer would be "When {this object} leaves the battlefield, exile all Nightmares". So If Lazav leaves the battlefield while he is a copy Chainer, Dementia Master, then the triggered ability would definitely trigger. In this case, all created nightmares get exiled.

However, if Lazav, the Multifarious become a different copy, for example of Will-o'-the-Wisp, then he does not have the ability when leaving the battlefield. And last, those reanimated creatures don't get any additional abilities except for becoming black and the creature type nightmare, the "getting exiled"-text is on Chainer.

This is my opinion to this effect, but I'm not clutching on this combo too much and if someone knows it better I'll definitely take a change.

eatmygender on MonoB 10-Rack

1 year ago

Will-o'-the-Wisp would be a good way to replace Pack Rat, only downside being that Tramplers will have a much easier time reaching you.

Dango on Awaken, My Masters

1 year ago

thom-le while I agree that Will-o'-the-Wisp over Mortivore is effective for it's cheaper cost, I am mainly concerned with potentially substituting the activated abilities that cost mana with those of which that cost life instead so that I dont have to rely on holding up mana to do so. Mischievous Poltergeist effectively enables this for me and has more graveyard value in my opinion. Otherwise, I have favored Mortivore over Will-o'-the-Wisp for value on the battlefield so far in playtesting, because he can get rather massive and pose a threat on the battlefield if I have to.

thom-le on Awaken, My Masters

1 year ago

Instead of Mischievous Poltergeist take a look at Will-o'-the-Wisp . Seems a bit cheaper..

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