: Add to your mana pool.
, , Sacrifice Havengul Fengraf: Return a creature card at random from your graveyard to your hand.
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Haunted Fengraf Discussion
3 weeks ago
I have a deck with a similar name lol
Commander / EDH
SCORE: 1 | 111 VIEWS | IN 1 FOLDER
I have a few card suggestions for you; all of these are great in my deck:
- Emrakul, the Promised End
- Acidic Slime
- Avenger of Zendikar
- Eternal Witness
- Reclamation Sage
- Worldspine Wurm
- Woodfall Primus
- Nissa, Worldwaker
- Caged Sun
- Emerald Medallion
- Frontier Siege
- Sol Ring
- Whispersilk Cloak
- Beast Within
- Skyshroud Claim
As for cuts, I'd recommend cutting Kozilek, the Great Distortion and Deceiver of Form; they're good, but as Omnath's mana-storing ability only works with Green mana, they're not good enough to warrant making 30% of your mana unstorable. I run only one -producing land (Rogue's Passage), and only because I often win with Omnath, Locus of Mana beats. For that reason, I'd cut most of your colorless lands and replace them with Forests.
I'd also cut:
- Breaker of Armies
- Bellowing Tanglewurm
- Wolfbriar Elemental
- Dreamstone Hedron
- Haunted Fengraf
- Kavu Titan
- Kazandu Tuskcaller
- Sylvan Advocate
- Slime Molding
- Druidic Satchel
- Polukranos, World Eater
- Undergrowth Champion
- Noble Hierarch (illegal in mono-Green decks as it has a Bant color identity)
Congratulations on your excellent choice of commander, by the way, I absolutely love Omnath decks.
1 month ago
Tolaria west is an interesting option- opens up sideboard like Engineered Explosives, Tormod's Crypt and enables a 1-of Haunted Fengraf, Safe Haven and Tomb of Urami. It'll be interesting to see where you take it.
2 months ago
3 months ago
Rooftop Storm Do it!
Crow of Dark Tidings, Mindwrack Demon, Stinkweed Imp, can help you throw other shit into your graveyard. Sidisi, Undead Vizier tutor that is a zombie. Crypt of Agadeem, Living Death. Corpse Harvester. Forgotten Creation. Mortivore. Havengul Runebinder. Nephalia Drownyard. Haunted Fengraf.
Some other Dimir goodstuff/removal cards:
3 months ago
39 SwampsShadow Alley DenizenMalakir CullbladeRuinous PathDeadly GrubOath of LilianaNightmareDriver of the DeadBaron SengirSengir VampireUnholy StrengthSightless GhoulChild of NightRadiant FountainEvolving WildsScour from ExistenceEndless ObedienceUltimate PriceComplete DisregardTamiyo's JournalDespiseMurderDark RitualCommander's SphereTainted StrikeTo the SlaughterCruel FeedingRuthless DisposalDisentombHarsh ScrutinyFestergloomDuressBrawler's PlateMardu Strike LeaderElixir of ImmortalityBlighted FenHideous VisageLeaden MyrBrain in a JarDeath WindRoyal AssassinProwler's HelmKindly StrangerWild Field ScarecrowMidnight RecoveryBalustrade SpyArmillary SphereSorin's VengeanceDance Of ShadowsUnhallowed PactGavony UnhallowedKheru BloodsuckerOpaline UnicornRaise DeadBlacker LotusHero's BladeBloodcrazed HopliteHaunted FengrafPhyresisBriber's PurseShadows of the PastMortuary MireTortureCrumbling VestigeTorch GauntletSquelching LeechesEssence HarvestSeer's LanternCultivator's CaravanSangromancerKeep in mind I'm on a low budget, i'll be seeing some friends tomorrow and trading for hopefully better parts, i know i don't have sol ring, once more, low budget but i'll be trying to get myself one
4 months ago
Thanks for the build man! It inspired me to build an unrestricted (and moderately busted) casual version of this deck. I also found out about the frontier format from this, and it seems pretty cool. I'm not super familiar with the cards legal in that format, but I do have a few ideas you may enjoy testing in your deck. If I suggest a banned card, please forgive me and just ignore it, I'm on mobile so checking is very tedius. Faithless Looting, Mirrorpool, lands with cycling, Haunted Fengraf, and World Breaker all have been very strong in play testing. So have Fastbond, Crucible of Worlds and Strip Mine but I know those are banned.
5 months ago
enpc is correct broham, 28 land is a very low count for Commander. You would probably want to be around 37-ish land with as many utility lands possible (in your respective colors mind you) I will list some below that may help.
Cabal Coffers: Always a good addition in decks
Winding Canyons: Great for flashing in some blockers or before the opponent's End Step
Reliquary Tower: A staple in most every EDH deck. Great if you hate hand sizes
Maze of Ith: Super helpful card that can basically fog out 1 attacking creature.
Orzhov Basilica: I like the Karoolands. When you go to use mana via tapping your land, you can load a mana into your mana pool and drop the Basilica and just bounce one of your tapped lands.
Bojuka Bog: Great hateland when facing Reanimator decks or any deck using their graveyard to an advantage
Haunted Fengraf: I personally like this Land because you can use it in any deck and has actually helped me a few times when playing hard matchups
Godless Shrine: Orzhov's respective Shocklands
Terrain Generator: I love ramp lands that can be in any deck. It's downfall is the land must be Basic and enters tapped regardless of its Super type
Tower of the Magistrate: If I am incorrect on this next explanation please anyone correct me. This Land, when tapped for its second ability, can disarm an enemy Voltron Commander/Creature of all Equipment when used
Temple of the False God: A great utility land that is kind of a dead draw in Turn 1-3 unless you have Ramp capabilities but I never don't hate seeing it later on in the game
Vault of the Archangel: I love this land so much. Can grant your army Lifelink and Deathtouch
Those are just off the top of my head. I am pretty tired or I would list more but this list should be semi-useful. Happy tapping.
9 months ago
Totem armor won't protect against sac. But Haunted Fengraf will help.
nice use of Eldrazi Conscription +1