Geosurge

Legality

Not legal in any format

Combos Browse all

Geosurge

Sorcery

Add {R}{R}{R}{R}{R}{R}{R} to your mana pool. Spend this mana only to cast artifact or creature spells.

Price & Acquistion

Ebay

Geosurge Discussion

VesuvanDoppelbanger on Waiting for Godo - cEDH primer

4 weeks ago

Geosurge might serve you as well, pushing to 7 mana for just 4.

Untaidake, the Cloud Keeper comes in tapped, but otherwise is very nice.

Sequestered Stash/Buried Ruin in case the helm gets shot down.

skullflower5 on Waiting for Godo - cEDH primer

2 months ago

What does the deck do against Authority of the Consuls and friends? They pretty much shut the whole deck down for as little as .

Also I believe Geosurge would be preferable to the Vessel unless I'm missing some interaction.

shadow63 on Why is red being pushed ...

2 months ago

I mean none of them are as good as Seething Song or Geosurgeso I dont see it as a problem. And why do rituals have to be too good in standard why not push up the power level of standard?

Catalog9000 on Why is red being pushed ...

2 months ago

Has anyone else noticed that? Now in Standard up until Aug (So we have a few months of Kaladesh left) we have the following:

  1. Chandra, Torch of Defiance
  2. Neheb, the Eternal
  3. Jaya Ballard
  4. The First Eruption
  5. Skirk Prospector
  6. Chandra, Bold Pyromancer - http://mythicspoiler.com/dom/cards/chandraboldpyromancer.html

Now, don't get me wrong. Red has had it's fair share of mana sources before. Infernal Plunge, Geosurge, Seething Song, Inner Fire, Dragonrage, & Soulbright Flamekin to name a few.

But having this many cards all in Standard together? Granted, I highly doubt anybody will be making a mono-red ramp, but the set-up for Modern / EDH is certainly sitting there.

Now, we're not talking about decks that are going to see the competitive scene. Most of these cards feel too slow, and with half being Planeswalkers that would be very hard to protect all of them. The payoff is also minimal when you consider dumping 4 - 6 mana into a walker just to get 2 - 3 back until your next turn. Better ways to tap into your resources.

No, my question is why is red suddenly being pushed as a mana-source? As I said, I know it has always had it's fair share of cards, but to me this feels a little weird having so many in rotation all at once.

Thoughts?

TheDuggernaught on Need help structuring a Dragon ...

2 months ago

You cannot cast Dragonstorm with mana generated from Geosurge. You can only use that mana to cast creature or artifact spells. With that being said, the Arbor Elf + Utopia Sprawl package is much more consistent. If they counter your dragon spell after you burn a bunch of rituals, you are left with no more ramp and few cards in hand. If they counter your big dragon spells after you ramp with Arbor Elf and Utopia Sprawl, you shrug your shoulders because you still have a ton of mana next turn and can just cast another dragon then.

Jaysterbaby on Need help structuring a Dragon ...

2 months ago

I was able to get The Ur-Dragon out on turn 4 by test playing.

Turn 1 - Mountain

Turn 2 - any land

Turn 3 - any land, then cast Seething Song for 5 mana use 4 of them and cast Geosurge for 8 mana, use that and your remaining mana from Seething Song and cast Dragonstorm and bring out The Ur-Dragon

You could do this on Turn two with Pyretic Ritual

Jaysterbaby on Need help structuring a Dragon ...

2 months ago

I don't have a format in mind as me and my friends just play for fun. If I have to tweak it for formats I can do that on my own time. I just need help tweaking this deck, as I believe 80 cards to be alot even with great mana ramps, I will be going up against Merfolk with unblockable and buffs, and vampires with lifedrain, life link and deathtouch, with some flying

Suggestions and opinions welcome. Thank you

4x Dragonlord's Servant

8x Mountain

4x Crucible of the Spirit Dragon

4x Haven of the Spirit Dragon

1x Bogardan Hellkite

4x Unclaimed Territory

1x Devil's Play

1x Ugin, the Spirit Dragon

2x Geosurge

1x Dragonlord Kolaghan

3x Dragonspeaker Shaman

1x Draconic Roar

3x Lightning Bolt

2x Dragon Tempest

1x Thunder Dragon

1x Ruby Medallion

2x Anger of the Gods

2x Pyretic Ritual

2x Bathe in Dragonfire

1x Flameblast Dragon

1x Balefire Dragon

3x Sarkhan's Triumph

2x Seething Song

1x Fiery Confluence

1x Slice and Dice

2x Rolling Thunder

1x Thundermaw Hellkite

1x Ryusei, the Falling Star

1x Dragonmaster Outcast

1x Ramos, Dragon Engine

1x The Ur-Dragon

1x Slumbering Dragon

1x Awaken the Sky Tyrant

1x Skyline Despot

1x Wasitora, Nekoru Queen

1x Dragonlord Dromoka

1x Thunderbreak Regent

3x Archetype of Aggression

1x Chromatic Lantern

1x Gilded Lotus

2x Archwing Dragon

1x Clifftop Retreat

1x Sulfur Falls

1x Rootbound Crag

1x Dragonskull Summit

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