Creature — Chimera
Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.
Printings View all
|Duel Decks: Mind vs. Might (DDS)||Uncommon|
|Commander 2016 (C16)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Spellheart Chimera occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Spellheart Chimera Discussion
1 month ago
Couple of things can make this deck a really efficient killer really fast. First is I would replace Cathartic Reunion with Izzet Charm just for the additional flexibility and slightly better discard ability. The second would be to cut out the Enigma Drake s and just run the Spellheart Chimera and Crackling Drake because they’re the better beater drakes. The other thing is that while Strategic Planning is just crazy strong in Izzet Phoenix, in builds like this it’s not as good because we don’t get to use the resources we discard apart from as 1-2 extra attack on drakes usually and sometimes we have to pitch a Drake which makes this deck super duper sad. Looks like it would be super cool though, Godspeed Captain!
3 months ago
Spellheart Chimera is another beater worth considering with the drake strategy.
3 months ago
I saw your deck while looking for some Pioneer deck ideas. Really good deck, my dad used to play Izzet Drakes while it was still in Standard. Have you considered Spellheart Chimera and Steam Vents ? In my opinion, Spellheart is better than Enigma Drake , as it has trample, but you could replace Pteramander for it too. You only have 10 lands that make Sulfur Falls enter the battlefield untapped, and I think you need more to make it more consistent. Steam Vents fits that bill perfectly, as it's a duel land while also having basic land types. I think you should replace the Temples because you want to be using up all your lands to cast spells and creatures. You could also take out a Shivan Reef to make space for a playset of Steam Vents.
6 months ago
Alrighty I'm back home and here we go!
6 months ago
9 months ago
See. As I play them out. The uncommon walkers have a massive downside. The only way to plus, is to proliferate and there is only 14 cards in the format that do this.
So when Vraska, Swarm's Eminence goes to 1 loyalty. I have to rely on a proliferate to get another token.
Nahiri, Storm of Stone is quite powerful on it's own, but gets expensive to cast as the game goes on
11 months ago
The medallions are okay for cost reduction, but only if you are chaining spells of the same color. Ramp spells Kodama's Reach or mana rocks Darksteel Ingot , more signets might be better. I suggest something like Pyromancer's Goggles to get an extra copy of that game ending Banefire . Why kill two players when you can kill three?
Wort, the Raidmother is another way to get an extra copy.
Early Harvest allows you to get a lot of extra mana for the turn you plan to combo off.
Baral, Chief of Compliance seems weird with only a few counters, I understand you want the cost reduction and I was wondering how consistent has this been for you?
Love the Spellseeker ! Great way to find your x spells.