Sorcery (1)

This deck focuses on ramping up and controlling the board while tutoring up your combo pieces which usually results in death by Progenitus!

We want to control the board as much as possible until we can combo off. Our main combo is to Show and Tell into Omniscience and then proceeding to either tutoring for and/or casting Enter the Infinite. The deck wants to play a good amount of multi-colored spells due to the synergy with both Dream Halls, All Suns' Dawn, and Conflux. With all of our fetch lands and ramp spells to find our duel colored lands, our mana base is quite good.

Finest Hour
Aggrevated Assult + Infinite mana (all Players)

Infinite mana + Aggrevated Assult

Palinchron + Mana Doubler + 7 lands
Palinchron + Deadeye Navigator
Palinchron + Phantasmal Image

Infinite Mana + Legacy Weapon
Infinite Mana + Blue Sun's Zenith

Turn 1: land (that produces blue), Sol Ring
Turn 2: Show and Tell in Omniscience, Any tutor finding Enter the Infinite followed by casting it. Play entire deck and win w/ Progenitus.
Turn 2: Show and Tell in Dream Halls, Any tutor finding Enter the Infinite (if extra blue card in hand or else get Conflux first) followed by casting it. Play entire deck and win w/ Progenitus.

Appreciate any suggestions in particular to cards that should be cut and any cards that should be added (Will be adding more duels/fetches as I pick them up). I particularly want to get the cards in the maybe board put in but I don't know what to cut. Don't forget to +1 if you like the deck!


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100% Competitive

Date added 7 years
Last updated 2 months

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.16
Tokens 1/1 Spirit, 1/1 Bird
Folders fav, Law, edh, Bamf Decks/Inspirations, Awesome Decks, Test decks, Coo stuff, EDH, EDH Fun, EDH decks to make , See all 14
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Revision 29 See all

2 months ago)

-1 Progenitus main
+1 Progenitus main