Dream Halls

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest Remastered (TPR) Mythic Rare
Stronghold (STH) Rare

Combos Browse all

Dream Halls

Enchantment

Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.

Dream Halls Discussion

bossomus on 130$ Niv-Mizzet Spellslinger and Casual Combos

1 week ago

Just to say it, I personally hate infinite combos. I try to avoid them in my decks (except for long, over-complicated ones); however, if you're looking to do better and win harder and faster, then Parun is perfect.

I know that this will raise your budget by a little bit, but if you're looking for combos to win off of, I would suggest adding Kiki-Jiki, Mirror Breaker to your deck as well as a few combo pieces to go along with him. I'll list a few combo pieces:

I think that all of those also work with Splinter Twin which is a bit cheaper.

Enter the Infinite is also quite good. If you have Parun out, you deal a lot of damage with his ability. Usually, it's easiest to cast that spell if you have Omniscience which then allows you to play your whole deck for free. Easiest way to win from there is to play Jace, Wielder of Mysteries and +1.

The only other thing I can recommend is more wheels I suppose that's not just straight upgrades (I understand that budgets are a thing lol). Wheels allow you to find your combo pieces faster while also allowing you to do some damage with Parun. If you really want to make your wheels that much better and are willing to really extend on the budget, you could add Mind Over Matter and Dream Halls .

I'd make sure you actually enjoy playing infinite combos as well as make sure that you have an extra deck with you if you play a lot of the cards I recommended. A lot of people (myself included) don't enjoy games that last as long as shuffling your deck.

Regardless, best of luck with your deck!

Maizena on Nekusar, the Friendship Destroyer [[PRIMER]]

2 weeks ago

Guys sorry it took me that long to answer you all!

Rambolicious_0 Thanks for the suggestion, but I think Raiders' Wake is a better option.

FiendishElf Thank you mate! I really appreciate that!! Dream Halls + Waste Not is fun as hell! LOL

pyrophyte Thanks! Dream Halls is a double edged sword, you need to be careful with it! Try casting it only when you can "chain" your wheels! Isn't Tidespout Tyrant a bit too heavy?

ToolisMaynard The site is a bit buggy and sometimes it happens. :( Sould be working fine now! But I need to warn you that the primer isn't 100% updated with the list.

ozziog on Legacy Slivers

1 month ago

No Dream Halls ?

jthumby on Post-Paradox Locust God cEDH

1 month ago

I got to play this deck this week, and it does perform. Usually able to make a run for the game around T-4 or T-5. Given that Dream Halls is much more glass canon than Paradox Engine you do open yourself up to some disruption, but you are reliably able to chain wheels.

Ironically, creating infinite mana did not come into play for me to win games due to being exiled.

LordKunai on Tuvasa - An Enchanting Evening

1 month ago
Approach of the Second Sun + Omniscience or Dream Halls + card draw | Win

Earthcraft + squirrels nest | Infinite 1/1 Squirrels

Solemnity + Decree of Silence | Counter ALL opponents' spells

Solemnity + Dark Depths | Instant 20/20 flying, indestructible

Rest in Peace + Energy Field | Prevent ALL damage from opponents

Enchanted Evening + Aura Thief + Flash or ( Alchemist's Refuge or Leyline of Anticipation ) | Steal ALL permanents

Enchanted Evening + Calming Verse | Destroy ALL opponents' permanents

Enchanted Evening + Opalescence + Parallax Wave | Exile ALL opponents' permanents

Opalescence + Parallax Wave + Oblivion Ring or Detention Sphere | Exile all opponents' nonland permanents

RNR_Gaming on Muldrotha EDH Self Mill

1 month ago

I was gunna suggest Primal Surge and Dream Halls but that may turn this into a more linear combo deck. They're definitely powerful cards and typically give you an I win button and fuel for muldrotha. At the end of the day it's up to you. Youd need to remove all instants and sorceries but the power spike will definitely be there the moment you cast Primal Surge if you have the new jace from war of the spark and lab man you can win easily.

Bchong on Coming of the Gravetide (MuldrothaEDH, Need Help!)

1 month ago

I'm not sure what you play group finds "degenerate" so I can't make some suggestions but here are some cards. drop the number of lands you are playing by like 3 and instead put in mana dorks.

Mana dorks: Birds of Paradise Llanowar Elves Fyndhorn Elves Deathrite Shaman Elvish Mystic Elves of Deep Shadow Sakura-Tribe Elder

0 CMC stuff: Lotus Petal Tormod's Crypt and just more 0 cmc stuff

Narset, Parter of Veils Mulldrifter Crop Rotation Elephant Grass Seal of Primordium Viscera Seer Blood Artist ...if you have the money Carpet of Flowers Sylvan Library

now here is the part where im not sure is degenerate

Dream Halls (works for you and your opponents, and yes you can cast stuff from your graveyard or even muldrotha)

To be honest i would remove most cards above like 5cmc in your deck but I don't know your meta...how are you supposed to win with this deck? besides just board-wiping for 5 with Pernicious Deed or a 5/6 card combos i dont see how you win...or is that the point?

it confuses me how you/your playgroup says no degenerate combos and yet you have all the pieces except the fast mana for a competitive deck. you might want to get people to proxy out cards to just play competitive edh.

pyrophyte on Nekusar, the Friendship Destroyer [[PRIMER]]

1 month ago

Hey Maizena, awesome deck!

I run a fairly tuned Nekusar list, and was wondering how your experience with Dream Halls has been so far? I used it for a while but have since taken it out, as I found it was helping my opponents more than myself.

Side note, I've been testing Tidespout Tyrant as a soft paradox replacement and have had pretty good results thus far!

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Dream Halls occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%