Maybeboard

Creature (1)

Enchantment (1)


Mana burn is back and everyone’s gonna burn.

My goal with this deck is to not have an awful lot of group slug cards. I do want mana burn to be the win con. There are only 2 in here that burn opponents for not tapping lands for mana. Those being:

To help prevent myself from dying to my own win con as well I’ve included:

Helix Pinnacle for an alt win con. I’ve put in as many ways to untap Yurlok as I could find. Some of them infinite untap. Only thing I worry bout is opponents possibly having instant speed X spells to dump all the mana that’s supposed to kill them. If anyone has a suggestion for a card similar to Telepathy in jund or artifacts please leave a suggestion.

Infinite untaps for Yurlok:

Ashaya combos for infinite untaps:

I’ve put every possible way to counter spells in jund, colorless and artifacts and spells that let me reselect targets to protect the 2 glass cannon win cons the deck has.

To make room for all the protection spells I had to sacrifice removal. But I figure you can always play politics and make deals to have opponents remove shit you don’t like. Such as countering a spell that’s gonna hurt them if they’ll remove something for you.

I’ve purposely left out the enchantments that give everyone more mana when tapping lands because I don’t want opponents getting access to a ton of mana on their turns.

Suggestions

Updates Add

Comments

Casual

94% Competitive

Revision 7 See all

(4 years ago)

+1 Scryb Ranger maybe