Instill Energy

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Oldschool 93/94 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition IV (ME4) Uncommon
Fifth Edition (5ED) Uncommon
Fourth Edition (4ED) Uncommon
4th Edition Foreign Black Border (4EDFBB) Uncommon
Revised Edition (3ED) Uncommon
Revised Foreign Black Border (3EDFBB) Uncommon
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon

Combos Browse all

Instill Energy

Enchantment — Aura

Enchant creature

Enchanted creature can attack as though it had haste.

: Untap enchanted creature. Activate this ability only during your turn and only once each turn.

Instill Energy Discussion

multimedia on Atla Commander

1 month ago

Hey, nice brew with new Atla.

Consider more haste?

With the expensive price manabase here with many Forest dual lands Nature's Lore is an upgrade for Farseek . Consider replacing Cultivate and Reach with two drop mana rocks: Talisman of Impulse , Talisman of Unity , Talisman of Conviction ? Consider Open the Armory or Stoneforge Mystic ? It's another tutor that can get one of Greaves, Skullclamp, Staff, Boots.

I think Regal Behemoth is a better Mirari's Wake or Zendikar Resurgent with Atla. In fact consider cutting both of these cards for Regal? It's a creature, gives you the monarch (draw) and it has the same land bonus ability. The +1/+1 that Wake gives all your creatures can be detrimental if you're trying to use Skullclamp to sac 0/1 Eggs which is an excellent source of both card draw and cheating creatures onto the battlefield. It's broken, anything that makes this interaction worse I wouldn't include.


Cards to consider cutting:

Iraruel on Selvala Brostorm

3 months ago

Would it be worth adding Instill Energy type enchantments into the deck if we were replacing Engine with Curio?

multimedia on Tuvasa the Sunlit EDH Commander MULTI

3 months ago

Hey, looks good. I like the enchantment package, a mix of voltron and other powerful enchantments. Consider expanding on the voltron theme with more low mana cost auras? I think there's too many creatures and the avg. CMC of your deck could be lower.

Cards that are within the deck's budget to consider adding (in order):

Cards to consider cutting (in order):

  • Krosan Verge
  • Temple of Mystery
  • Blighted Woodland
  • Llanowar Scout
  • Skyshroud Ranger
  • Sakura-Tribe Scout
  • Budoka Gardener
  • Reclamation Sage
  • Karametra, God of Harvests
  • Nylea, God of the Hunt
  • Rafiq of the Many
  • Heliod, God of the Sun
  • Sphere of Safety
  • Sigil of the Empty Throne
  • Finest Hour

I offer more advice if you would like. Good luck with your deck.

Archl0rd5 on Marath, Will of the Enchantress

4 months ago

Hey Sovietolga! Sorry to get back to you so late. I have been drooling over these Horizon Spoilers..... Also, I appreciate your curiosity in my deck!

Survival of the Fittest has been one of those cards that I keep debating on and test every now-and-then. It's powerful, and if you wanted to slot it in I would switch it out for Eldritch Evolution . Both have the some function really. I just like bringing a Grand Abolisher in with Evolution because people generally won't counter it, as apposed to fetching Abolisher with Survival and giving opponents an opportunity to counter it.

Instill Energy is basically another Nature's Chosen that can combo with Cloudstone Curio , Giving haste to a summoning-sick mana dork is nice too.

Have you played the deck much? I would love to hear about your experience piloting it.

Daedalus19876 on EVERYBODY PARL(T)AY [C-EDH][Combo][Primer]

4 months ago

Have you considered Magewright's Stone ? I'm also surprised by the lack of Instill Energy and similar effects, and I'd add them over some of the less good finishers you're running (such as Kindred Summons ). I'd personally run something like Natural Order to grab Craterhoof Behemoth if you really need to go off without Selvala...

I also really think you should go higher than 25 lands, doubly so without ramp like Chrome Mox , Mox Diamond , Mana Crypt , etc. Even with this many dorks, I wouldn't go below 29; you're liable to get VERY screwed over by any board wipe (or any method of harming dorks).

Finally, I'd run some things like City of Solitude / Dosan the Falling Leaf to protect from counterspells when you go off (since your opponents will also draw their decks as your combo goes, and you have almost no counter protection).

SynergyBuild on Understimated Commanders

5 months ago

Well, I am a fan of Selvala, Explorer Returned . A group-hug effect tacked onto a name more recognizable in its mono-green form, however, I found that Selvala, Explorer Returned gives roughly 3-4 mana on tap. That is an amazing advantage.

Take abuse of this, with effects like Smothering Tithe , Well of Lost Dreams , or Paradox Engine , use more untap-effects like Instill Energy , Quirion Ranger , Scryb Ranger , Wirewood Symbiote , Vitalize , Nature's Chosen (A favorite), Emerald Charm , and numerous other green untap effects that cost less than the tap on Selvala herself, and you can storm off through your deck, just trying to find Paradox Engine , Well of Lost Dreams , or another payoff, and you will draw your deck.

Run any number of wincons, a favorite of mine being Altar of the Brood , Cloudstone Curio , Instill Energy , and Nature's Chosen , or whatever you want, and you get to mill out each opponent.

How do you do this when you have to draw your opponents ~20-30 cards when going off? Silence or Autumn's Veil , Grand Abolisher , City of Solitude . Whatever you want!

This list is just an unbudgeted variant: Selvala Hugstorm (Semi-Competitive Combo)

Inkmoth on Yeva Draw-Grow (Budget)

7 months ago

BobL: I am utterly elated to receive the first comment with actual constructive criticism (with hands-on experience) and criticism that I don't intend on taking lightly. However, I would love to hear even more about your experiences, so I was hoping you wouldn't mind adding me on Discord Inkmoth#4507 (if you have one) or your preferred method of contact, I'd like to know every shortcoming, so that I may find a way to fix it.

Elvish Harbinger : Will be going in the deck, as per your recommendation. It makes total sense, especially when you get some of the best tutors the deck has to offer. I was REALLY against it in the non-budget, but in this deck is seems more than perfect.

Guardian Project : Another one I wasn't a fan off during the developmental stages of the non-budget, but it seems perfect in this context. I will also be looking for a slot to put this one in.

Scryb Ranger : It's been one of those cards that I REALLY wanted a slot for in the non-budget version, but never could. I stuck it in here recently and the 3 games I've had with it in, it never showed up, so it hadn't gone through the rigorous testing I tend to put cards through and for that I apologize. I figured if the main deck wanted it so much, why not stick it in the budget version since we lost Instill Energy .

Thank you so much for your comment! It honestly made my day and gave me something to work on today.

multimedia on

7 months ago

Hey, to make your deck more competitive consider building around Darksteel Reactor , Magistrate's Scepter and Sage of Hours ? A strategy around Biovisionary is not worth it because it forces you to play a bunch of bad high mana cost cards to enable it.

What you want with Reactor/Scepter are cards that can untap Vorel to be able to use his ability more than one time a turn as well as other cards that interact with charge counters. You also want tutors for artifacts. With Sage you need to get a counter on him either with graft (Frogling), moving a counter from one permanent to another (Conduit) or target him (Bioshift).

Cards to consider adding:

Another thing to consider is decreasing the avg. CMC of your deck. You can do this by cutting a lot of high mana cost cards especially creatures and enchantments for lower mana cost cards:

Many of these cards are budget and cards like Study are expensive price, but entirely worth it if you're trying to be more competitive. Toothy, Imaginary Friend is a good creature with counter strategies and all these draw spells especially repeatable ones such as Remora and Study can really pump it. Fauna can be a repeatable creature tutor which is very helpful when your budget can't afford all the expensive price tutors. When playing Toothy you want Reliquary Tower because Toothy can draw a lot of cards and you want to keep all those cards in your hand.

I offer more advice :) Good luck with your deck.

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Instill Energy occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%