Instill Energy

Instill Energy

Enchantment — Aura

Enchant creature

Enchanted creature can attack as though it had haste.

: Untap enchanted creature. Activate this ability only during your turn and only once each turn.

Latest Decks as Commander

Instill Energy Discussion

Fuzzy003 on Monster Mash (Beast Deck)

1 month ago

I think Painflow from Judgement was my first pre-made and gave me my love of all things big and stompy.

Try Elvish Piper + Instill Energy to drop some of those big guys in faster.

Happy stomping!

king-saproling on Not your typical spell slinger

1 month ago

Untapping Gilanra seems like a good way to generate lots of mana and draw more cards. Seeker of Skybreak, Instill Energy, Nature's Chosen, Curse of Bounty, and Patron of the Orochi are good options for this.

Knowledge Pool and Possibility Storm might interest you too. They allow you to get multiple Krark triggers and they turn his downside (getting the spell bounced to your hand) into a bonus.

griffstick on Commander Deckbuilding Advice - A …

2 months ago

Most my decks lay between a 6-7 power. So that's where my advice is coming from.

  • Come up with a deck idea
  • look for precons with that deck idea to get started with.
  • if no precon, find cmdr that's enables deck idea.

In order of importance


  1. ramp: 14 to 17 sources of ramp. If your cmdr adds ramp these numbers may vary.

  2. draw: 12 or more sources of draw. Draw is just as important as ramp. If your cmdr draws cards you'll need less card draw.

  3. removal: about 10 to 12 sources of targeted removal or counterspells and at least 2 board wipes. P.s. try to find removal on cards that coexist with your deck idea.for instance, if your building an Elf deck then run Reclamation Sage over Filigree Fracture.

  4. enablers and enhancers: find cards that make the deck hum. Cards that lean into the deck idea. Cards that make your cmdr better. For instance Selvala, Explorer Returned really likes cards that untap her like Instill Energy. Cards that pair well with multiple cards in the deck, synergy.

  5. combo/s: find a combo that not just works if the combo cards are together, but each card by its self synergizes with the rest of the deck.

  6. test: play the deck and find what's working and find what's not working. If you play a game and a certain card sits in your hand for several turns and you continue to not use it. Consider it for another card and make the change. Testing will help you fine tune your deck and build a deck that can win and have fun doing it.

  7. Look for overlap: this is the last part of improvements to the deck. Find cards in the deck that only hit one part of what the deck is doing and look for a card to replace it with that does the same thing but also does other things as well. For instance if your mono black vampire deck has Caged Sun try replacing it with Nirkana Revenant. Anyway I have never put together something like this, but I was trying to keep it short and simple. If I would add more I would but maybe next time.

FormOverFunction on Tap/Untap Adavantage

4 months ago

Instill Energy used to be the apex of untap-cool... but that was back before I knew what was rare/uncommon so I have no idea if you’re allowed to use it (or if you can even find them anymore)

KBK7101 on Alena and Halana - Kessig Guardians (v1.3)

6 months ago

Thanks for the advice! Instill Energy seems sweet. I'll have to order one sometime. I actually already have Toralf and Xenagos sitting around, so I'll add them in. Pulled a Timeless Witness and Goblin Anarchomancer from some MH2 stuff I ordered, so I'll add them in and see how they go. Was debating Asceticism as well.

This deck was originally going to be one that I used to introduce my sister to the game, which is why I kinda stuck to a forest monster/beast kind of theme. That kind of theme is why things like Xenagos and Savage Ventmaw weren't in the deck to begin with. More open to upgrading it now, though as she didn't seem too interested. lol

Super cool that you had that Alana/Halena deck on MTGMuddstah! That was one of the videos I watched while doing research for this deck!

brandonplaysmagic on Alena and Halana - Kessig Guardians (v1.3)

6 months ago

The pairing of these two are some of my favorites for commander and I agree, super under utilized. After playing them for awhile, I’ve learned that haste-enabling is the most important as it gives you the most flexibility in play with your creatures (who are typically subject to removal otherwise).

A good budget recommendation I’d have for you is Instill Energy , which lets you untap Alena an additional time each turn, generating more mana. Toralf, God of Fury  Flip also lets you sling the additional damage dealt with Halana’s ability directly to the player (or to another creature for a board wipe effect). Xenagos, God of Revels is a must have for for me as you can pump anything in your first main phase, then tap Alena out for a bunch of mana and then let that big creature swing.

I’m so happy to see other people playing these two because they are some of my favorites and I think a really unique Gruul pairing!

Quickspell on Non-Creature Naya Card Draw?

8 months ago

Omniscience_is_life Ah yes, I had thought about Nature's Chosen but went for Instill Energy . It doesn't work that well though. The haste is only relevant when you have 7 mana in turn three or four, which really never happens. But it let's Atla untap and is great for giving haste to Blightsteel or Ulamog. Mutavault and Sundering Growth I am running, but Cream of the Crop seems amazing here!

Oh yeah, I put my deck back to private... aaand it's back in. It's still a protype: Monster Omlette

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