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|Duel Decks: Mind vs. Might (DDS)||Uncommon|
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Counter target blue instant spell.
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Guttural Response Discussion
1 day ago
Always glad to have a good discussion!
In case there really is that much mass artifact removal, this does seem like the best solution. Although I'd still consider Vault. Especially since you get to avoid the life loss clause if someone nukes it. Also, since we're discussing ramp, I've noticed how few red spells, especially permanents, you have. How does this reflect on Bloom Tender? 2cmc dork giving 3 different colored mana is sick. But when the deal drops to 2 different colored mana one has to wonder if you're getting enough value for your mana considering it has summoning sickness and dies to any wrath in the game.
I love me some Delay. I use it myself actually. However I prefer it in extremely fast decks (I use it in Edric). I would include it if there is room, but I'd give priority to (most of) the counters mentioned above. It's just a personal preference though.
Here are some suggested cuts. These seem reasonable to me, but they might be relevant to your meta more than I think;
Bring to Light - it's 5 mana and it can't get you an extra turn nor SP. I don't see the value.
Dack - fine. But in this context it's "just" fine.
Nissa - no significant upside I see, 5 mana is a lot for that
Heroic Intervention - I can see Veil being a nice tech to have a 1cmc counter without blue. But this doesn't seem to do much that Negate coouldn't. But Negate can surely do more than this thing can. Also since I'm mentioning the whole non-blue counters thing; Guttural Response, Pyroblast and Red Elemental Blast might be worth it depending on your meta. I've noticed that red is the least used of your 3 colors and this way you could squeeze extra juice out of it. This is a huge "maybe" of course, but their potential makes them a worthy consideration.
Krosan Grip - this is a meta call. It took me a year playing green in EDH to realize it's not a staple. "The point at which you can live with the fact that sometimes your stuff will get countered is the point where you realize you don't need Krosan grip." 3 mana is a lot to remove a single permanent. If you easily have the mana open when you need it and that split second is very relevant in your meta, by all means play it! But if you notice that it slows you down significantly, that too often you don't have mana to cast it or that split second is more of a bonus than a true selling point, those might be the signs that you don't need it and that the spot is underutilized.
Hope this helps! I'm curious about your opinion.
1 week ago
I really like this approach. I run a Slimefoot, the Stowaway : Caution Slime ahead but it always works the same way and people at the table always see it coming. I think the infect should stay at instant speed Tainted Strike ans make sure you have a way to protect it, mainly
Autumn's Veil against blue counter spells. I've gone as far as making a jund build for him just to have more firepower and more counters Pyroblast Red Elemental Blast Guttural Response. Otherwise I would add some thallids in there in case you can't get your infect on, that way you make saprolings....
2 weeks ago
You could always cut some aspects of it so you can flesh out the deck while still keeping flavor. Adding even a couple good dragons with Bladewing would be fine. Runehorn Hellkite could be like absorbing a dragon soul. Maybe just some legendary dragons on top of that to drive home the main dragons of Skyrim. I mean do spriggans really need represented? :P
Also, Guttural Response for shouts.
3 weeks ago
I ran Eldritch Evolution for a while, and at the time, Control decks were the biggest threat to the deck, by far. Nothing feelsbad quite like sac'ing a Creature to Evolution and then having it countered :-/
If that becomes an issue in your meta as well, here are a few options to consider: Guttural Response (great, but a non-bo with Bloodbraid), Choke (not as immeditely effective, but definitely messes with them), and Vexing Shusher (fun, but the least effective of the three IMO).
1 month ago
Sorry I'm just now getting to your question about sideboarding!
I'm not sure on sideboarding for this deck, as it's much more Aggro than Ponza (which is my normal RG deck). But here are a few cards you may want to playtest:
- UW Control: I like Blood Moon, Choke, and Thrun, the Last Troll, in that order. I think you'll find any of those are better than Bow of Nylea vs. Control. Guttural Response is probably better too.
- Humans: I just bring in as much removal as possible ... Lightning Bolt, Abrade (which can also hit their Aether Vials), Anger of the Gods, and Beast Within have been all-stars. Between your Bolts and Elementals, you may not need much else. Torpor Orb is interesting and seems like it'd REALLY mess with them. Watch out though, since it will also mess with your Primal Forcemage.
- Burn: I prefer lifegain effects ... stuff like Dragon's Claw, Scavenging Ooze (which also doubles as Graveyard hate), and Kitchen Finks.
- Mill: Bow of Nylea is good here. Or Wheel of Sun and Moon (which also doubles as Graveyard hate), if the deck decomes a real problem ...
- Light removal: I don't really worry about it tbh ... I'd personally rather use the slot for an extra threat.
Also, though these aren't really part of your meta atm, here are a few more thoughts:
- Graveyard: I like Scavenging Ooze (great, but slow), Relic of Progenitus (good), and Grafdigger's Cage (stops Collected Company too). Tormod's Crypt (fast but very narrow) and Wheel of Sun and Moon are options as well.
- Artifacts: Ancient Grudge is just superb. I sometimes run Destructive Revelry (also hits Enchantments) and Beast Within (hits everything) too.
- Lands-matter (decks like Tron, Valkut, and Amulet Titan, plus most Tri-color manabases): Blood Moon.
Compared to your current sideboard, I'm not honestly sure if any of these would fit better in your deck, playstyle, or budget. But it's some things to think about at least :-)
1 month ago
i feel like the deck will struggle against control if they are hitting board wipes like terminus, cryptic tap, and all the generic control BS sadly i dont know any cards that will just let you beat this Guttural Response and Savage Summoning. Changeling Berserker is interesting, a big hasty warewolf that gives you ressiliance to every single removal card but can elad to blowouts i really dont know if there is a 'i win' card, mabey some more gas like Nissa, Vital Force or Tireless Tracker but idk, you definity need somthing though
1 month ago
SinBlade I agree Guttural Response might not seem like the strongest card but I actually just like the card and had an open spot. Easy replaceable with what you like the most or what meta you are playing against but for me I think I'm not facing enough flyers and the face damage will usually be irrelevant cause I don't do allot of damage but rely heavily on my combo.
1 month ago
Hello! This is an amusing deck. I like it. :p
But i do want to ask. Why is Guttural Response in the mainboard and not side board? It seems like too dead of a draw in general. Is your local meta heavy on blue?
I'd swap those out for Hurricane, since you have likely health gain, and it's a board control card against flying, as well as direct damage as a potential alt win condition.
But that's just what I think i'd do...