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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Freeform | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Mithril Coat
Legendary Artifact — Equipment
Flash
Indestructible
When Mithril Coat enters the battlefield, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)







smoothjonny69 on
Colorless
2 months ago
Yup, things that get lands into play are preferred like wayfarer's bauble, Solemn Simulacrum, Scampering Surveyor, and Dauntless Scrapbot. Scampering Surveyor is neat because it grabs Planar Nexus which activates the tron lands.
I like Fountainport, better rate and more options than Springjack Pasture. I played Mind's Eye, but it felt too slow and I replaced it with Eye of Vecna. Idk if I'm ballsy enough to play The Deck of Many Things.
Gotta be careful with the planewalkers because I'm also running The Immortal Sun. I like how Ugin, Eye of the Storms and Ugin, the Ineffable still do stuff If the suns out.
I'm never going to have the mana to play Grazz AND hold up three to Mithril Coat. Unless your creature is already a god Tyrite Sanctum seems really slow/bad to me :| lol. Too much mana to hold up and you got to go down a land. I think Diamond City does a better impression.
I think I'd go Winding Canyons over Emergence Zone but you already gave me the army in a can at flash speed with Spawning Bed.
The best card in the deck is mystic forge. Marketback Walker can be free to pla off the top with Grazz out Imma swap Darksteel Myr in for Rug of Smothering becuase rug hurts chaining things off the top with forge. I like the tiny creatures that have a little protection bult in like Soldevi Sentry, and Darksteel Myr. They stick around after a board wipe and can be made big again.
I'm experimenting with Cauldron of Souls for some bwipe protection but farewell and vandalblast will always be a bane of this deck’s existence.
DreadKhan on
Colorless
2 months ago
If you find you get wiped a lot, the first things you'd want are lots of land and ramp, so you can keep recasting your Commander. You've already got 40 lands, so that's probably fine. The next thing that helps vs wipes is card draw, wipes are really bad if the opponent can just play more creatures on their next turn. Maybe Hedron Archive and Dreamstone Hedron could do some work? You mostly want them for the ramp, but the ability to just draw some cards later on can be pretty clutch (I wouldn't use them in a deck with colours at this point, but in colourless I feel less absurd recommending them).
I don't have a dedicated colourless deck (even my Eldrazi are in a Gruul deck), but if you want to sneak more card draw in here, I know of Tome of Legends (very good as you both need to get your Commander out while also needing to swing), Hylda's Crown of Winter (probably the best thing I'm going to mention), Mind's Eye (a famously 'meh' card in any deck with colours, maybe better in here), Fountainport (draw or make a token seems fine?), Skullclamp (this is mostly for when you don't have your Commander and need to dig for cards, but if you do you can throw it on your Commander and as long as they actually kill Graaz you get 2 cards out of it), Marketback Walker (the idea is you play it for a bunch of mana, Graaz gives it +5/+3 (even if you cast if for 0 mana), and when it dies it refills your hand), All-Fates Scroll (I'm not sure if this is too weird, but you're already on Field of the Dead), The Deck of Many Things (it's a lot less risky if you aren't good at drawing extra cards), and finally Ugin, the Ineffable (not a great card, but it makes blockers that give you a card when they die, and it can kill something when it comes out. If you can keep Ugin alive you'd be able to play Graaz the next turn). Some of those wouldn't be good in a deck with access to colours, some I find I play in one or two colour decks.
If you like using Flash, there is Emergence Zone, which can be much sneakier than something that sits there working like Vedalken Orrery. It's one and done, not sure if that works for you.
Oh yeah, just thought of them, but you could protect your Commander from certain wipes with stuff like Mithril Coat, Darksteel Plate, and Tyrite Sanctum, the best is Coat, by a country mile. If people know Graaz isn't going to die maybe they don't wipe? Oh, just thought of it but Darksteel Myr might actually work in here, it's a 5/3 Indestructible when your Commander is out, and it's a blocker when he's not I guess? Sucks if everyone has Trample, or if everyone runs Farewell in your area!
FadingReality on
volt
3 months ago
Equipment

FunWithFlags123 on
Lazav EDH
4 months ago
I would recommend the fallowing: Mithril Coat in addition to Darksteel Plate I would also recommend: Pact of Negation and Counter spell because as all blue player know the table should ask your permission to cast their spells :)
Last I would suggest: Realmbreaker, the Invasion Tree because you are running Praetor cards, it mills and gets lands for you.
I would drop the 2 tutors unless you are going to run at least 5 and so and have combo you are attempting to run. Like a try hard. I would also drop Grindlock
Kjacobson6800 on
Shes a Man Eater
6 months ago
I appreciate the feedback. Reconnaissance was on my maybe list but i don't know what i would cut for it. I'm always trying to load up my hand with drops for her anyways. At the table with actual paper cards in hand and heavy interaction, I often find myself with one or two creatures out and nothing in hand; hoping for a Wheel or potence or even a Sensei's Top. I used to run Dragon Mage but I don't like the advantage it can give 2-3 opponents with heavy removal or control. I like to tutor for Potence and hope to hit a Reliquary Tower. I'm considering Steelshaper's Gift because greaves is so useful in the early game and she is just so Vulnerable. I may also cut Angel of Serenity for Steel Hellkite so I can grab him with Enlightened tutor if need be and blow up essentials early.... rocks, mana ramp etc. I used to run Stoneforge but she's slow for what Im trying to do and is a straight dead draw late in the game. I really like Mithril Coat . It will likely make its way in here along with the Steelshaper's Gift. The trouble is finding room. Thoughts?
ToastedBagl on
THE BRAVE DO NOT FEAR THE GRAVE
7 months ago
Noteworthy additions: Mithril Coat, Darksteel Plate, Shield of Kaldra combo well with Akroma's Vengeance.
Swiftfoot Boots and Lightning Greaves are more reliable than Cloak of the Bat but won't give flying.
Barrow-Blade means that Cloud can avoid blockers with abilities.
DreadKhan on
Berserk
7 months ago
I'm not sure if you're interested in ideas, but I remember really enjoying Berserk, so I hope you don't mind a few ideas that came to me while looking through this!
Brand of Ill Omen and Brand have some vorthos value, Ill Omen is the better card IMHO but just getting back your equipped Commander when she's stolen can be huge IMHO.
Darksteel Plate maybe (or Mithril Coat I guess?)? Maybe Two-Handed Axe (though in the manga I mostly remember the author hating on axes)? IMHO either would be an easy to card to alt art, Darksteel Plate into Guts' armour, and Two-Handed Axe into his sword (he did have more than one iteration)? Flavorwise it's funny that you could give Guts Double Strike at instant speed with the Axe, he often gets the drop on people.
Maybe Tome of Legends and use the cover art from the first manga for the alt art?
At your budget I wonder if you've considered Shinka, the Bloodsoaked Keep and Shizo, Death's Storehouse? There is also Witch's Cottage to consider, but it's colourless and thus worse arguably in a 3 colour deck.
legendofa on Card creation challenge
10 months ago
Right now, my most played deck is But if you smash one helm... Working on upgrading and refining it, still has a way to go, but I like its direction. Currently struggles with indestructible--losses to Blightsteel Colossus, Etali, Primal Sickness Flip, Mithril Coat...
Beat Down
Sorcery
Ferocious - If you control a creature with power 4 or greater, creatures you don't control lose hexproof and indestructible until end of turn.
Damage can't be prevented this turn.
Target creature you control fights target creature you don't control.
Same challenge, but I'm going to expand it a little bit. Create a perfect card for your most-played deck in any format.
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