Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Barrow-Blade
Artifact — Equipment
Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)
DMFF on Kellan's Faerie-Blade (WOE)
8 months ago
Okay, so the deck slaps. Found myself in a couple instances where Force of Negation would have been great to see, so I think I'm going to add a second copy, possibly a third.
Barrow-Blade, while interesting, isn't seeing the same utilization as the other Equips and will most likely be cut for the above mentioned second copy of FoN.
Esper Sentinel was definitely nice for early game card draw and even got me card draw later on one game while being equipped with Sword of Fire and Ice. It being two types for Delirium is also very relevant, so it will remain the decks 1-drop of choice over Dragon's Rage Channeler.
Overall, I really like how the deck feels and eagerly await to build it one the set actually drops.
Have (0) | |
Want (1) | Butcher1981 |