Etali, Primal Conqueror

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Etali, Primal Sickness  Flip

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Etali, Primal Conqueror

Legendary Creature — Elder Dinosaur

Trample

When Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.

: Transform Etali. Activate this ability only as a sorcery.

DatShepTho on GO GO DINOSAUR!

1 week ago

This deck is quite the mix, the cards in here that are good are REALLY GOOD like Sylvan Library, Arid Mesa, True Conviction and Etali, Primal Conqueror  Flip

But the cards that aren't are complete rubbish, like Manalith, Mirri's Guile and Gigantosaurusfoil (The green mana pips are hard to get reliably in three color and 10/10 with no evasion is rarely helpful in this deck)

And then there are some cards that are fine, but really don't belong in this deck, like Rancor and Almost Perfect

I would also recommend using tags to separate card functions, like your lands, ramp, dino, damage multipliers, card draw, and removal. This will make it easier to see what your deck is lacking. Use the # character in your card editor to tag cards ("# Ramp" for example)

You only have 30 lands, so I would try to get this to 36/38 rather than more ramp spells. The best budget ones you're missing are Sungrass Prairie, Mossfire Valley, Sunscorched Divide, Clifftop Retreat, Rootbound Crag, Sunpetal Grove, Rockfall Vale, Overgrown Farmland, Fortified Village, Game Trail, Fire-Lit Thicket and Furycalm Snarl. There are plenty more I may have missed too.

I think you should try adding a few ways to accrue card advantage, like Rishkar's Expertise, Season of Gathering, Secret Rendezvous, Inspired Tinkering, and Escape to the Wilds. These will help you find more cards once you're running out.

Majestic Genesis is also a cheeky card you might like...

wrightri on Dream Theater [Intet]

3 months ago

Hey, thanks. Glad you enjoyed my silly pile of cards. There's actually a convoluted combo with Tooth and Nail where you fetch Etali, Primal Conqueror  Flip and Bloodwater Entity, have BE put TaN back on top for Etali to flip, then go get Displacer Kitten and either Flaming Tyrannosaurus or Keeper of Secrets to burn the table and maybe keep blinking Etali off your opponents spells. It's not deterministic, but it's a flashy and fun Rube Goldberg machine.

Mortlocke on 100% Dinosaur Tribal

3 months ago

Sorry to spam indieinside but I must highly suggest the inclusion of Roaming Throne. It doubles the trigger of your Commander's triggered ability. So if you deal 7 Commander damage you get to look at 7, put those dinos into play and then do it again.

It also doubles all ETB Triggers (For example, Etali, Primal Conqueror  Flip) and Enrage triggered abilities as well - as a rule of thumb triggered abilities usually start with "Whenever...".

The icing on the cake is that Roaming Throne is also a Dinosaur, so it keeps to the theme.

AlwaysAblaze on Slapping the face

7 months ago

Etali, Primal Conqueror  Flip unfortunately has green color identity, and can't be played in this deck. Other than that, this deck is great!

Mortlocke on Gishath Spared No Expense!!!

9 months ago

I'm not sure what you mean in regards to "I like the flexibility those provide over Worldly Tutor." This is how I envision it's use: Turn: You start by attacking with Gishath targeting an opponent with a weak board state. No blocks declared and combat damage is assigned. Gishath's triggered ability hits the stack, in response you cast Worldly Tutor placing Etali, Primal Conqueror  Flip to the top of your library. Worldly Tutor resolves, and Gishath has a guaranteed hit at the start of it's triggered ability resolving. Unfortunately you'd have to telegraph your moves with Sylvan Tutor as it's a Sorcery. You'd just cast it before you go to combat. The flexibility here comes in the fact that you also can just use said spells to help your early game as well getting access to Intrepid Paleontologist or Selvala, Heart of the Wilds. I suggest you revisit Worldly Tutor and Sylvan Tutor - perhaps proxy them in for a game or two and see what happens.

Gleeock on I'm semi-giving up magic

1 year ago

I've been slowly selling off the "collection" as well, getting out of buying new toys, & just playing a few decks I am happy with. So a couple of pointers that have been good for me on my remaining decks that I rarely get out to play:

1) Randomized but impactful effects, to guarantee you always end up playing a different game. Higher budget examples: Etali, Primal Conqueror  Flip, Breach the Multiverse

2) Par down your color pie. Your mono example is not for me, but it does run in-line to this idea. This is a great opportunity to sell off a couple of specific-color staples & get rid of that WUBRG land base (if you had all that).

3) Valgavoth, Harrower of Soulsfoil not really control.. But IMO groupslug, done right, can be fun for your opponent specifically because you are NOT controlling their gameplay. Though, if you wanted Rakdos control suite, you can find a few cards that will accomplish that while drawing you a card.

4) Play off opponent's topdeck will not mess with their hand/limit resources. If you make a deck that does this, you have less need to "stay caught up/enfranchised" because you are as "caught up" to MtG as your opponents' are with this deck. This will be impactful, but always play differently (good qualities if you play infrequently). Eg. Rakdos, the Muscle

Hexapod on Music of the Spheres | Jodah, Archmage Eternal

1 year ago

Reworked this deck with the addition of ramp creatures : Birds of Paradise, Noble Hierarch, Dryad of the Ilysian Grove

Removed some Eldrazi as I don't enjoy playing them that much, just kept my favorite ones. Also did away with Lurking Predators just because I have so many decks that run it and I wanted variety.

Added colorful cards that would not see play anywhere else in my lists, like Two-Headed Hellkite and Atraxa, Grand Unifier.

Added awesome cards I either just acquired: Apex Devastator, Etali, Primal Conqueror  Flip

Some cards were just released which made total sense in this build: Call Forth the Tempest, The Key to the Vault.

Finally I upgraded some of the art to tie into the aesthetics of Jodah traveling through the Multiverse.

joaka on Can you activate abilities before …

1 year ago
  1. Cast Twinflame targeting Etali, Primal Conqueror  Flip.
  2. Make token copy of Etali, trigger Etali ETB.

Q: Can I sac one of the Etali's with Food Chain before game state action makes me remove one.

  1. Put -1/-1 counter on Devoted Druid to untap itself.
  2. Tap for Green mana, repeat step 1.

Q: Can I activate Tayam, Luminous Enigma's ability and remove Devoted Druid's 2 -1/-1 counters before it dies to game state action?

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