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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Freeform | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Akroma's Will
Instant
Choose one. If you control a commander as you cast this spell, you may choose both modes.
- Creatures you control gain flying, vigilance and double strike until end of turn.
- Creatures you control gain lifelink, indestructible and protection from all colours until end of turn. ((Remember the acronym debt.) This creature can't be damaged, enchanted, equipped, blocked or targeted by anything with a colour. Anything with a colour attached to this creature immediately falls off.)

![Isshin, Two Heavens as One feature for Musashi's Mosh Pit [Primer]](http://static.tappedout.net/mtg-cards-2/kamigawa-neon-dynasty/isshin-two-heavens-as-one/femme_fatale-isshin-two-heav_kwS1st5.png)




![Katilda, Dawnhart Prime feature for The Harvesttide Festival [Human Primer]](http://static.tappedout.net/mtg-cards-2/innistrad-midnight-hunt/katilda-dawnhart-prime/femme_fatale-katilda-dawnhart_WaEnAE8.png)

SaberTech on Naya tricks
2 weeks ago
Naya Charm, Boros Charm, Valorous Stance, and Collective Resistance have been common inclusions for me.
Trash the Town has been pretty useful in my Gargos, Vicious Watcher deck.
Green has all sorts of instants that grant indestructible like Tamiyo's Safekeeping, Gaea's Gift, and Strength of Will. There are a variety of others as well with specific additional effects that may be better for your specific deck so it is worth taking a look.
Benefactor's Draught is a surprisingly versatile tool that you can use to politic with, catch an opponent off guard with blockers they weren't expecting, or draw a bunch of cards if an opponent blocks a bunch of your creatures.
If you are running cards like Zada, Hedron Grinder and Feather, the Redeemed then Fists of Flame, Ancestor's Aid, Sudden Breakthrough, Crimson Wisps, Might of the Weak, Guided Strike, Shelter, Otherworldly Outburst, and Felonious Rage are cards worth considering.
Heroic Intervention, Dawn's Truce, Akroma's Will, and Lorehold Command are strong general options too.
Brimstone on Unable to read cards because …
3 months ago
I do not have a complete list, and it changes as new sets are put out, but currently Force of Negation is by default displayed in Japanese, Glistener Elf is in Phyrexian eventhough Elesh Norn, Grand Cenobite seems to be normal, Estrid, the Masked is in Poster foil, and a whole mess of cards Akroma's Will, Dovin's Veto, Mangara, the Diplomat are in the new FF full art which I feel is somehow harder to read than the Phyrexian. I am also not sure why the site chooses to randomly make some cards foil. I have never designated a card as foil but on many of my decks cards are randomly assigned as foil, however this is not consistent. Fabricate
is foil in some of my decks but not others, Passionate Archaeologist
, Prosper, Tome-Bound
etc seem to be foil in all new decks I make. (Unwanted foils not only throw off the general value of the cards/decks but they also ass foil to the end if copied from the main list, so It's necessary to either delete that from every randomly foiled card, or go into the editing screen before copying the list. Below is an example deck I have made. If while viewing the sample deck you are not seeing the same style as me, I can provide screen shots instead.
https://tappedout.net/mtg-decks/image-test-1/?cb=1750221600
Is there an option to opt out of cards defaulting to alternate art or foil?
P.S. In previewing my post I can already see that most of the examples above are displaying differently in this post than they are in the decks I am making.
Flarhoon13 on
Going wide and smashing, Jor Kadeen, the Prevailer
10 months ago
Having completed my quest to play all 52 of my decks, I decided to try getting a win with all of my deck
Sep 20
Going wide and smashing, Jor Kadeen, the Prevailer wins and takes my record with my losers to 5-10 Akroma's Will (thanks Nitpicking Nerds) with 13 tokens (8 Myr care of Shrine of Loyal Legions (won a few games with this one, now) and 5 Soldiers from Assemble the Legion).
_Kane_ on
Karlov of the Ghost Council
11 months ago
Craeter on
Progenitus, Soul of The World
1 year ago
For some extra protection you could run Flawless Maneuver and / or Boros Charm. Maybe Akroma's Will that doubles as a finisher. Just not sure what you would cut for that, you know the deck better I'm sure, if there are any underperforming cards then these would be some good potential protects. Sejiri Shelter Flip doubles as a land with targeted protection if you can afford to lose a basic Plains.
Horologium on
Merica heck yeah
1 year ago
This deck has potential, I'm not sure if you're trying to go budget or not but I have a couple of suggestions:
I would get rid of Citadel Siege. And Virtue of Loyalty Your commander does this better than siege and while its not bad its slow for this deck which is the same issue with Virtue since you're already waiting for your 5-6 ish commander. In their stead I would put more advantage cards like Syr Ginger, the Meal Ender and/or Solemn Simulacrum or perhaps Thirst for Knowledge.
If you feel like your setup is fine then you could use some payoff/power cards. You might consider throwing in an Akroma's Will or Insurrection for example or if you get a creature really big you could swing with it then use stuff like Fling
mrweaselman on
Stompy Boys (EDH)
1 year ago
Since you're in green, you have some pretty good options for ramp for two mana. Oketra's Monument, Rhonas's Monument, Invasion of Ixalan Flip and Thought Vessel seem to be the weakest. Three Visits, Nature's Lore, and Skyshroud Claim are all very solid options that are much harder to remove. Selvala, Heart of the Wilds can also make a ton of mana and draw you cards.
Cards that seem weaker:
Wayward Swordtooth: You only run 33 lands, I am not sure how often this is going to trigger. With a lower land count you have a lesser chance of having multiple lands in hand.
Akroma's Will: This may be overkill. A better option may be Return of the Wildspeaker because it can also draw you a lot of cards.
Bite Down and Ram Through: Requires you to have a creature of the board. Something either cheaper or more flexible like Swords to Plowshares or Touch the Spirit Realm can be beneficial.
Boros Charm: Unless you play in a token heavy meta, there may better options like Flawless Maneuver or Tyvar's Stand. Both can protect your commander the turn you get it out for cheap.
Virtue of Strength: This card does say basic land and you do only run 18 in the whole deck. Take a look at Mirari's Wake, or you could run Bala Ged Sanctuary
Flip and another ramp spell for basically the same slots.
Kinjalli's Caller, Knight of the Stampede, Marauding Raptor, Otepec Huntmaster, and Atzocan Seer: These cards are definitely thematic, but I'm not sure if they're all better than Delighted Halfling, Birds of Paradise, Avacyn's Pilgrim, Bloom Tender, and Sylvan Caryatid. Especially if you're only casting one big dinosaur a turn. Same for Commune with Dinosaurs < Once Upon a Time
ThassaUpYo@ssa on
Kros
1 year ago
For your strategy, I'd focus on either infect or +1/+1 counters since the list seems to be a bit "busy" with too much going on. Once you choose which way you'd like to take the deck, we can further tweak - proliferation will still be central to your overall plan.
Here are some suggestions by color that you might want to consider adding to your mainboard:
:
Heroic Intervention, Nature's Lore, The Great Henge, Three Visits.
:
Akroma's Will, Flawless Manuever, Smothering Tithe, Teferi's Protection, Trouble in Pairs.
:
Cyclonic Rift, Fierce Guardianship, Mana Drain, Swan Song.
I think you can get away with swapping out removing some counter spells as it seems a bit overkill - Cancel, Dispel, Envelop, Negate, and Nullify could probably come out in favor of Fierce Guardianship, Mana Drain, and Swan Song (the others could just be cut).
For your land base, I'd work the following lands in to help with your color wheel:
Fetch Lands: Flooded Strand, Misty Rainforest, Windswept Heath
Filter Lands: Flooded Grove, Mystic Gate, Wooded Bastion
Pathways Lands: Barkchannel Pathway Flip, Branchloft Pathway Flip, Hengegate Pathway Flip
Shock Lands: Breeding Pool, Hallowed Fountain, Temple Garden
Tri-Cycle Land: Spara's Headquarters
True Duals: Savannah, Tropical Island, Tundra
For mana rocks, I prefer the talismans over the signets:
Talisman of Curiosity, Talisman of Progress, Talisman of Unity
I think your Kros, Defense Contractor list is in a good spot, it just needs to be a little more focused.
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