Hive Mind

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
2010 Core Set (M10) Rare

Combos Browse all

Hive Mind

Enchantment

Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.

Hive Mind Discussion

Bxbx on Sen Triplets Handcontrol

2 days ago

@mortifolkmurphcaster: Hm, maybe you're right. Sometimes I see nothing of use in my opponents hands when I'm using Glasses of Urza or Sen Triplets ability. Windfall would give "me" fresh cards to steal :D.

And you're probably right with Hive Mind and Duress although it could be a funny political tool.

mortifolkmurphcaster on Sen Triplets Handcontrol

2 days ago

Bxbx Hey no problem, thanks for the reply!

Yeah I feel ya, such is the life of an EDH deck. In fact I'd say that's my favorite part, the curation.

The approach I was planning on taking was to Hive Mind with Duress effects, ideally with Telepathy in play. I've been too afraid to play it though because I fear everyone using their copy of Duress or duress like cards to discard my own hand. I know that's what would happen in my playgroup anyway.

I would give Windfall a try for a couple of reasons. It's an incredibly cheap card for the amount of cards it draws you on average, which I'd guess to be about 5. You probably net 0 sure but you see 5 new cards and more often in EDH it nets positive. Not only that it's a great political tool, when everyone's behind the player with 10+ cards in hand, you just made two allies if you Windfall . The chances of drawing someone into their game winning combo is slim and you just gave the table answers to that combo if it even exists. On top of that your deck is equipped the handle the disparity it may generate. And if you're looking at the tables hands as often as you are what better disruption for your deck then to wheel the table if you're in a bad spot?

psionictemplar on Oona's Doomsday Citadel

4 weeks ago

Maybe its just me but I would like to see a Hive Mind to make your opponents cast Doomsday . I doubt most decks are set up to play around that.

shub on Murder Suicide

1 month ago

Thank you for your comments king-saproling! Glad you like the deck.

I like the substitution strategy for getting around resolving my original spell while still letting Hive Mind create copies for my opponents: if I kill myself too often I'll revisit these cards. I'm trying to stay away from sorcery speed tricks so that if I wheel with Hive Mind up I can cast spells between each resolution. The repeated no turn concept with Snap is hilarious, however I actively avoid putting infinite combos in my decks. Cephalid Shrine and Guile is another neat combo, but narrow and hard to fit in.

Thanks again!

Ziusdra on Card creation challenge

3 months ago

Rebounding Spellburn

Sorcery

If Rebounding Spellburn would be cast or copied by a player who isn't its owner, it deals 3 damage to its caster/controller.

Draw a card for each copy of Rebounding Spellburn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)


Few rules reminders: copies are not rebounded; only the original. So what would you do with this card outside of Hive Mind ? I think it could easily fit in a Storm deck ( Thousand-Year Storm comes to mind), as well as spells like Doublecast and Bonus Round and permanents like Chandra, Pyromaster and Cloven Casting .

The first line of text really is for Hive Mind and spells that your opponent plays that would make them either copy or cast spells of yours. ( Curse of Echoes could be fun)

The card itself does nothing if it is not copied or stolen. But if it is copied even once, it grows exponentially: one copy means that the original draws you 1 card and the new copy draws you 1 card. Two copies means that the original draws you two cards, the first copy draws you two cards, and the second copy draws you two cards (six cards!). Echo Mage wants you to play this.

Wildcard!

The_Epic_Dog on Card creation challenge

3 months ago

Descend into Madness [8][B][R][G]

For each creature target player controls, that creature fights another creature that player controls. Repeat this process until the First creature leaves the battlefield. Then each creature that player controls deals damage equal to its power to its controller.


Wasn't quite sure how to word this one and probably got it wrong, but wanted each creature to fight another creature until either it was dead or had fought every other creature, then fight its controller.

Doesn't quite win you the game, especially in multiplayer, but is a one-sided board wipe and a piece of burn.

Create a card that would be great with Hive Mind

Nathaniel1234 on Hive Mind

4 months ago

JKRice The issue I see with Idyllic Tutor is the same one I saw with Ethereal Usher ; just too slow and clunky to warrant a spot. The main way you find Hive Mind game 1 is to mulligan till you have it utilizing the London Mulligan + Serum Powder .

I can see putting big mana creatures in the main, I am unsure as to what I would want to take out for them though. I have the ones I thought would be the best in the sideboard for matchups like UW Control or Jund where the combo can be countered or taken apart with a timely discard spell.

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Hive Mind occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%