Hive Mind


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
2010 Core Set (M10) Rare

Combos Browse all

Hive Mind


Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.

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Recent Decks

Hive Mind Discussion

Flooremoji on Hivepact

1 week ago

Isn't it nice how if you have a Hive Mind and a Glorious End, you don't even lose because their copy exile yours!

JoeNathan37 on Loser (WIP)

1 month ago

kefisher2 Only one of the lose cards (Slaughter Pact) targets creatures, but yeah theoretically if I had Hive Mind out and cast Slaughter Pact when there aren’t any other creatures out it could give each of my opponents three copies of the spell to deal with, which would almost certainly guarantee death, but that requires a very specific set of circumstances that are unlikely to ever happen. Good thought but I don’t think it would really work for me.

Rushsilver Stifle and Disallow are perfect, thank you! Unfortunately Nimble Obstructionist can only target abilities I don’t control so I couldn’t use it to stop a lose trigger. Still could be worth running anyway, I’ll keep it in mind.

JoeNathan37 on Help with a stupid combo ...

1 month ago

Hello there.

So recently I had the idea to make a commander deck based around cards that force you to lose the game (like Glorious End) as a joke. When I actually started putting the deck together, though, the beginnings of a theoretically decent combo deck started to appear. Usually I am definitely not a combo player but this seems stupid and fun enough that I want to give it a shot.

The primary way the deck wins is by having Hive Mind out and cast a "you lose the game" card to force my opponents to lose. There are a couple other janky things I can do (such as a super convoluted Pact of the Titan + Isochron Scepter + Harmless Offering + Mindslaver combo) to win but that's primarily it.

I'm looking for more card ideas and general help with building this deck. I haven't been able to find more Hive Mind type effects out there but if I'm missing any I would very much like to have them in here.

Here's the deck:

Loser (WIP)

Commander / EDH* JoeNathan37



elgosu1337 on Estrid Parallel Lives Tribal

1 month ago

zoreification That's a pretty interesting combo! My only worry is that Enduring Ideal on its own is rarely something I want to cast, since there are lots of non-enchantment spells I need, and Hive Mind isn't that useful on its own either.

zoreification on Estrid Parallel Lives Tribal

1 month ago

How about Enduring Ideal ? Paired with Hive Mind I think it could be a cool win con. Also Scroll Rack for those times you have enchantments you want back in your deck.

pskinn01 on Can Last Chance be Diverted ...

1 month ago

You would have to give control of the spell to your opponent. Don't know if there is anything that does that currently. But Hive Mind and anything that let's you end your extra turn works.

GinkoBaloba on Nicol Bolas, the Ravager

1 month ago

Looks really fun. I'm Looking to make a Ravager EDH soon.Deadeye Navigator, Rite of Replication and Conjurer's Closet are good cards that help Bolas set off his ETB and the other ETB's you or your opponents have going on if you wanted but they're just flavor. Personally, I'm not a fan of Hive Mind especially with counter spells since your opponents would get them too and their counter would beat yours since yours would be on the stack first. You could do Psychosis Crawler or The Locust God since you have all that wheeling going on but I also like Propaganda for control or Dragon Tempest since you have a lot of flying (more haste and it goes with the Bolas dragons!). +1 from me!

hungry000 on This combo deck needs help

1 month ago

You'll find some lists that you can draw inspiration from if you look up "hive mind modern deck" or something like that. That's the easiest way to tune your deck. Most lists I've seen run all 4 Lotus Bloom along with the 4 Pentad Prism, as you want to get to Hive Mind as soon as possible. From there you can make some sort of control shell (which seems to be what ur doing) to stall until turn 4-5 which is when you'll usually have enough mana to cast HM. Looking at your list, I'd say you need Tolaria West so you can tutor out your Pact, also you should play a Pact that you can cast without needing a target so you can guarantee that your opponent has to pay the next upkeep. Gigadrowse or Defense Grid in the sideboard are great against counters. You could also go for GUx to make use of the ramp.

I do suggest you stick to the pacts for your wincon tho, Glorious End gives your opponent too much time imo, plus you can't cast it the same turn you cast HM which makes it even slower. But if you really want to play it, you can turn your list into a Pact tribal/Hive Mind combo hybrid, which uses Gideon of the Trials and Angel's Grace to prevent you from losing the game after using pacts/Glorious End. Then you could essentially take extra turns and beat down with Pact of the Titan as your backup plan.

And for the record, you don't need to stick an infinite combo in the deck for it to work. There are plenty of decks that are pretty much on the same track that your list is on right now (ones that use Prisms and Blooms) that win games.

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