|Commander / EDH||Legal|
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|Ravnica: City of Guilds (RAV)||Rare|
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Eye of the Storm
Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.
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Eye of the Storm Discussion
4 days ago
I'd like to see how this deck works with Eye of the Storm haha.
Remember: Jund Charm/Abzan Charm/Trap Essence/Reap What Is Sown each give 5 counters.
The trick is to find spells that provide the highest counters per mana ratio.
Reap What Is Sown provides 5 counters per 3 mana (5/3 = 1.67). Not bad!
There's also hybrid mana! Bioshift ... (2/1 = 2.0).
Fate Transfer is better functionally.
There's a cycle of creatures that each give 3 counters per 2 mana, like Esper Stormblade.
Don't forget Crystallization! And enchantments like Evolutionary Escalation.
There's so much you can do with Ramos.
1 week ago
There were a couple of cards I thought might be fun, and I also ran a brief search for "whenever a player", and included some notable ones as well:
Storm Cauldron--while normally this is super annoying, it can enable landfall shenanigans.
Dovescape - No clue if this card would be worth the high mana cost, but it seems like it would fit with this deck.
Eye of the Storm sounds like it could grow out of control extremely rapidly.
In the Eye of Chaos - Giving players security against instants seems like a pretty strong enabler.
Overburden is a particularly powerful card against aggro, and can slow down players who might otherwise steamroll the competition in the early game.
There were some more potential additions using that search, and similar searches could be run by replacing the word "player" with "creature" or a different card type.
Another thing to consider: Perhaps an enchantment adding lifelink to Karona. Then other players are encouraged to attack with her, as she gains them life.
As an aside, +1 for using Karona as your general. She is one of the more interesting cards Magic has ever printed, and I love to play her as my commander (personally, I use her as a voltron commander, in an attempt to quickly rack up 21 commander damage through attacking on each player's turn).
1 week ago
If in the market for suggestions, Aetherflux Reservoir might be a good idea if you really plan on casting lots of spells. Isochron Scepter, Elite Arcanist, and Echo Mage can help you get a little more bang for your buck. Also, curses tend to be underrated in my opinion, so consider Curse of Echoes and Curse of Bloodletting. Wild Ricochet might be something you want but I get it if you think its too pricey. Also also, why no cards that actually have the keyword "storm," like Ignite Memories, Grapeshot, or Empty the Warrens? Finally, if you're feeling REALLY brave, you could try running Eye of the Storm. Emphasis on try.
1 week ago
One of the guys I went to university with told me about a deck of his which would use Eye of the Storm + Spellshift in a deck full of instants/soceries to cast the entire deck. That plus sorm cards makes for a big and convoluted stack.
1 week ago
Hypothetically speaking, if I had Hive Mind and Eye of the Storm out, and cast Mizzix's Mastery while each player had say 10 instants and sorceries in yard,this this would cause up to 1000 entities on the stack...
My question: can anyone think of a more hell like interaction with 3 or fewer cards that doesn't create an infinite loop?
2 weeks ago
No, "then" just indicates the instructions you're given will happen in a certain order. "If you do" or something similar would indicate that the later instructions are dependent on something that happened in an earlier one, but that's now how Eye of the Storm is written.
@Monomanamaniac: I don't know who you heard that from, but that's not how it works. Was it a Wizards customer service rep? They've been known to make mistakes on complicated rules questions. Tyrant-Thanatos has the right explanation.
2 weeks ago
If Player A has two Eye of the Storms out and a player casts an instant or sorcery, both Eyes trigger. Player A can put them on the stack in any order they want, the first to resolve will exile the casted spell and then cause the caster to copy each spell under it, then the second will resolve, and while unable to exile the original spell, it would still force the caster to copy all of its spells as well...