Blistercoil Weird

Blistercoil Weird

Creature — Weird

Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.

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Set Rarity
Return to Ravnica (RTR) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Blistercoil Weird Discussion

Shnuff on Flux Channeler Combo

2 days ago

It started with Hidden Strings and Darksteel Reactor because I liked the flow of Hidden Strings ciphered + mana-storage lands. Thrummingbird came along since its flying made it a good target for the Cipher while doubling my mana lands. I eventually looked for cooky counters to Proliferate (infect was a bit too strong for the multiplayer-casual environment I was building for and have yet to build a alt win-con deck) so I found Darksteel Reactor. came in because Dismantle- along with Pyromancer's Goggles and Ral Zarek (possibility of going infinite with ult and enough proliferation, plus his tap/utap +1 was great for mana rocks and the goggles). 1 Dismantle let me jump from 5 counters to 10 and a copied pair jumped that to 20 giving me a out-of-the blue insta win.

I never built the deck since Darksteel is a pricy card for my standards and a bit too threatening- i'd most likely get jumped the second I put 2-3 counters on it once my friend group knew I was running dismantle.

Then I found out proliferate was amazing with mana rocks that use counters like Everflowing Chalice and Astral Cornucopia. I still liked Ral's interaction with my mana rocks and thought Volt Charge would be fun with the goggles so I came to my current deck Untap X-Spells which proliferate-ramps mana to dump into Fireball-esqe spells for a finisher. Had to find an alt win con since one of our friends was bringing a player-hexproof deck which would render the game unwinnable but found some good allies in Ludevic's Test Subject  Flip and Slumbering Dragon. Plus, Manifold Key can give the big boi a backdoor.

Deck works alright but I usually have 15+ mana for a finisher but never draw one. End up passing mid-late game while topdecking and lose before the big zap. Figured Firemind's Research could give me a mana dump and carddraw and works nicely with Flux Channeler for a storm-like deck. I'll probably order 2 of each and drop the Thrummingbirds. Untap X-Spells Storm Prolif-TriggerI was wondering what I could accomplish if I put more eggs in the cantrip basket when I stumbled across your deck and found out ha!

Your deck reminds me of the Blistercoil Weird + Paradise Mantle decks- where you would cantrip all day then swing with him / Guttersnipe them down- but I think your engine is a little more fun. I wonder which solitare deck would win.

As an important side note, I almost exclusively play Blue/Red since I love those card the most and rarely look into the other colors so that greatly affected the cards I found and considered. With Green, going the Simic route with Evolve mechanics, +1/+1 counters, and Gilder Bairn would be pretty strong package for a Darksteel Reactor deck as well. And Black, as you found out, is great for getting a cheap Infect counter on someone.

DBCooper on Gotta Go Faster

1 month ago

Paradise Mantle + Blistercoil Weird + Serum Visions or any other 1 cost draw card makes for a fun infinite ability

CaptainGalvanic on Nivix Cyclops Pioneer (work in progress)

1 month ago

I'm not an expert on this deck type, but playing Crowd's Favor for free using Blistercoil Weird feels like a cool trick.

Funkydiscogod on Izzet's Army

6 months ago

The classic method is to run creatures like Kiln Fiend Blistercoil Weird alongside your Nivix Cyclops as your only creatures. Then, fill the rest of your deck with instants and sorceries like Mutagenic Growth and Assault Strobe , and try to beat the opponent in one attack.

Nerdytimesorwhatever on Light 'em Up (burn and draw)

7 months ago

Ever heard of Blistercoil Weird or Paradise Mantle ? :D they may not necessarily be useful in this deck but happy brewing

Burger_1987 on Runaway Coil

8 months ago

Thanks for the amazing feedback TapTapGo! And all are amazing considerations!

Thing in the Ice  Flip would definitely run very well but slows down my Runaway Steam-Kin .

Abrade is a definite sideboard include and I'd be devastated if anyone does anything to try slow me down, looking at Narset, Parter of Veils , Damping Sphere which most decks run or sideboard on themselves. I'd have to consider a similar side to storm decks as this technically is one.

Noxious Revival is a a very cool include especially if I need that bit of extra gas hence I included Lava Dart that pretty much is two spells at the cost of losing a mountain. But I definitely want to include it even if doesn't trigger the Runaway Steam-Kin .

I was looking at Harness the Storm as a loop machine as you cast the spell and not copies so it does trigger Blistercoil Weird and Runaway Steam-Kin but that's a very wishful thinking card to include so Tectonic Reformation seems nice for now to not run out of card draw hopefully having mana left to get the engine fired up again.

I guess all I can do now is play test till I know for sure.

PickleNutz on Icy/Hot

9 months ago

Isochron Scepter + Expansion / Explosion + Monastery Swiftspear or Blistercoil Weird or Guttersnipe or Gelectrode or Young Pyromancer and any instant.

If you can get Expansion loaded into Isochron and catch another the combo goes infinite for 5 mana and you can ramp a creature with prowess or use a creature with direct attack ability. You’ll need the first Expansion to copy a cheap 1 cost spell like Lightning Bolt, then the next (loaded into Isochron) will make a copy of Expansion. The new copy can then copy the original and go back and forth forever.

SoggyWaffles777 on blistercoil weird

1 year ago

So in my opinion, Cerulean Wisps is a must have. Also, i have tried Turn Aside to get rid of pesky removal ( Path to Exile , Assassin's Trophy etc.), which works very well. The Cerulean Wisps just serves as a somewhat better Mutagenic Growth , and allows you to cast things like your Manamorphose . I run a sideboard of two Kiln Fiend , just in case they remove my Blistercoil Weird . Also Storm Entity just in case they can stop your Blistercoil Weird from attacking. also, Peek gives you insight into their hand to see whether you should combo or not. The dream would be if Gitaxian Probe got unbanned and then it would let this deck go off, but sadly, it is banned. The Crimson Wisps / Expedite are for if you get another Blistercoil Weird / Kiln Fiend later in your turn. I haven't tried it yet, but i think a couple of Faithless Looting are in order for those lands that you don't want in your hand. Last thing, have you considered Young Pyromancer , because i have them in sideboard and they can go pretty crazy.

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