Rith's Charm

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Phyrexia vs. The Coalition (DDE) Uncommon
Planeshift (PLS) Uncommon

Combos Browse all

Tokens

Rith's Charm

Instant

Choose one - Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens into play; or prevent all damage a source of your choice would deal this turn.

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Rith's Charm Discussion

goblinguiderevealpls on Ramos the Voltron Spellslinger

3 months ago

Ive heard ramos is best used as a storm commander, cast a ton of multicolor spells, then cast double the amount with double the mana

Note that 1 cmc spells like Brainstorm literally pay for themselves with ramos out, and things like Manamorphose and Dark Ritual have double the ramp potential

For storm, you're gonna need a LOT of instants, ramp, and "storm" spells

Storm/ multicolor spells

Manamorphose

Gitaxian Probe

Shadow of Doubt

Brain Freeze

Grapeshot

Brainstorm

Ponder

Lim-Dul's Vault

Chromatic Star

Mind's Desire

Burning-Tree Emissary

Tendrils of Agony

Reiterate

Increasing Vengeance

Painful Truths

Ramp

Prismatic Geoscope

Birds of Paradise

Wild Cantor

Bloom Tender

Zhur-Taa Druid

Seething Song

Dark Ritual

Cabal Ritual

Turnabout

Also, charms are a great way to generate mana with ramos while having many modes for utility and building storm count

Crosis's Charm

Grixis Charm

Naya Charm

Dromar's Charm

Jeskai Charm

Bant Charm

Sultai Charm

Abzan Charm

Mardu Charm

Temur Charm

Esper Charm

Azorius Charm

Boros Charm

Izzet Charm

Darigaaz's Charm

Dimir Charm

Jund Charm

Rith's Charm

Treva's Charm

Simic Charm

And many more..

Storm also needs a lot of tutors and recursion spells if you can afford them

Snapcaster Mage

Yawgmoth's Will

Mizzix's Mastery

Kess, Dissident Mage

Past in Flames

Vampiric Tutor

Demonic Tutor

Mystical Tutor

Enlightened Tutor

Sylvan Tutor

Gamble

Increasing Ambition

Signal the Clans

But yea, from what I've heard and seen about ramos, you want to storm multicolor spells in order to cast more spells with the mana and using the insane ramp to win via stuff like Mind's Desire, Grapeshot, Brain Freeze and Tendrils of Agony after a huge storm count of multicolor spells

Blacky on average samut

6 months ago

and also not sure if u like the idea to put a Rith's Grove there is also the Rith's Charm i think is a sweet card as well not sure what you think about changing Return to Dust for a Sylvan Reclamation since it give u lands if you need them only down side is that if you want to exile two things you will require to pay 1 more mana

Pal00ka on Urine or Minine

7 months ago

I remember reading an article that expounded upon Heliod's Pilgrim's versatility and always wanted to have her in the 99 but just haven't found the deck to do it. She's amazing in here!

Add more lands you palooka (see what I did just there?)! Add 4 and more ramp to get ahead. 8-10 gives you a solid chance to see one in your opening hand. To stay on theme you could aura ramp, like Wild Growth, Abundant Growth, Font of Fertility, etc.

Though white apparently houses the enchantment kingdom, I'd find similar ones in the other colors. If I'm playing a 2, 3, or 4 color deck I (personally) like each color to be fairly represented. There's ~30 enchantments so allot each color 10. It'll force you play with more niche/lesser-played enchantments which could be a lot of fun (I know that's your main "win-condition" anyway).

I'm bias here but why is there not one of the Theros gods in here? This is enchantress, they're enchantments, this is like getting your cake but not eating it. I think all are fairly applicable in this build, and you could always add the avatars (Deus of Calamity, etc.) in for devotion boosting and enchantment wearing. That being said I really like the creatures you chose to hold the auras, they're pretty wicked.

I think you need a few more instants too to stay ready. Why not go a little wonky and add some charms for versatility? Gruul Charm, Naya Charm, Emerald Charm, Evolution Charm, Piety Charm, Rith's Charm, Seedling Charm, or Selesnya Charm each have at least 1-2 relevant choices, if not all 3 in extreme situations.

Raging_Squiggle on Is Wall of Blood + ...

1 year ago

Dromoka's Command and Rith's Charm are the only green spells that can stop Lightning Bolt's damage.

Bovine073 on Smashface Gardening with Rith

1 year ago

ummmmmmmmmmmmmmmmmmmmmmm y u no Rith's Charm?