|Commander / EDH||Legal|
Printings View all
|Urza's Saga (USG)||Common|
Combos Browse all
As an additional cost to cast Raze, sacrifice a land.
Destroy target land.
Price & Acquistion Set Price Alerts
1 day ago
Great deck, glad I found this after thinking about Brood Birthing recently. +1
I was wondering though, in those games when you don't have a lot of action right away can you stabilize game 1? I'm wondering if going down to 3 ofs on some or 2 ofs maybe, of some pieces.
But instead of going up more ramp (I personally think there is lots), going up some kind of filtering effect/card advantage. Something like Seek the Wilds, or maybe Bequeathal to put on an Eldrazi Spawn seems not bad. It feels like if you can play Nest Invader as fast as possible then the deck explodes and is hard to catch.
Also your sideboard suggests to me you face a very heavy artifact and enchantment meta yes? Haha. I think I would personally diversify with cards more like Pyroblast, Relic of Progenitus, Squall/Scattershot Archer, Pulse of Murasa and Raze (since it's a ramp deck)/Stone Rain. But hey the Meta is the Meta.
Maybe back up Wincon with Echoing Courage and the Eldrazi Spawn
Again great deck, sorry for the giant post.
5 days ago
One or two Dwarven Driller might work for damage or land hate.
1 month ago
2 months ago
4 months ago
Raze is there because it is cheap, however I am indeed on the fence about it. I don't know if I actually like it. Of course, I would play Sinkhole, but it is not a common in MTGO, and our paper league at the shop follows MTGO rules.
I have effectively 17 removal spells at the moment between actual removal and deathtouch, and both Chainer's Edict and Stinkweed Imp can recur (flashback and dredge), so that is like having another 5 removal spells over the course of a very long game. Adding two more that also up my reach through burn seems totally reasonable.
I'm not sure if I want to drop my land destruction density below 12 though. Hitting that frequently enough to really be a game plan feels important to the efficacy of the deck.
4 months ago
I have one quite like it Burn the Land and the Hand and I'd love your input
9 months ago
Journeytodiscoverychannel No problem. I was planning on playtesting your deck this weekend and making some tweaks based on issues that I saw. If I notice anything I'll comment again.
As far as Strip Mine and Raze go, you could be right. I did some research before purchasing the combo and was pretty sure I was correct. I also played with some friends who are much more into the specifics of the rules than I am and they seemed to be ok with the combo. Obviously, anecdotes are poor support but still, it's what I have to run with haha. My understanding is that you can tap the Strip Mine as it's being sacrificed for Raze's payment. If you find that to not be the case, please reach out and let me know?
9 months ago
Bengernaut Thanks for the comments and suggestions man. I'm not so sure that the Strip Mine and Raze would work that way? I could be wrong but the sacrificing of Strip mine is used as payment to use its ability. like i said I could Be wrong.
I have yet to actually build this deck so I don't have an idea of how it truely works.. Looks good on paper but Once I build it I know there will be changes I will have to make. I will definitely keep these in mind when I get to actually play test it.