Necropede

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Necropede

Artifact Creature — Phyrexian Insect

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Necropede is put into a graveyard from the battlefield, you may put a -1/-1 counter on target creature.

SuckassBolas on Mono green infect (~ 50$)

1 month ago

cyeRunner

Thanks a lot for your suggestions! Idk how I forgot about Hashep Oasis while building the deck, guess that's an L on my part. Haven't been able to actually play modern a lot because of the lack of a playgroup in my area, so your sideboard suggestions are highly appreciated)

Idk how I feel about cutting Groundswell tbh, land drops haven't been a problem during the few times I've played the deck (yeah, like two games or however many I had are just an amazing statistic, right?), but I'll think about exchanging it Necropede.

Thanks once more!)

cyeRunner on Mono green infect (~ 50$)

1 month ago

+1 :)

Hashep Oasis is a good manasync lategame when you don't want to draw lands any more since you can use it to buff your creatures.
Also I'd add 1x Vines of Vastwood and 2x Necropede and remove 3x Groundswell since it is harder to trigger Landfall without any Fetchlands.
For the sideboard remove Become Immense, for the same reason as Groundswell: it is hard to get the Delve cost without fetchlands. Also replace Larger Than Life with Massive Might since it costs 1 mana less and you can cast it after blockers are declard in the combat step to give the creatures trample that are actually blocked.
Add 2-3x Weather the Storm in your sideboard against Burn or other aggro decks and 4x Return to Nature both as graveyard hate and to destroy artifacts/enchantments.

For your upgrades follow the following order:
1.Ignoble Hierarch/Noble Hierarch, get the cheaper ones first
2.Inkmoth Nexus
3.Adding a second color

I've been playing BG Infect for 3 years now, here is my decklist, if you want to check it out.

I hope these suggestions will help you with your deck :)

Kazierts on Pushing Poison

4 months ago

As someone who loves infect, I have to say your list has waaaaaaaaaay too many creatures and lands. Even slower versions like mine, a Monoblack one, run around 12 creatures + 4 Inkmoth Nexus. Infect is a strong mechanic. So, in order to make it balanced, WOTC made the creatures really bad, which is why it's usually a bad idea to run this many of them. And 28 lands is asking to get mana flooded

Nevertheless, I'll give my suggestions without trying to chance to core ideia of the deck. If playing this was is how you have fun and it works for you and your friends, then I just want to help you make it better without modifying its core.

https://scryfall.com/search?q=%28c%3Ag+or+c%3Ab%29+usd%3D%3C1+legal%3Amodern+%28o%3Adestroy%29&unique=cards&as=grid&order=cmc&dir=asc

If you want me to give you suggestions more aligned with how Infect is normally played, tell me and I'll be happy to help. I just wanted to respect your deckbuilding style as much as possible with these.

TrollNtrample on infect myr equiped (comments please)

6 months ago

First off, love this idea. Probably going to copy. But I have an idea or two:

I'd drop True Conviction to one, or none at all. 5 mana is a big ask these days, plus around turn five I think it'll be too late for the life gain or double strike to really impact the game state. I think there are more effective ways to accomplish what this card does earlier in the game.

I'd definitely mainboard Necropede even though he's not a myr. You don't have consistent early infect pressure so you could essentially start splitting your damage into traditional and infect. I'd also try and find a way to mainboard Steel Overseer, then you don't have to worry about myr tribal since he hits all artifacts.

I hate to say it, but Urza's Saga would be beautiful in this deck. Especially since two of your equipments and two of your creatures can be added to the battlefield with Urza's Saga.

Also, with the myr tribal, you lose out on some infect typing, so maybe a Stoneforge Mystic to help search out Grafted Exoskeleton. Maybe.

Lastly, since you're running Grafted Exoskeleton, Etched Champion seems like he's at least on the maybeboard. Protection means unblockable, and unblockable infect is very annoying. I'd throw in a Welding Jar on the maybeboard as well.

Other good artifacts to mull over that synergize with Urza's Saga: Basilisk Collar, Ghostfire Blade, Shadowspear, Myr Servitor, Myr Scrapling

Mortlocke on New hubs to be added

1 year ago

Hello legendofa,

I propose a new hub to be added: Phyrexian. During Modern Horizons 2, 225 creatures were retconned into having the Phyrexian creature subtype to join Vorinclex, Monstrous Raider . Additionally, there were a smattering of Enchantments, Artifacts and etc that ether have the Phyrexian subtype or create creature tokens that do. Thanks to this retcon I now have a deck that has a Phyrexian tribal theme. For your reference, below is a full list of spells that were affected by WotC's Phyrexian errata.

Source: https://mtg.fandom.com/wiki/Phyrexian

sad_2980 on Does this look infected?

1 year ago

wallisface Love the suggestions! Brass Squire and Plague Myr are in the list because I thought the added mana utility could be a nice bonus at times, but I like your suggestion of using something with more immediate utility. Think I'll replace the Brass Squire with Necropede to keep the artifact and infect numbers up. I also like the idea of using a more tool-boxy set of equipment. Going with less than 22 lands makes me nervous, but I might give it a try. It may take a little while due to cost, but I think I'll probably incorporate most of your suggestions in some way over time. Thanks!

wallisface on Does this look infected?

1 year ago

Some thoughts:

  • I would have thought you'd be able to get away with less lands, like 20, instead of 22. Personally i'd be dropping 2 lands and a Brass Squire for the remaining Sigarda's Aid and Steelshaper's Gift you currently have in the sideboard (they just seem like straight-up improvements, and must-haves for mainboard).

  • I'm surprised to see you running Plague Myr instead of Necropede. I would have thought you'd be wanting to swing with the infect creature every turn, and so the mana the Myr provides isn't great? I could be wrong?

  • I was expecting to see some Apostle's Blessing in the sideboard to protect your dudes.

  • I don't think you need to run more than a single copy of Argentum Armor, as you can search for it when needed, and there's just too many times you're going to get stuck with it in hand. I'd go down to a single copy so that you can run a more toolboxy weapon-set to best deal with the current situation. Both Maul of the Skyclaves and Sword of Light and Shadow both seem like strong other cards to run in the deck as 1-ofs.

  • How much value does Brass Squire actually provide? They seem quite slow in a deck that should be trying to close out the game fast. At the fastest, they can equip something on turn 4 (3 with ramp), when your opponent has probably already stabilized. I think Giver of Runes could better suite this slot, although to keep your artifact count high for Cranial Plating maybe some mix of Signal Pest and Welding Jar works better.

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