Insidious Will

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Insidious Will

Instant

Choose one —

  • Counter target spell.

  • You may choose new targets for target spell.

  • Copy target instant or sorcery spell. You may choose new targets for the copy.

Guerric on Fish are friends

2 years ago

I see more counter-spells going in! When trying to pick out which ones are good, the 3cmc ones that do one random other thing are usually not worth it. You want to focus on 2cmc or less and when going over 2cmc you want modal spells that give us flexibility to do other things. This will especially be good in Braids if you are leaving a lot of mana open. So rather than cards like Didn't Say Please and Broken Concentration which are just glorified Cancel spells, instead go for Mystic Confluence, Sublime Epiphany, and Insidious Will, which give us other fun options when we don't need to counter. Muddle the Mixture is also an excellent counterspell which can also be used to tutor any 2cmc instant or sorcery you want. If we are in the 3cmc non-modal space, you should prioritize Spell Crumple and Hinder, which tuck the spell safely away on the bottom of your opponent's library rather than their graveyard where they can sometimes recur it. Also, Wizard's Retort is basically a second Counterspell with your commander, so I'd go for that!

Kurppa on Niv-Mizzet, Wheel of Pings

3 years ago

Awesome deck! I really like spellslinger decks, and playing this seems really fun.

However, considering how many instants and sorceries you have and the wheel theme, i'm surprised you don't have any graveyard recursion or synergy.

some cards that you could consider are: Bond of Insight, Call to Mind, Flood of Recollection, Mystic Retrieval, Pull from the Deep, Relearn, Shreds of Sanity, Backdraft Hellkite, Past in Flames, Volcanic Vision and The Mirari Conjecture

some of those exile themselves and since you have so much draw power that might actually be a downside. If i were to cut something for those I would maybe one of those shuffle effects.

here's some cards that cast instants or sorceries from your or other people's graveyards: Finale of Promise, Diluvian Primordial, Mnemonic Deluge, Mizzix's Mastery and Spelltwine.

mnemonic deluge and diluvian primordial are pretty funny, though kinda expensive. Imagine casting a wheel and then "going shopping" for spells, i highly recommend it. though these exile, so if you loop your deck you can't cast the spell you coped again.

if you want to bounce creatures with niv-mizzet, you could consider Arm with AEther or Sigil of Sleep.

some more spellcasting synergy: Firebrand Archer, Saheeli, Sublime Artificer.

i don't know how often you would be able to kill or do something significant with Spiraling Embers, but i thought it would be a fun inclusion.

here's a few cards for copying instants and sorceries:

Bonus Round, Insidious Will, Reverberate, Thousand-Year Storm, Swarm Intelligence and Twincast. twincast, reverberate and insidious will double as interaction, and you could also consider Narset's Reversal

and a few more card draw inclusions: Laquatus's Creativity and Sea Gate Restoration  Flip.

sorry for the wall of text, just got excited about brewing so i wanted to suggest a bunch of cards. I hope that this at least gave you some ideas.

StopShot on 9/13 Commander Banning/Unbanning

3 years ago

Step 1: Cast Worldfire.

Step 2: With Worldfire on the stack, activate ability of either: Blisterspit Gremlin, Brimstone Trebuchet, Lightning-Rig Crew, Lobber Crew, Nettle Drone or Thermo-Alchemist.

Step 3: With ability and Worldfire on the stack, cast either: Dualcaster Mage, Fork, Fury Storm, Increasing Vengeance, Reiterate, Reverberate or Wild Ricochet targeting Worldfire.

Off-color options: Basilica Guards, Basilica Screecher, Blind Obedience, Crypt Ghast, Kingpin's Pet, Syndic of Tithes, Thrull Parasite, Tithe Drinker, Witherbloom Apprentice, Refuse / Cooperate, Insidious Will, Narset's Reversal, Twincast, Naru Meha, Master Wizard.

(This is by no means an exhaustive list, it just happens to be the best mana-cost effective cards I could find.)

DemonDragonJ on Elemental Storm

3 years ago

I have replaced Plasm Capture with Insidious Will , which was a replacement that I was sad to make, but the latter card suits the theme of this deck far better than did the former.

Mafuhsa on Faerie Tricks *tribal

3 years ago

I just happened across your deck. I know it's been a while since you uploaded, but here are my suggestions:

I play an oona deck as well. I think playing card draw that doesn't require you to commit to board will help. I play Sire of Stagnation and Consecrated Sphinx .

Notion Thief works well too. I just find I get targeted when I play it, so I took mine out of the deck.

As for removal protection, cheaper counterspells help. Familiar's Ruse is cute and flavorful, but Swan Song is cheaper, and doesn't require you to have a creature to bounce. Insidious Will is flexible with modes, but I've found Narset's Reversal works better almost every time, while being 2 mana cheaper.

plakjekaas on Ionize and other Counters in …

3 years ago

Insidious Will is a modal card that counters all spells, though I'm not sure the modes are worth the extra mana

Strangelove on Storm Fury

3 years ago

+1 Mizuki_Minami!

+1 Crop Rotation... its cheap now! (I also think you should def play +1 Harrow)

+1 Impact Resonance... chunk.

+? Overblaze... more chunk.

+? Cerebral Vortex... maybe?

...more evasion!!!

+1 Lazotep Plating... this is so good!

+1 Sheltering Word... this is gonna gain you like 20+ life

+1 Simic Charm... yes plz

Refuse / Cooperate...

Insidious Will...

...Idk if you wanted to do this or not (it seems like you avoided Increasing Vengeance, etc.)... Idk if you feel like you need them, but just a heads up...

-1 Fling... because the sacrifice is a cost you can't throw Kalamax twice T.T

-1 Ravenous Gigantotherium... so fat... ur tokens step 2 so this is step 3... slow!

-3 Electrostatic Field/Guttersnipe/Murmuring Mystic... idk if I like these... you're not playing for pure storm and these don't trigger off copies.

-1 Hunting Pack... so fat... so slow? Also doesn't trigger off copies.

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