Risk Factor

Risk Factor


Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Browse Alters View at Gatherer


Have (2) metalmagic , Azdranax
Want (1) Foogler

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Rare

Combos Browse all


Format Legality
Leviathan Legal
Legacy Legal
Arena Legal
Casual Legal
Commander / EDH Legal
Pioneer Legal
Vintage Legal
Limited Legal
Block Constructed Legal
Historic Legal
Canadian Highlander Legal
Oathbreaker Legal
Modern Legal
Duel Commander Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal
Tiny Leaders Legal
Highlander Legal

Latest Decks as Commander

Risk Factor Discussion

zapyourtumor on

2 weeks ago

I wouldn't include any of your maybeboard cards.

Risk Factor is useless since your win con is infinite, they will always take the damage, and worse still the damage wont even matter

Light Up the Stage you have no way of consistently triggering spectacle, so it just becomes a crappier Divination

Feather, the Redeemed lets you reuse the combo, but theres no point in reusing the combo because its infinite

Valengeta on Burn and Life Gain

1 month ago

Only issue I see here is that you might run out of fuel sometimes, so I recommend Light Up the Stage and Risk Factor

lukeanto on Grixy Business!

1 month ago

Daveslab2022 hey dude thanks for the feedback! Ok, i see your point, but hear me out:That´s the idea or theme of the deck, let your opponents decide for you while you keep in line their creatures with removal, so if i cast Risk Factor on T3 and my opponent decides to take 4 dmg, i can still re cast it on T4 with the Jump-Start ability and if he takes 4 dmg again his life would be 12 on that turn. So in T5 i can either Sword-Point Diplomacy or any creature i have, wich one is a 4/4 has flying and haste and the ability to kill a non dragon creature...the best scenario would be if you have God-Eternal Kefnet on battlefield by T4 and topdeck Risk Factor or Sword-Point Diplomacy. Remember that this deck is midrange focused with a bit a control, that why it has several removal. I havent had the chance to test it out yet since i dont actually have the deck but was planning on buy it!

Daveslab2022 on Grixy Business!

1 month ago

The only problem with Risk Factor and Sword-Point Diplomacy is that your deck isn’t very aggressive. There will be plenty of times where your opponent just says “yeah man I’ll take 4” or “I’ll take 6 and let you take the land.” Because you’re not pressuring their life total at all.

These cards are better in an aggressive shell.

However, this deck looks incredibly fun. How does it play?

AT23 on

1 month ago

I like Stormwing Entity a lot personally. I also like Light Up the Stage, but Serum Visions is good too. Vapor Snag and Risk Factor are unconventional choices, but might work out (the latter being better than the former imo)

DeinoStinkus on Mono Red Tips (Value, Ramp) …

1 month ago

Red's version of card advantage is Light Up the Stage-type cards.

As far as other value cards... Chaos Warp, Experimental Frenzy, Risk Factor, and Browbeat.

ChinoEX on Operation: Desert Storm

2 months ago

Daedalus19876 I've been replacing conditional draw with cards like Commune with Lava because more often than not people do not want me drawing cards. I have been eyeing Wheel of Fortune to take the spot of Risk Factor. I kinda like Gemstone Array for scenarios where i'm out of gas and i just need to store mana for upcoming turns, I did not know that card existed lol. Winds of Change is an excellent disruption card! Thanks for the ideas!

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