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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Archangel
Creature — Angel
Flying, vigilance
burferking on Moon art cards for Princess …
4 years ago
Portal expansion: Archangel Charging Bandits Feral Shadow Howling Fury Muck Rats
Debatable: Spiritual Guardian
CardSlut on Angels and Me
5 years ago
Opal Archangel is better than an Archangel because it still becomes a 5/5 with flying vigilance pretty easily while only costing 5 mana. Lyra Dawnbringer is out of my price range for sure.
Kamerot on Lyra, Dawn Breaker Commander
5 years ago
Hey there, I like where you're going with this. A friend of mine runs an angel tribal that I loath, so I know with time, this deck will definitely be a monster. I do see that you have some inconsistencies for it being tribal. Like quite a few things that only target one creature whereas you want stuff that affects all of your divine beings.
So here's a list of things I would drop and some suggestions as well. Not knowing your budget, I'm just going to suggest anything that comes to mind. Take out:
- Pacifism
- Alabaster Potion
- Divine Transformation
- Castle
- Stave Off
- Death Ward
- Demystify
- Righteousness
- Angelic Blessing
- Angelic Edict
- Tyrant's Machine
- Pit Trap
- Pacification Array
- Glasses of Urza
- Angel's Feather
- Battlegrace Angel
- Archangel
- Land Tax
- Linvala, Keeper of Silence
- Avacyn, Angel of Hope
- Path to Exile
- Holy Day
- Reverse Damage
- Aura of Silence
- Ghostly Prison
- Sphere of Safety
- Luminarch Ascension
- Kindred Boon
- Belbe's Portal
- Door of Destinies
- Herald's Horn
- Urza's Incubator
- Vanquisher's Banner
- Path of Ancestry
- Cryptic Gateway
- And either Caged Sun or Extraplanar Lens. If you do the lens, used Snow-Covered Plains so you only benefit from.the extra mana.
A lot of the suggested upgrades suggested are designed to help your game plan you have set up, are better versions of cards you had, or just to help get your angels out quicker since they are expensive to cast and white has some of the worst ramp in the game. Here's a little k to my friends deck for more ideas: Angels in the battlefield Best of luck to you!!
Caerwyn on Amazing Card Art
6 years ago
Wesley Burt's Anguished Unmaking is one of the most powerful card arts I have ever seen. Sorin's pose is perfect--the way he cannot look at his creation, how he hangs his head in despair. How his mouth is slightly ajar with revulsion at what he had to do. The burning soul in Sorin's hand and on his blade. The blood on Avacyn's wings. The subtle hints of flame. The smoke as she becomes incorporeal. The cast down symbol of Avacyn in the lower left corner. Every detail on this card is perfectly designed to tell a tragic story, and make you truly feel the planeswalker's anguish.
Beyond that, I really enjoy the more classically medieval art found in some of the older sets--frankly, I think MTG's artists have been trying a bit too hard on the realism side of things, and would love to see a return to some of the more stylistic art of ancient days. In this older style, some notables are:
Quinton Hoover - Archangel, Feedback, Hymn to Tourach, Whispers of the Muse, etc.
Rebecca Guay - Bitterblossom, Embolden, Saprazzan Cove, etc.
NeNe Thomas - Drought, Aysen Highway, Underground River, etc. (Interestingly, Ms. Thomas has had quite a post-Magic career. Currently, she makes a number of lovely fairy figurines, prints, and puzzles. Contrary to her Magic art, they tend to be the more modern, realistic style. They are very well done, and well worth checking out).
CapitalistVirus253 on Mono White Angel
6 years ago
I would recommend taking out Archangel, 7 for a 5/5 with flying and vigilance just isn't good. Also, Aerial Maneuver doesn't really seem necessary since all of your main hitters already have flying. As far as removal goes, Angelic Edict is not good at all, if you want enchantment exile, Revoke Existence is better, and if you want creature exile then cards like Path to Exile or Swords to Plowshares are way better. If you're trying to go more budget, you could also use Unmake. Hope this helps!
kylar_ on
6 years ago
beleza, comecando pelo mais basico, eu vi que ce tem os signets no sideboard, coloca todos kkkkk, eles sao muito fortes, na moral.
eu nao testei, mas so pelo grafico da sua mana curve, acho que seu deck ta muito pesado. eu to ligado que essa e a ideia, mas o foda e que a mayael nao vai ficar na mesa diretao, e se voce ficar travado com as criaturas na sua mao e meio foda, tenta cortar umas criaturas que custam 8/7 e colocar umas que custam 4/5, tem muita criatura boa que custa 5.
falta card draw, tipo, eu vi algumas cartas que te dao card advantage, mas nada que compra carta mesmo, e isso e importante pra caralho, algumas sugestoes: Elemental Bond, Drumhunter, Garruk's Packleader, Primordial Sage, Rishkar's Expertise, Soul of the Harvest, Zendikar Resurgent (recomendo pra caralho essa carta, forte demais sos), Lifecrafter's Bestiary, se voce conseguir um Solemn Simulacrum, massa demais, ele e bem forte, mas ele e carinho.
agora so uma sugestoes aleatorias kkk: Thunderfoot Baloth, Steel Hellkite, Armada Wurm, Rampaging Baloths, Ogre Battledriver.
pessoalmente, eu nao curto certas cartas que ce colocou e eu tiraria, mas claro que fica a seu criterio kkkk, sao so sugestes, tipo, Archangel, bearer of heavens, sempre quis jogar com a Reya Dawnbringer e na moral que essa e o deck pra ela, mas 9 manas e tanta coisa kkkkk, eu deixaria so pq ela e muito massa na moral kkk, Silverblade Paladin nao cabe muito no deck eu acho, Yisan, the Wanderer Bard e lento, nao acho que vale a pena, Fireshrieker e o mesmo role do silverblade paladin, double strike nao e to forte sem trample, e eu to ligado que tem muita coisa com trample, mas tambem tem muita coisa sem, Banefire e Starstorm sao bem ruinzinhos, se voce quer board wipe, Blasphemous Act e o melhor, mas ele ta meio caro, Chain Reaction e Chandra's Ignition sao bons no lugar.
hoardofnotions on
7 years ago
These are angels you could add
I think you could take out Emancipation Angel, Illusory Angel, Guardian Seraph, Indomitable Archangel, Lightkeeper of Emeria, Malach of the Dawn, Seraph of Dawn, Avenging Angel, Herald of the Host, Patron of the Valiant, Dawnbreak Reclaimer, Archangel, Angel of Salvation
I also think you could cut some lands, 38 is a good number. Bant Panorama, Seaside Citadel are good to add back in
Harsh Mercy seems good as well
you have very little enter the battlefield effects, maybe add Torpor Orb or Hushwing Gryff
It seems like your heavy hitters are 4 mana and up, so i think your ramp should cost less than 4. This way you're not decieding betweenn casting an angel or ramping for other angels. Maybe cut Explosive Vegetation for Rampant Growth. you could cut Belbe's Portal and Quicksilver Amulet for that same reasoning. You could add Simic Signet, Selesnya Signet and Azorius Signet for more ramp as well
Maybe cut Caged Sun for Mirari's Wake.
I think you need some card draw as well. maybe Rhystic Study or Distant Melody, Zendikar Resurgent
You could run some anthems to pump your team as well, I think Door of Destinies could be really good in this type of deck
Lurking Predators is the Quicksilver Amulet type effect you want i think. maybe take out Selvala's Stampede for it?
greatdevourer on Growth and Protection for All
7 years ago
Here's some things to consider.
I do agree with some of the other comments about mana ramp spells like Kodama's Reach and Cultivate.
I would remove the Oath of Ajani since you only have one planeswalker and the ++ counter isn't that great. If you're going to expand on the ++ counter theme, then look at Fertilid, Spike Weaver, or Spike Feeder and other cards to take advantage of those counters.
I would also remove the Arrest, Choking Restraints, Faith Unbroken, and Squirrel Nest as they don't really push your agenda. Garruk, Primal Hunter and the Sword of Body and Mind are good cards but they feel out of place in this deck. Consider removing Archangel and Serra Angel since they really don't have much beyond flying and/or vigilence.
Also consider Riftstone Portal to give all of your lands access to both colors of mana. Krosan Verge is a great card for this deck. With a Riftstone Portal in your graveyard, Terramorphic Expanse and Evolving Wilds can tap for colored mana.
Cartographer or Tilling Treefolk work great with the Krosan Verge, Terramorphic Expanse, and Evolving Wilds. They also help with the Armageddon.
Jotun Grunt and Gurzigost could give you some graveyard recursion.