|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Uncommon|
|Promo Set (000)||Rare|
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Creature — Snake
Discard a card: Noose Constrictor gets +1/+1 until end of turn.
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Noose Constrictor Discussion
4 weeks ago
1 month ago
I played around with a similar deck using a burn spell + Worldfire + Spellweaver Helix to finish off an opponent. It was never quite fast enough for Modern, but it worked fine in more casual games, albeit it was a bit too linear for my taste. While your deck has a slightly different goal, I think I can still provide some useful insights.
The biggest issue I see is your deck doesn't have a good way of getting your bomb into the graveyard--casting a nine mana spell is a bit out of the question, particularly as you're lacking an explosive ramp package, and hoping to discard down to seven is just not feasible.
You have a couple options in mono-Green.
- Borderland Explorer - provides a decent blocker that you can return to your hand with various effects
- Deepwood Drummer - helps protect you from harm, but can't be used the turn it comes out.
- Greenseeker - ensures you reach your land drops, I think this is generally worse than the Llanowar Mentor (below).
- Llanowar Mentor - ramp and a chump blocker is not bad, though again, the inability to activate the ability the turn you play it is.
- Noose Constrictor - can block with reach and allows discards immediately.
- Nostalgic Dreams - gives you flexibility in what you discard.
I'd also consider cutting Advent of the Wurm--it does not really add all that much on its onw to justify splashing White.
1 month ago
3 months ago
So I recently came across Olivia's Dragoon and realized that I somehow missed this excellent creature that let's you discard to pump it. It's in the vein of Wild Mongrel and Noose Constrictor. What I want opinions on, is which 2 of these 3 pitch-creatures should I run? I'm leaning towards ditching Wild Mongrel due to the fact that Noose Constrictor has Reach and Olivia's Dragoon gains Flying when pumped... The seem more relevant than the Mongrel's ability to change colour.
Any thoughts, loyal subject of the Hypnotoad?
3 months ago
APPLE01DOJ thanks I thought you were being funny, my bad.
Boza, the Deaths Shadow thing would work but I would have to cut A LOT of cards and that’s not really ideal. I was thinking like a one card replacement (such as Noose Constrictor, but not him because he’s trash. Thanks though.
5 months ago
The most obvious suggestions are Wild Nacatl and Scavenging Ooze, but more significantly I think you need to cut the blue, running to four colours is pushing both your creature and lands to meet the colour requirements. What I'd do is cut 3x Retreat to Coralhelm 3x Birds of Paradise 2x Lotus Cobra and instead have 4x of each Nacatl and Ooze. Dropping to 3 colours should make your mana a little more consistent too.
Outside of that you could try Noose Constrictor to let you discard some lands before playing Knight of the Reliquary, it could be a reasonable play. I guess the other issue is that you don't really have any evasion; a flying, trample or menace threat might be useful...
I hope that is of some help, have fun brewing your deck.
6 months ago
6 months ago
I think I'll be getting a Chains of Acid soon, it seems like a lovely card for the chaos Phelddagrif deck I'm considering.
Noose Constrictor is actually one way this deck can win lol. It's a discard outlet, though Skirge Familiar is preferable. It goes like this: discard Dakmor Salvage to Noose Constrictor, Noosy gets +1/+1, a land hit the graveyard but replace the draw with a dredge, repeat until Noosy is big enough to kill whoever's unfortunate enough to not have a blocker. And if winning off it isn't an option, you can still just discard lands to it for draw power. Wild Mongrel is often included in The Gitrog Monster decks for the same reasons.
Alright, you've convinced me. Summer is out, Azusa is in.