Creature — Snake
Discard a card: Noose Constrictor gets +1/+1 until end of turn.
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Noose Constrictor Discussion
10 hours ago
As a frequent, and at least somewhat experienced, Gitrog player, I would like to lend some advice to you for this deck.
Firstly, I would recommend some combination of Wild Mongrel, Oblivion Crown, Noose Constrictor and Skirge Familiar. These are incredibly powerful ways to get lands into your graveyard, particularly skirge familiar. You should also probably be running some more cards with dredge, particularly Dakmor Salvage.
If you decide to add the cards I mentioned, that opens up some infinite combos. Skirge familiar with Gitrog in play and Dakmor salvage in hand results in infinite mana and card draw, but you will want Kozilek, Butcher of Truth or Ulamog, the Infinite Gyre in there to prevent dying to mill. The other discard outlets result in an infinitely powerful creature, along with infinite draw.
13 hours ago
Thanks so much! Yeah I look forward to trying out a bunch of Deserts ... I have no idea how they're going to work out, but I'm excited to find out!
Geier Reach Sanitarium is interesting, but it seems kinda like Noose Constrictor: Great with The Gitrog Monster but kind of meh otherwise (because the deck is not generally looking for the discard effect). Thanks though!
Clip Wings is great, and I played it all the time when Emrakul, the Promised End was a thing. Right now though, my meta is chock-full of Temur Energy decks, where there's always a Thopter token to sac' instead of a Glorybringer. It may be exactly what the deck needs for HOU Standard though! Btw, Plummet works fine against Archangel Avacyn Flip ... well, as long as you have 1G available to hit her while the Indestructible trigger is on the stack.
Thank you again!
3 days ago
Hi man! I am like you, I started playing magic back then in Kamigawa, and since then I think I have bought a playset of all the snakes in modern just for collect them hahaha
Sakura-Tribe Scout along with the Simic Growth Chamber and Amulet of Vigor is great, it can give you 4 additional manas in turn 2 with just 2 lands. But well, it is the best case scenario, normally they help, but not so well.
Good luck with it!!! I'm waiting for your next updates!!!
6 days ago
Ulvenwald Hydra seems awesome for that task. Regarding the convergence: You do have 9 cards that can draw or scry, six of which can do it multiple times. Considering the casting cost of 8, I think two of the convergence should be enough.
6 days ago
Noose Constrictor + Ruthless Sniper is strong with Hapatra Vizier Of Poisions or Nest of Scarabs/ The problem I for see with it is its a 3 card combo, like Soul-scar + Burn + Payoff. That's hard to have on the board, most removal can break it up.
Also, Noose Constrictor is great once, maybe twice and can set up delirium, but he's so inefficient I think he's a net loss in card advantage still.
Finally, I think you need a HUGE payoff to justify a third color. I think Anointed Procession will win you games you already probably would win. All the (generally) tapped lands, delaying BB, and a 4 drop that often doesn't impact the board for a turn will probably lose more games than it helps with.
However, that's spicy and if you get the land working I'd love to see your list :D
1 week ago
Lands seems pretty viable. Noose Constrictor + Gitrog lets you trade all the lands in your hand for nonlands. Maybe theres a 28-land midrange deck with cycle lands and all the land-value cards like tracker, gitrog, and crucible snek.
1 week ago
There is a deck tech from Strictly Better Magic on youtube. It's a $40.00 version of this deck. A lot of synergies like yours, but with a good deal of consistency. I would take a look at it. The majority of my suggestions would come from that video. Like- Key to the City to get Kapatra through to do combat damage and Archfiend of Ifnir and Noose Constrictor. It's a short video and probably right up your ally as far as the deck idea.
Hope this helps.
1 week ago
Green is what enables discard with Noose Constrictor, Wild Mongrel, and Lotleth Troll. Contract from Below and Shadow of the Graverefuel hand. The payoff can be huge, turn 1: mountain + flameblade adept,turn 2 swamp/forest + oblivion crown/wild mongrel/noose constrictor, 3. Discard 3 cards leaving 2 play contract from below discard your last card get 7 new then hopefully hit Shadow of the grave or another contract discard 24 or 19 cards play distemper for a lot of damage.