Bloodhall Ooze

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conflux (CON) Rare

Combos Browse all

Bloodhall Ooze

Creature — Ooze

At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.

At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.

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Bloodhall Ooze Discussion

Chasmolinker on Jund Midrange

6 days ago

This isn't half bad. I would ditch some lands (24 lands with way to fetch through them is a bit much)Bloodhall Ooze is a decent budget card. Bomat Courier is rough in modern. It will pretty much always be removed along with the cards exiled by it. It does however help with turning on delirium. Inquisition of Kozilek is pretty cheap now thanks to all of the re-prints. I would go full playset on that. Maybe go Courser of Kruphix over Oath of Nissa. Cool build though. +1

ROF123 on Ooze Factory 2.0

1 week ago

Bloodhall Ooze and Ooze Flux would be great!

Hunson_Abadeer on Jund Delirium

1 month ago

Bloodhall Ooze is an interesting idea

Also Huntmaster of the Fells  Flip

And Architects of Will just to cycle for two card types

loricatuslupus on Oozing with Value (Pimped Budget Jund)

2 months ago

@Penguinn552 Yes that is true, only vs Infect though (hence the Sprouting Thrinax in the sideboard. However having the effect on a creature is not to be underestimated in an aggressive deck, and the colour combination is vital for ensuring the trigger off the Bloodhall Ooze - that's why Dark Confidant is so strong. Finally, my enchantment removal is fairly universal in order to keep it cheap, which means that they'd get blasted by my own Back to Nature! May try a couple of games where I substitute two and see if/how it affects the tempo.

UrbanGirlScout on Cards that no one plays ...

3 months ago

Bloodhall Ooze for sure...call it a come back or hidden gem....its a fun card.

Molten Vortex is something I am a fan of. Feels pretty decent through out different stages of the game.

LeaPlath on Cards that no one plays ...

3 months ago

Bloodhall Ooze saw play when DRS was a thing and Timely Reinforcements is pretty standard sideboard tech.

SlimJim83 on Cards that no one plays ...

3 months ago

Bloodhall Ooze can be fun in a budget Jund. If only we could find an Ooze Lord...

ramstutz on 1/1 counter abuse

4 months ago

Your deck seems to be trying two things at the same time; Aggressive ramp and controlling inevitability.

Turns 2 and 3 are generally the most important in Modern, so having 3 and 5 mana to work with respectively is generally the goal of ramp. Usually you need about 8 mana dorks for this to be consistent, so I'd add +4 Noble Hierarch to go with the bird.

I think Bloodhall Ooze and Slumbering Dragon are too slow. If you want to keep ooze and dragon, I'd consider adding Collected Company.

Hardened Scales is a better fit than Doubling Season. You want your big investment cards to win you the game by themselves.

Cancel should be replaced by Dispel, Spell Pierce or Stubborn Denial. If you want to get rid of blue, Apostle's Blessing is good because it adds unblockable in most situations.

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