Creature — Zombie Knight
Protection from white
(Black): Stromgald Crusader gains flying until end of turn.
(Black)(Black): Stromgald Crusader gets +1/+0 until end of turn.
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Stromgald Crusader Discussion
3 weeks ago
You currently have no means of putting Haakon, Stromgald Scourge onto the field, as you have no means of pulling him out from the graveyard and he can't be played from your hand. Unless you include a means of doing so, consider dropping him. Similarly, Enduring Renewal is not helping you here at all. You have no means of reanimating, so you would be hurting yourself with its use.
Right now you have a lot of Knights that pretty much only have Protection from White, and don't provide much synergy at all. On top of that, they have a lot of and which may be difficult to pull of with your land base, especially during early game. Concealed Courtyard is a good land to have in here, and it's Modern-legal.
Everything above considered, here are some Knights that may work well in this deck. Blood-Cursed Knight could be useful here, considering how many enchantments you have in the deck. Fiendslayer Paladin is quite good. Lone Rider Flip would proc off of Lifelink rather easily. Stillmoon Cavalier is versatile and functions similarly to Stromgald Crusader.
I should mention that Sorin, Grim Nemesis's Ultimate ability creates the tokens you want.
You could also consider giving your other Knights Lifelink, via Enchantments like Gift of Orzhova or Whip of Erebos. This deck has little ways of generating 1/1 Vampire Knight other than Call the Bloodline and even with that you will have to dump a LOT of cards into your graveyard, which with this deck has no benefit whatsoever, just to get a sufficient amount of tokens (and I need not remind you that you have no means of using any of the cards you will have discarded). You may even be better off not working with tokens and instead focus on your creature base.
Hope this helps!
3 weeks ago
hi lagotripha i also tried Olivia, Mobilized for War in some builds.
The haste and the buff basically made her a lord with my Gravecrawler's and Bloodsoaked Champion's.
The problem i faced is that it was a slow play for modern competitive.
You need 3 mana to summon haakon, 3 more for Olivia and then start casting things.Even wtih Crypt of Agadeem as an acceleration having 2 cards that die to Lightning Bolt just to setup my plays wasn't worth it. At least for now.
Currently i am more than happy to call Gravecrawler's my Honorary Knights.
That said,Knight of the Reliquary / Stromgald Crusader / Blood-Cursed Knight are the Knights on my Radar atm.
But to be honest right now i am trying to see how Cycling lands will help improve the speed of deck cause the creatures are pretty much pinned down.
4 weeks ago
As a fellow mono-black player, I've gotta support what you are trying to do, so +1, but I have quite a few suggestions:
I'd highly recommend swapping out Vampire Nighthawk for Gifted Aetherborn, the card is more on curve and would allow you to be more consistent with what you are trying to do since the 2/3s are usually roadblocks by themselves anyway.
I'd move Duress to the sideboard altogether, since you really will noly bring it out for control/combo matchups, the best discard cards are Thoughtseize and Inquisition of Kozilek, but since you are on a budget, Wrench Mind or Distress are the best budget options.
Since you don't have a lot of black mana symbols to take advantage of, I'm unsure if Gray Merchant of Asphodel has such a good pairing with Lashwrithe, I'd honestly reccomend just playing Squelching Leeches, but that's your call.
The deck needs a sideboard plan, I'm sunsure what your matchups are, but good cards for mono black sideboards on a budget are Duress, Pithing Needle, Ratchet Bomb, Nihil Spellbomb, Lost Legacy/Memoricide, Hero's Downfall, Vampire Hexmage, Everlasting Torment, and Rain of Tears.
Let me know if you'd like any more help!
1 month ago
Hard to say since there's a lot of synergy in your deck and honestly it depends on your meta, Stromgald Crusader seems pretty mana intensive for what he does. Metallic Mimic and Adaptive Automaton interrupt the zombie recurrence theme going on, cards like Diregraf Colossus don't benefit them being in the graveyard.
Blood Scrivener is a debatable one, while at low CMC and added card draw it depends how often you have 0 cards in hand, other than that I couldn't tell you what creatures to cut.
This is where your meta comes into play, personally I would cut most target removal, in a 4 player free for all if you 1-for-1 with an opponent your other 2 opponents are now up a card(however can save you from infinite combos and such) so it's a tough call to make. That being said I would cut Tragic Slip since you can't control morbid on other peoples turns and maybe Slaughter Pact depending on how often you verse other black decks.
Other than that I couldn't recommend anything else to cut your deck seems solid to me.
Edit: here are some other cards I found that go well with your decks synergy:
Cryptbreaker card draw
Call to the Grave control
Dictate of Erebos control
Potential yet high CMC sweepers
2 months ago
Thanks, its good to know its being used!
I've tested Dregscape Zombie alongside Rotting Rats to put gravecrawler onto empty boards, but its not a fantastic setup- too many slots to sideboard, too neiche to main board - you might get some more traction from sacrificing it but I'm not super confident. Stillmoon Cavalier/Haakon, Stromgald Scourge/Stromgald Crusader is similar, without red for new volderaden it turns out very weak to random token generation.
Honestly, I'd just throw a Whip of Erebos in there rather than mucking about. Probs simpler and more effective than the other stuff. The setup looks solid enough, you aren't accelerating into a massive Profane Command for grey merchant, so you could probsbly cut Nykthos, Shrine to Nyx for some random utility lands without losing too much (except that hardcast death's gate), Mystifying Maze perhaps. It looks pretty together here though, so let me know how it turns out!
3 months ago
You do not really have any early game plays aside from removal, which can really hamper you against certain decks. Gravecrawler, Relentless Dead, and Bloodghast can do wonder to establishing an early board presence -- which can then get you to your late game plays much faster with Nykthos, Shrine to Nyx. Bloodghast is not very budget friendly though, so I would understand if you did not want to invest in those. Same can be said for Phyrexian Obliterator.
If you do add some of those early game creatures, they can be incredibly recursive. As such, adding Mind Slash can help add some level of interaction to the deck -- especially if your opponent has a big beat stick out that your smaller creatures cannot get through. Giving your smaller creatures some utility can help break the walls. Other good sacrifice outlets would be Kalitas, Traitor of Ghet, Viscera Seer, and Sidisi, Undead Vizier. Adding some of those sacrifice outlets then also makes Grave Pact extremely game breaking.
I would also consider Urborg, Tomb of Yawgmoth as it can allow your shrines to tap for when you don't have devotion greater than 2, or if you have it as one of your first two lands in hand. Many other lists employ Profane Command, Geralf's Messenger, Stromgald Crusader, and Stillmoon Cavalier. I also personally enjoy Lord of the Undead + Nameless Inversion, especially with all of the zombies that monoblack devotion can use.
4 months ago
I've played Geth for a year and half, gone through a lot of permutations and honestly they are based more on what mood I am in, boredom or just the attempt to try new things with my favorite commander.
Running Coat has killed me a number of time, running the Door has only killed the door.
Also that Bloodchief Ascension recommendation... no offense to anyone but I would ignore that. It ensures you are everyone's target early game and you are weak early game as you are playing a slow deck.
You should dump it and mainboard the Amulet of Vigor . I mean, when Geth is working his magic, having creature come in untapped can make a big difference. Huge.
I agree about the Graveborn Muse , she is fun for a couple of turns but becomes a big liability.
I focus more on lifegain than you are. It helps me to play a slower game because if I'm climbing high on life total I sometimes seem less impactful of a target. It's reverse logic but there it is.
That Shepherd of Rot shouldn't be underestimated. He's actually a real killer in a zombie deck with decent token generation and conversely having Noxious Ghoul and Vengeful Dead is really satisfying as you know that you are making people pay for the arrival , depature and mere existence of zombies :)
Which is such a good feeling right?
The downside to Zombies though is that they don't fly. Your deck is a huge target for flyers atm and you need to fix that asap. At least get the Stromgald Crusader in there, its very useful early game and a good protector considering the popularity of white.
Rise of the Dark Realms is rarely impactful. It seems like a win, but I've almost never had it go off and not had my board wiped before I had the chance to use what I have taken. The closest I've seen to it working was when an opponent who had red and thus the ability make everything he had have haste, steal the card from my deck and end everyone that turn.
This is where Amulet of Vigor helps sometimes, at least you have a little more potential to do stuff.
I love your Undercity Informer that isn't something I've tried.
If this is useful info, let me know and I'll be happy to talk to you about making more use of the creatures you steal. I mean there is not Sadistic Hypnotist here and there ought to be. It's worth thinking about a variety of things you can do with what you steal other than creating mana or using the creatures/ artifacts next turn.
5 months ago
Zholto, thanks for your comment!! You are absolutely right! Its perfect as I have a friend who only runs one modern deck that is blue white control and this would be perfect against it! I will take a look at my sideboard and try throwing Stromgald Crusader into it!