Darkest Hour


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Seventh Edition Rare
Urza's Saga Rare

Combos Browse all

Darkest Hour


All creatures are black.

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Darkest Hour Discussion

Wurmlover on

1 week ago

Blasting Station is infinite damage with Darkest Hour and teysa.

stoivanich on A True Biblical Experience

2 weeks ago

Love how the only win condition is the 13 life one I too am looking to make a troll zur deck. Some of my combos areDarkest Hour and Absolute Grace
Intruder Alarm and Season of the Witch and Indestructibility
Mana Vortex and Oath of Lieges

I am certainly going to steal a bit of your deck

Evslarg on Teysa and The Infinite Removal

3 weeks ago

vegaslights I like the Aetherworks Marvel idea, but as told by my LGS judge, Darkest Hour states that all creatures are Black, so you cannot sac them into Teysa's first ability, however, when you do sac them they make 1/1 white spirits that become 1/1 black spirits due to Darkest Hour.

As much as I like the combo between Archangel of Thune, my deck is very centred around having expendable minions that you can sac into Teysa's first ability so that you can hold control over the board.

vegaslights on Teysa and The Infinite Removal

3 weeks ago

I have a Teysa deck too!:Midst of Winter (Teysa EDH)I love it. I have had it for a few years so I have tweaked it mostly to my meta but here are some super performers I didn't see on your list that have been in mine before:

Ashnod's Altar CAN NOT recommend enough. Aetherworks Marvel Two Teysa activations is easier than you think. Blasting Station Piece 1. Darkest Hour Piece 2. Archangel of Thune While not in my build, yours is more life-gain-y so she is a valid use of 20 dollars.

Dictate of Erebos Two are better than one.

All the Best with keeping your friends form having creatures!

Neotrup on Question concerning a a cards ...

4 weeks ago

A card's color is normally determined by it's casting cost. Any black symbol in the casting cost, such as in Olivia, Mobilized for War's cost (she's black-red), will normally make a card black. If a card has a color indicator located left of the type line, like Ormendahl, Profane Prince  Flip, it uses that to determine color instead (he's black). If a card has an ability that redefines it's color, like Bearer of Silence, it uses that to determine color (it's colorless). If an ability of a spell or permanent redefines color, like Rise from the Grave or Darkest Hour, that color is used instead of or in addition to the color(s) of the card. Rise from the Grave would make Thada Adel, Acquisitor blue-black, Darkest Hour would make all creatures on both sides of the field just black.

MafiozyA on Debtors of Vizkopa

1 month ago

Thanx for your comment, CaptSillva.

I'm well aware of Darkest Hour power level in Teysa, but I am trying to keep this deck from going infinite (due to my playgroup, and the ammount of my other combo-EDH decks) and leave it more creature-based (occasionally Ashnod's Altar + Nim Deathmantle do combo off, but it's not the main win con.)

Divinity of Pride, Blood Baron of Vizkopa, Serra Ascendant - those are nice fatties, probably will replace Abyssal Persecutor with one of those.

Ranger of Eos is great suggestion. I wonder how i missed that one. Will try to get him ASAP.

Champion of the Parish and Thalia's Lieutenant - they are nice human tribal cards, but I do not think they are what I am looking for. Champion of the Parish is too slow for a fatty, and Thalia's Lieutenant has some dissynergy with Skullclamp

Ghoulraiser on Zombies

1 month ago

So besides your commander you have only 5 cards that have blue in them. I would go mono black if you are not utilizing that color more with card draw, counter spells, control.

Dread Slaver is good in limited but not edh, it won't stay around long for it to take a bunch of stuff and also people wont mind taking the 3 to keep their dorks. you can replace it with a better beater/ blocker i suggest Scourge of Nel Toth

Highborn Ghoul does nothing in this format. it can be replaced with something to get chip away at opponents life better i suggest Gempalm Polluter

Nested Ghoul barely replaces himself when lost, it can be taken out for Noosegraf Mob which adds a few more guys to the table

take out Disentomb and replace it with Reanimate to cut out the middleman, your hand. same goes for Raise Dead i would put in Animate Dead because it puts it on the field and can take from any yard. i would also cut Gravepurge and slot in Zombie Apocalypse yeah it is double the mana but you dont clutter your top deck and get all your guys out instead of slowly over the course of a few turns. remove Macabre Waltz for Dance of the Dead for the same reasons as Disentomb. another mass reanimate spell is Living Death my opinion would to remove Urza's Incubator for it.

to get into more blue take out Sanguimancy and add in Frantic Search for free card draw basically. also remove Underworld Connections for Rhystic Study. Life's Finale can be replaced with Cyclonic Rift. You already have Lord of the Accursed so Graf Harvest can come out for Lim-Dul's Vault to set up what you need. i would take out Liliana's Indignation for Traumatize indulgence is such abad mana sink you should add Dark Salvation as a mana sink and remove From Under the Floorboards. adding Traumatize works well with cards like Undead Alchemist so to slot him in remove Liliana's Reaver in addition to buff this little synergy remove Darkest Hour for Altar of the Brood to make tokens all night.

Haunted Fengraf is slow because you sac lands and you dont even get to choose you target i would replace it with Unholy Grotto. take out Leechridden Swamp for a swamp there are better ways to get to your opponents life with your mana. graveyard decks do not need Reliquary Tower.

i see you arent running the grimgrin-gravecrawler-diregraf captain combo, i would take out Jet Medallion for Phyrexian Altar to be able to kill the table. also for replacements for the captain remove Adaptive Automaton and Prized Amalgam (its slow) for Vengeful Dead and Plague Belcher

i would also try to find more slots for a for like 4 counter spells

you can check out my list for other combos http://tappedout.net/mtg-decks/rise-of-the-dark-realms-4/

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