Darkest Hour

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Seventh Edition (7ED) Rare
Urza's Saga (USG) Rare

Combos Browse all

Darkest Hour

Enchantment

All creatures are black.

Price & Acquistion Set Price Alerts

7ED

USG

Ebay

Recent Decks

Darkest Hour Discussion

Radioactivebonsai on Sacraficial religion (Advice would be nice)

1 month ago

I think you have a few too many high mana cost creatures in here. I would consider dropping some of the expensive angels and demons for some low cost token producers. Also Blood Artist style effects work really well with your sacrifice theme. If you want to add another infinite combo Darkest Hour + a sac outlet like Blasting Station will combo with Teysa for infinite damage. Here's a link to my semi competitive Teysa deck if you want some ideas, also I explain how the combos work. Teysa's Endless Cycle of Death

SirSh4ggy on the Enchanting Muldrotha

1 month ago

This is pretty neat, I like the Lich + Second Chance set up! Definitely consider Turn Aside, so you won't just lose the game from some removal. I don't know how I feel about the flash enablers; they seem kind of random when you could just lock down with your enchantments.

Elephant Grass pairs well with Darkest Hour. Also, since you're not going for the beat down, try out Fog, Darkness, and Constant Mists. Then you could just play those lands back each turn from Constant Mists.

humatinee on Teysa, Orzhov Scion (Competitive Combo)

2 months ago

The main combo with Teysa is Teysa + Blasting Station + Darkest Hour. Darkest Hour makes the tokens she produces black in addition to white, so they replace themselves upon death, allowing you to infinitely activate Blasting Station to ping everything.

I also added a two part combo, Sanguine Bond + Exquisite Blood. Off of one life gain or damage, you drain all opponents.

The final large combo is the classic Karmic Guide and Reivillark combo. A good description of it is here, because you can do a lot of things with it. I personally like to lock lands and creatures with Yosei.

StonedJesus on Round one Demon fun

2 months ago

Rythven-Fang is right, though you could bypass that by running a Darkest Hour or two, Memnite is also a good zero-drop creature, and I think you could use a more efficient tutor. +1 though

TheGodofUndead on PRIMER: Keith's blood ritual bonanza!

2 months ago

Nice Deck and Primer. I always enjoy cool ways like this to utilize DD. Nevertheless there is one issue with your primer, which doesn't really matter cause you can just use the given alternative line, but Darkest Hour makes all creatures lose all other colors except black, what makes it impossible to sacrifice the creatures to Teysa, Orzhov Scion, so you can't sac the spirits made by her as long as Hour is on the battlefield.

Kajarak32 on Teysa, Orzhov Scion - Life Gain/Drain

4 months ago

Hey, AntiRivet! Thanks for checking out the deck. I just got done adding all of the deck description here for TappedOut. I explain in the "Why aren't you running ___?" section that I am not playing Darkest Hour simply because it is just too easy. It doesn't fit well with the kind of deck I am trying to build for my playgroup. I am thinking of adding a section related to my metagame here for more reference, so look for that in the future. Feel free to keep suggesting things, though! I love talking EDH and Teysa. :)

AntiRivet on Teysa, Orzhov Scion - Life Gain/Drain

4 months ago

Might I suggest Darkest Hour for Spirit token loops?

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