|Commander / EDH||Legal|
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|Time Spiral "Timeshifted" (TSB)||Rare|
|Promo Set (000)||Rare|
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, : Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Price & Acquistion Set Price Alerts
3 weeks ago
I glanced at the list just now and didn't see Gravecrawler or Geralf's Messenger, two of the best zombies. Messenger isn't as good in Commander because of the life totals, but it's strong enough to see play in Modern.
Also I'm a huge fan of Grey Merchant of Asphodel alongside Phyrexian Obliterator. In Commander cards like Grey Merchant lose some of their impact because of the life totals, but Obliterator's special ability making them sac permanents is just as relevant as ever. It's not a zombie and the casting cost is restrictive in a two color deck (I even have trouble casting the Obliterator sometimes in my mono black deck because of colorless lands like Arena and Nykthos, Shrine to Nyx. Yikes!). Perhaps an Aether Vial would be fun here to help with that. It's a good card on its own and you seem to have enough creatures for it, and vialing in an Obliterator for a surprise block against a 4/4 is usually game over.
3 weeks ago
1 month ago
1 month ago
I am having trouble with a deck that relies on the power to the Stuffy Doll and Pariah combo, but I don't know what else to add besides an Arena. I have 4 of each of those cards in my deck, and there the only cards so far, so I would appreciate suggestions for new cards.
1 month ago
Rogue's Passage lets Omnath hit without costing you a creature.
To be clear, I wasn't suggesting Wood Elves as a card for this list. I don't think it's as good as something like Cultivate/Kodama's Reach/Nissa's Pilgrimage or Skyshroud Claim here. I only mentioned it because it's a format staple (due to the ability to grab dual lands and the prevalence of ETB spam). You can't currently farm ETB's in this list, and the best card to correct that in mono-green is Temur Sabertooth, which goes infinite with 11+ lands if you have the right cards.
As far as fatty replacements, I don't think you really need more of them. However, I think you are extremely light on spot removal like Beast Within, Lignify, Song of the Dryads, or Chord of Calling (assuming you have creatures that can act as spot removal like Brutalizer Exarch).
What are your thoughts on Foe-Razer Regent as a replacement for Nessian Wilds Ravager. You lose a little power on the fight side, but you gain consistency since you don't need to worry about having an opponent who wants a particular creature dead. You also get a minor benefit from running other reasonable cards that force fights (Ulvenwald Tracker, Prey Upon, Arena, Unnatural Aggression, and possibly Setessan Tactics).
3 months ago
are all repeatable effects that kill when Horobi is on the board, and they're all lands.
These are all under $3 and can help with token struggles.
Scour from Existence hits enchantments.
3 months ago
Thanks again for lending your expertise to my ongoing efforts to 'catch up' with Modern Magic.
The primary appeal of Arena was, of course, to have a little fun with Phyrexian Obliterator, which was why I made it the 61st card in the deck. I've bounced it back to the 'maybe' board for optimization purposes. I've also replaced Go for the Throat with Hero's Downfall... I was wondering why Dismember would be recommended ahead of it = is it because of the -5/-5 affect being able to overcome the Indestructible trait?
The intent behind Surgical Extraction was less going after redundancy in a deck, or even lands for that matter, and more about using in conjunction with an early Inquisition of Kozilek or Thoughtseize to cripple combo decks or ferret out sideboard options. Is that really not a good main-decking strategy?
Your suggestion regarding fetch lands got me to thinking - if I'm going to have them in there anyway, this deck seems woefully short on its ability to deal with non-creature artifacts, and I find the versatility and potency of Kolaghan's Command to intriguing to ignore. Obviously its inclusion would disavow my mono-black purity, but that's life, eh? Just not entirely sure where to slip it on, and whether or not the additional commitment of resources necessary to dip red would be worthwhile.
It seems after a cursory glance that there is some very strong, very commonly used anti-graveyard sideboard cards today, so one of the things I was considering doing (something from my old side-boarding days) would be to include enough cards of a certain type to shift my deck away from that theme... effectively countering what I anticipated their initial sideboard to be. That may be overthinking it in the modern era but it won me quite a few games back in the day. What are you thoughts on that?
Planeswalkers are something that I have zero familiarity with - they were included in my 'maybe' board as a reminder to look into them. Your recommendation Liliana, the Last Hope seems ideal in that regard, though again I'm not sure where I'd put her.
Its funny you mention the old-school mono-black, as that was absolutely my wheelhouse. I was the first in my local environment to find and make use of the value of Necropotence (along with Lake of the Dead when it followed), and even before that it was Dark Ritual, Hymn to Tourach and Hypnotic Specter all day. The only deck I ever had as much success with was a Land Destruction theme I put together who's unconventional (at the time) backbone was using Millstone and Orcish Spy to filter land out of the opponent's draw.
At any rate, I appreciate your continued insights and hope - perhaps foolishly - to return the favor at some point.