Arena

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral "Timeshifted" (TSB) Rare
Promo Set (000) Rare

Combos Browse all

Arena

Land

, : Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)

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Arena Discussion

Chasmolinker on BG Midrange

1 week ago

Thanks for the feedback Toak83! I swapped out Birds of Paradise for Liliana of the Veil and Liliana, the Last Hope like you suggested. I agree that Arena is a not so good idea. It's more of a Mono Black devotion card. Too clunky for this build. I swapped 2 Bob for 2 Grim Flayer to lessen that brutal instant death combo Bitterblossom + Dark Confidant

Toak83 on BG Midrange

1 week ago

Analyzing all and all, I think you might not need birds. To my mind, you have so much 2 drops, that, unlike GW Valuetown that have so much 3 drops, you don't need to have access to 3 mana that quickly. Seeing your manabase make me say that you will not touch 4 B producing land on turn 4 only if you see your 2 forest over 60 cards (and you didn't see urborg at all). I consider that fields of ruins can be converted in swamp pretty easily. Any other lands you got, you hit oblit turn 4, right ?

Sooo basically, i would remove 3 birds for 2 LOTV and 1 LtlH. One not so good idea would be to play Arena because you delay your obliterator ... even if it's pretty seducing to combine the 2. Maybe dropping your fourth tracker to go on a discard spell or fatal push to lower the curve if we are afraid of bob ... Bob + bitterblossom is quite not the combo you like by the way

Logics on Tale of W.o.E

1 month ago

The deck is definitely trying to get devotion, and I like th synergy with Arena and Phyrexian Obliterator, nut I think you're missing a lot of the things you need. For starters, you should probably be playing cards like Inquisition of Kozilek, Thoughtseize, and Fatal Push.

Secondly, you need way more lands. I understand Nykthos can do wonders, but you're playing 19 mana sources in a deck where half of it costs more than 4 mana.

To add some context, I played 19 lands in a deck that had an average mana cost of 1.5.

To summarize, more lands, less expensive clunky cards, and streamline your interaction. Hope some of this helps.

carpecanum on Gishath Tribal

2 months ago

Lots of enrage... Pyrohemia, Fire Ants and Rite of Passage. Maybe Arena.

Ghalta, Primal Hunger if you have the ten bucks. Gigantosaurus

pewdiepie on Wanna watch a horror?

2 months ago

@SynergyBuild I like that suggestion, I will replace Night's Whisper with Phyrexian Arena This way I can flip Thing in the Ice  Flip quicker also!

@n0bunga Phyrexian Obliterator is the only card in my deck that doesn't have a buff benefit, figured it was strong on it's own. Funny, I was looking for just a card like Arena when I started building this deck, but go completely sidetracked. Might just build another deck with it in mind now!

Thanks for the heads up, I'll replaceGitaxian Probe & Vebulid, I'm new at this.

n0bunga on Wanna watch a horror?

2 months ago

Arena is a really sweet land to run some shenanigans with Phyrexian Obliterator. I'd also just recommend a straight up Murder over Go for the Throat, since Affinity is still a very common deck to face, or maybe just Fatal Push.

Also, Gitaxian Probe is banned in modern, and Vebulid is not modern legal. Modern begins at Mirrodin/8th Edition. :)

BMHKain on BMH's Biggest Hot Take: Magus' ...

2 months ago

NOTE: these are just my thoughts, backed up by points regarding both the Magus, & the Original. Be warned.

cEDH is, IMO, a subformat willing to drain you of all of your wallet; with one card. So I'm going to show why sometimes, even a Magus could be an (OK) alt.

Before we start this fish fry, keep in mind, I know some staples aren't even expensive; but some are just out of even the range of some of the the most lavish of Mercadia.

Before we begin, I just want to show the comparison to the Magus version to the original version of said cards. So? What the heck are we waiting for?

  1. Magus of the Abyss

  2. Magus of the Arena

  3. Magus of the Balance

  4. Magus of the Bazaar

  5. Magus of the Candelabra

  6. Magus of the Coffers

  7. Magus of the Disk

  8. Magus of the Future

  9. Magus of the Jar

  10. Magus of the Library

  11. Magus of the Mind

  12. Magus of the Mirror

  13. Magus of the Moat

  14. Magus of the Moon

  15. Magus of the Tabernacle

  16. Magus of the Vineyard

  17. Magus of the Wheel

  18. Magus of the Will

Yep. Fraggin 18 Magus' (possibly) worth playing in cEDH. Now for their original base cards...

  1. The Abyss

  2. Arena

  3. Balance (BANNED AS ANYTHING.)

  4. Bazaar of Baghdad

  5. Candelabra of Tawnos

  6. Cabal Coffers

  7. Nevinyrral's Disk

  8. Future Sight

  9. Memory Jar

  10. Library of Alexandria

  11. Mind's Desire (Anyone got something closer?)

  12. Mirror Universe

  13. Moat (Obviously...)

  14. Blood Moon

  15. The Tabernacle at Pendrell Vale

  16. Eladamri's Vineyard

  17. Wheel of Fortune

  18. Yawgmoth's Will

Yep, these 17.5 (I'm not sure about Mind's Desire, though; just comment about whatever Magus of the Mind is an homage to, & I'll edit this...). Let's start with...

POINT 一

Yep, I'm doing Kanji for the points. Anyways...

  1. Most of the latter cards are too expensive for some.

While I won't count Blood Moon, Nevinyrral's Disk, & even Future Sight (Thank Bolas those are Consistently being Reprinted.), We have stuff that can reach as far as 4 figures at worst. Ironically, stuffle like Eladamri's Vineyard is surprisingly cheap as well as its respective Magus. Sadly, that's where the point comes in. Most of the original cards in our economy are either:

A: In the 3 Figures >

B: Banned (See Balance; which, ironically, is cheaper than its Magus counterpart.)

C: Something your average decklist is worth in cash (Unless it requires 2 or 3 of them.)

Don't get me wrong, It's not that the card is "bad", it's just I can't just pay for something that I can make the rest of my deck with instead. Just my honest opinion...

POINT 二

  1. They have the same Manacost/Effect

You may, & must have paid attention to the similarities of the Bases & the Magus'; those without a Land Base have an identical CMC, & even the same manacost regardless of either the Base/Magus. Don't believe me? Look above. The only Magus' to have costs to effects that are differing are Magus of the Balance, Magus of the Wheel, Magus of the Mind, & Magus of the Will even. Outside of this, Effects are entirely identical to the original. While manacosts are relatively high for Manacosts for Magus' with a Land version Base, nothing wrong with rocks/dorks, I guess...

POINT 三

  1. Creatures can be supported by other cards for protection.

Sad to say, Creatures are among the most fragile of Permanents in all things Magic (The Most Fragile though, are Planeswalkers, they have yet to have a cEDH Deck of their own... Odd. :/) However, there are ways in which even in cEDH, Magus', & Creatures in general, do have some kind of protection:

Lightning Greaves is entirely versatile & can work in all decks in a pinch (Unless your Comander is a Walker, then you'll have to work on what creatures In The 99 (Or if you want to use both Will Kenrith, & Rowan Kenrith as Partner Commanders for The 98; But who in god's name would do that?!) Swiftfoot Boots has an equip cost, but generously gives creatures Hexproof. A solid Alt. for the "Other Boots of Haste". Trailblazer's Boots is the last to recommend for footwear as it has Nonbasic Landwalk. Effects from players with even a Fetchland will do zilch, & if the creature in question has a Power amount, it can bypass Blocks entirely. Problem? You'd need a Non-Basic yourself if your opponent attacks; but this is an impossibility for essentially, all the best cEDH decks! Cards like Flicker/Bounce/ and even Brago, King Eternal can bounce your own creatures, evading actual target. One of the Best examples of this is Venser, Shaper Savant who comes into play as a Triggered Ability; bypassing even stuff like Krosan Grip & even other stuff that threatens your cards. *For Auras, There are so many that work so well, I can't even make a list of them all. Aqueous Form makes enchanted creature Unblockable; & when it attacks, it allows you to Scry 1. Canopy Cover Allows your creature to be attacked by Fliers & those w/ Reach; that & it gets Hexproof. Even Gift of Immortality is capable of bringing back even Commanders if need be.

Not all Auras can be used appropriately in all 5 individual colors, but some Auras can screw with your opponents' cards in an attempt to disrupt their stratagem. in particular has stuff that affects the opponents' cards, & the opponent themselves. has Darksteel Mutation & has Imprisoned in the Moon, which essentially turns a creature, land, or even a Planeswalker into a Wastes.

This is still a WIP. Anyone having better ideas to protect Creatures in cEDH, let me know.

With that said, there are some things I actually would like to see WotC reprint as Magus'. I mean; Timetwister is expensive as garbage. But if the Magic Group can make a Magus for that, with a cost I guess, I'd be sold; that; & I wouldn't have to worry about exiling other Timetwister Variants. Nether Void is in the 4 figures, so why can't the R&D group do something about it with a Magus? Stuff from Legends, The Dark, & some others have Magus variants already, why not have some more?

Hello, I'm BMHKain. I apologize if I caused any offense, I'm a cheapskate since I started during Scars of Mirrodin. BTW, how can you guys even afford all this, & more? Just wondering...

Thanks for reading... ^_^ I had to edit this to be more... Conservative. That & I had to redo a Part entirely. Still in the works though. :/

illagong on Bowl Down!

2 months ago

As always, generic black tutors and green creature/land tutors will add consistency. Sylvan Scrying, Pir's Whim, Green Sun's Zenith, Realms Uncharted, Chord of Calling, Worldly Tutor

How much of a focus do you want on lands themselves? There's a lot of utility such as cycling lands, Cabal Coffers + Urborg, Tomb of Yawgmoth, Maze of Ith / Thaumatic Compass  Flip, Strip Mine (and variants), Arena, Glacial Chasm, Mirrorpool, or Petrified Field. My Gitrog deck uses 8+ ways to untap lands to reuse specific utility lands. Green creatures/planeswalkers and Deserted Temple.

The Mina and Denn deck I play has a heavier focus on creatures/landfall. In addition to the commander, Ghost Town can bounce itself, and lands such as the panoramas or Warped Landscape can provide a landfall on demand but still provide mana until you want that trigger.

Signets are still worth playing, even in a land deck. Some generic green value/ramp in the form of Tireless Tracker, Oracle of Mul Daya / Courser of Kruphix, Kodama's Reach, and a mana dork (or seven) is always good.

For ramp, I'd swap out: Budoka Gardener, Grazing Gladehart, Retreat to Hagra, Retreat to Kazandu, Far Wanderings

I'd rather have a complete boardwipe than a conditional one, most of the time. Massacre Wurm, Night Incarnate

The weakest landfall options are Rampaging Baloths and Zendikar's Roil.

The deck is bit top heavy, consider dropping some of the higher cost cards. Silklash Spider, Soul of Innistrad, Vaevictis Asmadi, the Dire, Whiptongue Hydra, Rise of the Dark Realms

I'd only play two of the Golgari Rot Farm cycle.

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