Arena

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral "Timeshifted" (TSB) Rare
Promo Set (000) Rare

Combos Browse all

Arena

Land

, : Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)

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Arena Discussion

Neotrup on creatures fighting

6 days ago

Not intrinsically, some cards may specifically call for creatures to be tapped, which they wouldn't bother doing if the fight mechanic already caused those creature to tap. For instance: Arena and Magus of the Arena specifically say to tap both creatures and then have them fight, so that requires tapping (though either or both of those creatures may already be tapped). Ulvenwald Tracker taps to make two creatures fight, but doesn't tap either of them. Nightfall Predator  Flip taps to fight another creature, but doesn't tap the creature it fights.

Selfkun on Ghalta, Primal Hunger Commander damage ...

3 weeks ago

plenty of great creature suggestions so far. i would also suggest Rhonas the Indomitable. also the utility lands Arena and Rogue's Passage.

Odysseus_97 on T-wrecked

1 month ago

Arena is just a very good option for making creatures fight each other, but with the added benefit of getting smaller enrage triggers. Cost 1 more than Ulvenwald Tracker but will definetely stay on the board for longer.

Odysseus_97 on T-wrecked

1 month ago

Bxbx : Very useful inputs, thanks a lot :D You are absolutely right, i am going with the enrage theme and hopefully we will get a big load of new dinos with enrage in January when we return to Ixalan :)

Shaman en-Kor: Seems to have potential, but i am a bit concerned that it wont stay on board long enough before its removed or has given any use, with the number of enrage dinosaurs yet. But will definetely get a place on my maybeboard and be playtested.

Breath of Darigaaz: Also a possibility, but i kinda prefer Tremor & Volcanic Spray myself.

Warstorm Surge: Will definetly find my old copy in my box, didnt even consider it being able to trigger enrage :)

Fungusaur: I decided to switch it out with Rite of Passage, for me it seems like an enchantment that gives the exact same ability to every dinosaur is better, and it costs less and harder to remove :)

Desert & Arena : How did i not think of Desert? Its an easy enrage enabler, once they are strong enough, sadly its in the end of combat, but still a good utility land. Arena

I agree with cutting Dinosaur Stampede was actually an add from looking up most used cards for this deck from EDHREC.com :) I think you are right with the Haste enablers, its not really needed when it is Gishath job to put dinosaurs in when attackers have already been declared. So Samut, Voice of Dissent might get kicked out as well.

Mayael's Aria is really a card most would kick out, but for some reason i want to keep it in, even though in my own testing with a 80 card build it has never been useful. so it might get the kick soon, sadly :p.

Thanks a lot for the suggestions, you Rock Bxbx

Bxbx on T-wrecked

1 month ago

Hi,

if you're going for the enrage-theme I can recommend Shaman en-Kor to you. It lets you redirect any damage that is dealt to creatures to another creature you control. And the best part is that it splits the damage in several instances of one damage each. Credits go to TheDeckMaker2300 for mentioning this card on another deck page!

Another card would be Breath of Darigaaz because you can either use it as a simple enrage-trigger or as a medium-scale boardwipe.

Warstorm Surge lets you kill the opponents' creatures but also trigger your own creatures' enrage.

By the way, you missed the first dinosaur to be printed with a semi-enrage-ability: Fungusaur. It got an erratum to be a dinosaur just like Magmasaur who is a good enrage-enabler.

Last but not least, you can add Desert and/or Arena for enabling enrage.

You culd cut Dinosaur Stampede (maybe not strong enough for EDH), Mayael's Aria (unrelated to the deck theme), Fires of Yavimaya (I consider giving all creatures haste to be rather unimportant in this deck. you already have Regisaur Alpha and Otepec Huntmaster. maybe add Xenagos, God of Revels as well). Some of the smaller dinosaurs could also be cut as you are playing more as enough dinosaurs, but I know that this is really tough :(

That's all for now. I hope my comment will be useful.

Oh, and I'll link my own version so you can check it out:


Extreme Dinosaurs Gishath EDH

Commander / EDH* Bxbx

SCORE: 9 | 21 COMMENTS | 757 VIEWS | IN 1 FOLDER


Bxbx on Nayasaurus Dex EDH (RGW Dino Tribal)

1 month ago

Hi, first of all, this is an innovative take on playing dinosaurs in EDH! I like it!

Second of all, why is your landcount that low? I'd recommend to play 36-38 depending on how much ramp you want to add. With only 29 lands Burgeoning and Exploration will not do much work either.

Cards you might cut:

Ok, that's all for now. Keep me updated about your list!

ChrisKrow on [EDH PRIMER IXN UPDATED]: I N D O M I N U S

1 month ago

Shadow12721: Using Nykthos, Shrine to Nyx now. It's pretty good.

Profet93 Using Arena now. I decided that being able to go around hexproof, kill something without emptying the hand, and at instant speed, and that its fetchable makes it good enough.

Blue_Flame on Evil Prevail

2 months ago

It may seem a little too spicy but have you ever considered a 1-of Arena in the mana base? Combos really well with Phyrexian Obliterator.

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