Kalonian Tusker

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Magic 2014 (M14) Uncommon

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Kalonian Tusker

Creature — Beast

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M14

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Kalonian Tusker Discussion

sylvannos on I need a counter deck ...

1 week ago

Do you have any existing decks you can work from?

Regardless, I'd strongly recommend looking through Saffron Olive's Building on a Budget column over at MtG Goldfish. Most of the ones featured have a "ultra-budget" version listed down towards the bottom of the article that can be built for under $30.

At the very bottom of that link I posted is the full list of budget decks for Modern you can check out. Look through those for something that piques your interest.

Other suggestions I have are:

Oloro_Magic on Blk/Wt/Gr

4 weeks ago

I'm not quite sure I understand why you took out Expedition Envoy, the elemental isn't legal in modern and the other card is just frankly bad. An important part of magic is building a curve, having a one-drop like Envoy that is above curve (1/1 would be curve) is a very useful play to have access to. As for the ramp in the form of Llanowar Elves you are thinking about, it isn't really necessary, most of the big creatures you have in the deck are surplus to requirements and can come down on curve, sure playing them early would be nice but you could easily use something like Kalonian Tusker instead and not need to worry too much about the ramp especially considering you play a lot of removal. If you cut down on removal then ramp would make sense as the deck would be more stompy, but right now it looks more like an Aly Rally deck and that can work.

Mandalorian on Mono green(Advice needed)

1 month ago

Ill start by saying that Thicket Elemental is not Modern legal if you are looking to play this deck in a Modern setting.

The biggest problem with a deck like this is consistency. You might find yourself playing through games and think, "Oh man if only I had drawn that one card...." To try and avoid this you need to condense your list so that you have mostly 3-4 copies of cards you're playing. This will increase your chances of drawing these cards in matches. If you have 4 Elvish Visionarys in your deck instead of 2, you will natural draw them more frequently.

Being mono green means you can play some pretty powerful cards that other decks don't get to play, you should take advantage of that! Cards like Leatherback Baloth are very difficult to cast in decks that have multiple colors. In yours though, it's all too easy. Other cards that like being in mono green decks are Garruk's Companion, Kalonian Tusker, Aspect of Hydra, Dungrove Elder, Kalonian Twingrove etc...

A sample list could look something like this:

Remember we want multiples of 3 to 4 to increase our consistency and want to make sure we have a good curve.

4x Experiment One 2x Rancor 3x Aspect of Hydra

4x Avatar of the Resolute 4x Garruk's Companion 3x Den Protector

4x Leatherback Baloth 4x Dungrove Elder

2x Nylea's Disciple 1x Nylea, God of the Hunt

3x Whisperwood Elemental

2x Kalonian Twingrove

24x lands

Now this didn't take much thought so it's not a refined, or perhaps even good, list but shows that you can still have small numbers of certain cards, especially if they are legendary, but mostly want mulitples of 3-4 and a good curve. As our curve climbs we have less and less cards (11 2CMC cards and 3 5CMC cards), this should keep our hand from being clunky and full of uncastables. Anyway, I wont say what cards you should cut and which you should add more of, I think a bit of that has to do with what you already have. I hope this helps!

mean_green_machine on Mono-Green Pain in the Butt

1 month ago

"green stompy is not a very good deck." Great advice brah

Aspect of Hydra should interest you, in your deck it's usually much better than giant growth, sometimes much much better. Also your deck already has nylea so green devotion is already a consideration so this should be an automatic.

I don't like viridian zealot considering you could pay the same to get Kalonian Tusker, I'd make that swap too.

One last thing that could help is customizing your sideboard to work with the devotion plan, for example Scavenging Ooze instead of other graveyard hate and lifegain is a big one, scooze is sooo good in mono green decks anyway.

Overall I like your deck alot, the pred oozes and dungrove elders add a nice bit of inevitability to your list over others. Best of luck

DragonzBane on Seeing Green

2 months ago

Thanks for the suggestions StoryArcher!I also didn't like Kalonian Tusker, it felt bad. So I replaced it with Mistcutter Hydra.

Not sure about Ulvenwald Tracker... but I think I like it over Prey Upon.

Mandalorian on Glorious Evolution (Budget)

2 months ago

Using Pongify on your own creatures is a strategy you should stay away from. This is because you are two for oneing yourself; you are spending 2 cards to get 1, and whats worse is that that 1 creature is only a 3/3 with no abilities. For the same CMC of (Pongify+1CMC creature) you could just play Kalonian Tusker or Garruk's Companionat the cost of 1 card istead of 2. It may feel "free" to Pongify an undying creature since it comes back, but you are still eliminating 1/2 of your undying creature and still trading 1 1/2 cards for 1.

Vaan on Midrange Evo Hydra

2 months ago

The 3 cost slot is always weird in mono green decks.

The best aggressive options you have at 3 CMC are Leatherback Baloth and Bow of Nylea.

Courser of Kruphix is a good source of virtual card advantage and the 4 thoughness will probably trigger evolve, Kitchen Finks can trigger evolve twice and gets you a good amount of health, it's definetly a good sideboard card, questionable on the mainboard.

Song of the Dryads and Beast Within are catch all removal with considerable drawbacks, more suited for sideboards.

When choosing removal for my decks i always pick the ones with the lowest mana cost so i would stick with Mutant's Prey/Prey Upon as the main removal. Managorger Hydra is definetly worth considering, but casting it is a long term investiment since it will not trigger evolve creatures already on the board and it is not an immediate threat. Cultivate is great in ramp decks, where you can play a land and a mana dork on turn 1 and them cast Cultivate on turn 2, here you're gradually building a board with evergrowing creatures so tapping out on turn 3 to cast Cultivate does very little to your strategy.

The least important card for the deck is Heroic Intervention. It's a great card but it's a reactive card on a very proactive deck. Developing a Kalonian Tusker is almost always more beneficial to you than holding mana up to cast Heroic Intervention. The Heroic Interventions can easily be moved to the sideboard and brought back in against decks with sweepers like Wrath of God.

I would cut Heroic Intervention to add Leatherback Baloth and call it a day.

Vaan on Midrange Evo Hydra

2 months ago

You current deck is far from being a ramp one. Ramp decks focus on using mana acceleration cards like Elvish Mystic, Nature's Lore and Utopia Sprawl to get ahead of the mana curve so you can cast big creatures and spells early in the game.

The only mana acceleration you have are the 3 copies of Gyre Sage so more often than not you'll have to naturally draw lands to cast your big spells.

Instead of being a ramp deck, your current list feels like a midrange deck focused on the evolve mechanic, and that's perfectly fine. I suggested Hardened Scales for its synergy with evolve, and Elvish Mystic because you have very little mana acceleration. It's very common to have little draw on ramp decks since you're casting very impactful creatures early on and putting your opponnent on a situation where they either remove your threat or die on the next turn (that's also why having a good early game body is not that important) so cutting the draw enchantments and Kalonian Tusker felt ok to me.

But your current deck does not play like a ramp deck and i failed to realize that when i recommended you those changes, resulting in some subpar advice.

So, let's try this again, focusing on keeping both the evolve and the hydra themes intact: Primeval Bounty is a very slow card even for dedicated ramp decks so i would definetely cut it. Alpha Authority is kinda bad, doesn't do enough to deserve deck slots. Cutting those cards for a set of Hardened Scales is the way to go.

Triumph of Ferocity and Elemental Bond can draw you lots of cards over several turns and they help building devotion for Nykthos, Shrine to Nyx but Harmonize is the best card draw spell on and should be considered.

Also, consider swapping some of the hydras with on their costs for Polukranos, World Eater, Bristling Hydra or Leatherback Baloth, they're better suited for the kind of midrange deck you have going on.

Now, if you want to make changes to go for a more ramp oriented build just let me know.

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