Servant of the Conduit

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Uncommon

Combos Browse all

Servant of the Conduit

Creature — Elf Druid

When Servant of the Conduit enters the battlefield, you get (two energy counters).

, Pay : Add one mana of any color to your mana pool.

Servant of the Conduit Discussion

venomhydra on Pummeler butt

4 months ago

Unnatural Predation is way too underpowered for this deck. Vessel of Nascency is also too slow. Woodweaver's Puzzleknot is too slow. I would recommend Giant Growth for pumping speed, Servant of the Conduit for energy, and Blossoming Defense for protection.

Sarios254 on My take on RG Pummler

4 months ago

The first suggestions are for ur landbase, I think u allready know them and didn´t bought for buget reason, but a solide landbase is important for semicompetitive play at FNM.: - 4x Stomping Ground - 4x Wooded Foothills - 4x Copperline Gorge

Thats a standard aggro/midrange 2clolored competetive manabase.

I would defenitly include 4x Lightning Bolt

Aetherworks Marvel isn´t a good card for this deck there are deck entirly build around it to cheat heavy creature´s into play like this one: My Friendo Emrakul Turn Four!!!. The problem with you´re deck is energy is really only playable in modern with Aetherworks Marvel as a combo piece for giant Eldrazis/Hydra´s, etc. At my FNM you would get wrecked by almost every deck, I know how that feels I came to a Modern Tournament with a casual standard deck at first, it can be really frustrating :D.

Here are cards I would cut for strictly more powerful alternatives:

Pabs4444 on Goreclaw's Unsealing!

11 months ago

xhuggels Thanks for the comment! The main reason behind Servant of the Conduit is that it's a 2 cmc ramp creature to get us to 4 drops a turn earlier. I think it's possibly better than llnaowar just for that reason. I have more servant than drover because of how servant will survive Goblin Chainwhirler coming down on curve, even if on the draw. It can also block Bomat Courier. As for 3x Goreclaw, Terror of Qal Sisma, mono green is a top deck that doesn't have too many answers. This is basically a variant, but has more reach. I know the 3 toughness makes it vulnerable, but it just feels bad to have the playset in the event of having useless copies in hand.

kysg on Selesnya Standard Midrange

11 months ago

hueylicious I think we are better off waiting for rotation.

I'm totally out on Merfolk Branchwalker. It's asking for removal as soon as it hits the board. Thorn Lieutenant is probably the best 2 drop we can ask for here.

For Jadelight Ranger and Resplendent Angel probably better off waiting for rotation. Thrashing Brontodon does what we need it do in the 3 drop slot. Really what we are trying to do is get to Shalai, Voice of Plenty or Vine Mare on Turn 3 and Lyra Dawnbringer or Vivien Reid on Turn 4. As far as card draw we have Adventurous Impulse for that and that is cheaper. Considering the fact we are losing Blossoming Defense and that I haven't seen any new cartouche's or cards similar to those abilities yet. It is probably better to wait.

Yea Seal Away is in there...no argument.

Settle the Wreckage vs Cleansing Nova Yea settle wins here but if your opponent is green and has shalai then yea settle ends up being useless. I mean I get it but really the idea was to wait for rotation on that one to see if we were getting another 4 mana sweeper.

Druid of the Cowl was a stand in for Servant of the Conduit...dunno why people keep missing that one.

Runic Armasaur have to still test him out to see where he stacks up. I still think Shapers' Sanctuary does a better job of this.

xhuggels on Goreclaw's Unsealing!

11 months ago

i think Servant of the Conduit is kinda a waste in this deck, since you have no other energy stuff at all. 2 more drovers are just straight up better. i also think that since your deck revolves around the Goreclaw, its a shame you dont have 4 copies of it, considering its the obvious target for kill-spells. id take out the conduits, and finish the set of drovers and gorclaw instead.

i really like the deck btw! GJ

Pabs4444 on Goreclaw's Unsealing

11 months ago

Love the plan, felletje. I also use Drover of the Mighty. My deck is a R/G monsters list that just happens to have a lot of dino's. My list is over here: Goreclaw's Unsealing!.

Dragonman39 I'd recommend either Drover of the Mighty and/or Servant of the Conduit. They're awesome 2 cmc ramp creatures which is exactly the speed you want. Also, you wouldn't even want a playset of Rhonas the Indomitable. Being Legendary and hard to deal with, 1-2 copies work just fine. Hope Hazoret works out for you! It seems hard to empty your hand in this deck as we are mostly playing one big spell a turn.

GoblinsBeatElves on Goreclaw's Unsealing

11 months ago

Servant of the Conduit can be switched for Drover of the Mighty for rotation proof-ness. Now your deck would be rotation- proof except for Aether Hub

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