|Commander / EDH||Legal|
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Servant of the Conduit
Creature — Elf Druid
When Servant of the Conduit enters the battlefield, you get (two energy counters).
, Pay : Add one mana of any color to your mana pool.
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Servant of the Conduit Discussion
17 hours ago
I really like the simplicity of your build in mono-green. I've been playing around with several variations of my own, with a couple builds relying on energy and one that is more dino focused. Looking at your deck, it appears that Bristling Hydra is your big energy pay-off and your reason for including other energy cards like Attune with Aether and Servant of the Conduit. That is a very valid line of thinking, and what my energy-based builds are looking to do.
I recently started play-testing with Commune with Dinosaurs in place of Attune, and I REALLY like how Commune is still a great top-deck in the late game. I am also only playing 3-4 dinosaurs in my deck, so Commune is really meant for me to dig for Carnage Tyrant or Ripjaw Raptor.
For swapping out Servant of the Conduit, Drover of the Mighty is the obvious dino-centric choice plus it isn't reliant on energy for mana production. You'd probably be fine keeping the Servant's in, even if you tried swapping out Attune for Commune.
A couple other four drops I'll mention, but am not advocating for in your current build, are Ramunap Hydra and Vizier of the Menagerie. I added a full 4x Hashep Oasis and 2x Desert of the Indomitable to support several Ramunap Hydra in my latest build, with Bristling Hydra to swap in from the side.
Anyways, nice deck. Just wanted to drop a few ideas for you to mull over.
jws on U/G Pummeler
1 day ago
Since you have access to Attune with Aether, Servant of the Conduit, and Aether Hub, the splash has very little downside. As for temur vs. sultai, I think it's more of a play style preference. Sultai tends to be more about getting value (Rogue Refiners and Glint-Sleeve Siphoners) while temur goes with a more threat heavy strategy (Chandra, Glorybringer etc.)
2 days ago
4 days ago
Where is the Winding Constrictor!? It's a crime not to run him (or her dont really know the gender of the snake) in this deck. Would presonally swap Winding Constrictor for Servant of the Conduit (probably 2x)
1 week ago
This deck looks very competent. :) I just recently made something very similar in Jund-colors, (Jund Standard: Gods, Beasts and Planeswalkers), though I think that your deck might hold up better against the current meta because of the option of playing Fumigate and Ixalan's Binding. I really like the addition of Oketra the True, though, as I thought over in my own version as well, migt wanted to replace Servant of the Conduit with Channeler Initiate, as the latter becomes more relevant in the mid/late-game.
Otherwise, I love this deck!
1 week ago
@ mhaywood03 I actually just switched out Channeler Initiate for Servant of the Conduit. I found Channeler to be too weak in the decks weakest part of the game( the 1st few turns) you rely need something to block early vs aggro and a 0/1 is not very good at that and by the time it is a 3/4 we should have a 7 or 8 drop down and be stable. It is still a consideration and might try it again. Thanks for the ideas.
1 week ago
Act of Heroism isn't that good, Nissa, Genesis Mage is just bad, and Naga Vitalist isn't the best mana dork in the format, so if you need a mana dork, I'd suggest something in the direction of Channeler Initiate or Servant of the Conduit. Also, Crash Through isn't that good. Maybe take out a land.
1 week ago
Hey Laurie_89, you're right about the creature situation; red's creatures are faster than mine, but it's really only Hazoret that's bigger, but since they're all about attacking and not blocking I don't mind taking an early chunk of health in order to catch up afterwards, and they don't have any way of removing Ghalta, so if I was able to take the damage from them on turns 1-4 (which I'm assuming would probably be around 10 on average) then cast ghaltra, I could just use all my merfolk as chump blockers and ghalta would win in two or three turns. As far as energy decks go, I think they'd be tougher than red for me to deal with due to all their removal and good tempo, but I used to play a deck that was fairly similar to it until BFZ rotated out and as long as I can go first, I should be able to hold up pretty well, otherwise I'll have to resort to my sideboard for that matchup. Unsummon is my best friend against that deck, because they're gonna want to cast Servant of the Conduit asap every game, especially since I don't have removal, and in that case if I can Unsummon it, then it just buys me an extra turn minus one mana.
I definitely like the idea of Haze of Pollen though, because that works really well against both the red deck and energy decks, so I'll definitely plop a couple of those in the sideboard. Essence Scatter is a definite maybe, I just need to playtest it more to find out whether it's more important than Negate in my side right now or not. Sixth Sense is a great card, but I haven't been having trouble with hand size lately, so I'm gonna pass on that guy for now.
Also, I've been debating whether or not Watertrap Weaver would be a good addition or not, cause that makes for some pretty nice tempo, and if they only leave up a blocker or two, this can get you through a lot if you can't find a Herald of Secret Streams. But I'still unsure about it, because it does buy you time and can get your guys through a blocker, it can also tap their Servant of the Conduit turn 3 so they can't use it 'till turn four, but on the other hand it's a 2/2 for 3 and doesn't boost any of my other guys, and it only stalls one guy for a turn so it's not a permanent solution. Right now I'm just really hoping that they reprint one of the merfolk lords (Master of the Pearl Trident would be nice) so I can just fully commit to an aggro build instead of having to tweak it back and forth between aggro and mid-rangey stall.
Anyways, thanks Laurie_89 for the helpful suggestions, and now I've got to put them to the test to see what works best.