Zulaport Chainmage

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Zulaport Chainmage

Creature — Human Shaman Ally

Cohort — , Tap an untapped Ally you control: Target opponent loses 2 life.

Sinq_ on Can I use a creature's …

2 years ago

I'm using Zulaport Chainmage and I have plenty of other allies on the battlefield untapped. I'm trying to keep all my creatures untapped so they can block, but if my opponent ends his turn, I obviously don't need to block.

I believe that creature abilities, regardless of whether or not they require the creature to tap, can be cast as instants (unless otherwise stated). Does this mean that, when my opponent declares the end of his turn, before I begin my turn, I can use Zulaport's ability as an instant for what is essentially free damage, then pass to my turn where everything untaps during my upkeep?

Is my understanding of creature abilities correct? Is it an instant even though it needs to be tapped to activate? Is it also correct that I have the option not to pass to my turn if I want to cast an instant while still on my opponent's turn?

Poly_raptor on Self Replicating Ally Token Army!

4 years ago

Intruder Alarm is nuts with Drana's Chosen - infinite tokens, which lets you abuse all the other cohort triggers,

Hynx on

4 years ago

you have to pick a theme to your deck, before we can help you. are you going for milling? control? discard? deathtouch? and more. it looks like you got a bunch of commons and a few uncommons but thats about it right now. i would suggest you look up some decks in your color in the pauper format, which would be near perfect for the type of cards you have. pauper format only uses the common cards. your Vampire Envoy would combo well with Zulaport Chainmage and would fit in the pauper format. Blood Tribute also works with that card for the kicker cost. to get you started

hoardofnotions on The Family from Sea Gate.

7 years ago

Shard Convergence- worth it? maybe a Cultivate instead

Darksteel Ingot swap with Chromatic Lantern or Coalition Relic

Lands could use a big update, and it dosen't need to be expensiveall the taplands (guildgates and gain 1 life lands) could be replaced with the tri lands from alara blockArcane Sanctum, Crumbling Necropolis, Jungle Shrine, Savage Lands, Seaside Citadel, and Exotic OrchardReflecting Pool is a better Rupture Spireyou could throw in a couple colorless utility lands and have you filter lands color fix you when needed. maybe add Vault of the Archangel, Reliquary Tower, Temple of the False God, Winding Canyons

Lurking Predators and Munda, Ambush Leader seem like best friends!

Captain's Claws makes ally tokens

Jwari Shapeshifter is the clone you want!

creatures that don't seem strong enoughGoblin Freerunner, Drana's Chosen, Drana's Emissary, Jori En, Ruin Diver (Not even an ally!), Zulaport Chainmage,

ally's you could addAkoum Battlesinger, Bala Ged Thief, Bojuka Brigand, Bruse Tarl, Boorish Herder, Grovetender Druids, Hada Freeblade, Halimar Excavator, Harabaz Druid, Highland Berserker, Kalastria Healer, Kor Entanglers, Makindi Patrol (change for Joraga Bard), Murasa Pyromancer, Oran-Rief Survivalist, Reckless Bushwhacker, Tuktuk Scrapper

you could swap Marshal's Anthem for Patriarch's Bidding

also add Harsh Mercy

maybe cut the Overwhelming Stampede

Panas on Ally loop

7 years ago

maybe in place of a Zulaport Chainmage or some other high cost, filler ally.

Quills on

7 years ago

Gonna start out by saying that I really like your choice on deck route. B/W Lifegain/leach has always been a favorite of mine. Alright, enough of that. Let's move onto the deck. Also, I just want you to know that everything I say is just a suggestion and can be ignored completely. This is your deck so I don't want you to feel obligated to listen to me.

Suggestions: Add

  • Retreat to Hagra - Basically let's you extort for one every time you drop a land. Get's kinda stupid if you have multiple on the field.
  • Harsh Sustenance - I know it's rotating soon, but in an ally deck like this, where the objective is to get out as many allies as possible, this card is awesome. Especially as a three drop in the late game, where you might upwards of 5 allies on the field.
  • Vampire Envoy + Zulaport Chainmage "Combo"- This one is kind of a janky combo, but it's a fun one. Vampire Envoy is a creature that gives you life for tapping it, and Zulaport Chainmage one is a creature that deals damage to opponents for tapping it and something else. since you'll have a ton of other creatures on the battlefield anyway, it's pretty much free damage.

Suggestions: Move

  • Zulaport Cutthroat- I'd suggest moving most of these to you sideboard. Unless you yourself are actively trying to kill off your own creatures for your own benefit, he's not an amazing creature to have with the strategy your going for. He'd seems better as something to sideboard in against a deck that's specifically targeting your creatures.
  • Gideon, Ally of Zendikar + Sorin, Grim Nemesis - I'd swap one for the other. Sorin is good, but Gideon let's you take advantage of rally triggers. So I'm not saying one is better than the other, I just feeling having at least one of each mainboard would help in two different ways.
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