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Destroy all creatures with power 3 or greater.
1 month ago
- Solar Tide
Slaughter the Strong Board wipes are moreso in for a safety precaution, but even when we use them, they're more of a one sided wipe.
- Magus of the Disk With more board wipes in, I just don't see a use for a delayed board wipe.
- Mausoleum Secrets I don't think there are enough black creature cards we can grab with this because of the Undergrowth effect, so it's getting cut.
- Assault Suit I just don't have a good creature to use this on. If I had something like Rust Elemental in the deck, it would be a different story.
1 month ago
3 months ago
Do you have a specific budget in mind, Under $40, Under $50?
Riptide Replicator seems really awful, it requires for a cat, so your hoping it's at least 5/5 or more, which means the initial cost is =5 + = . That's a terrible conversion. I understand you want to build your board position since your cats pump each other, but Riptide Replicator is not the way to go.
Stir the Pride is way too high a CMC for it's modular (or Entwine) abilities. I would take that one out.
Qasali Slingers is a nice control for Artifacts and Enchantments, plus hes a 3/5 reach.
Balan, Wandering Knight might consider, but with only 13 equipment targets, understand why he's not in there.
Jazal Goldmane might be a bit better, because he's 4/4 first strike, but he can pump all the horde of cats.
Beastmaster Ascension feels like 100% necessary in this, to pump all your 1/1 token cats. I think this will be a primary goal for winning in this budget format.
Crown of Vigor is not every exciting a 1-shot +1/+1, with a static +1/+1 for 1 creature, not fantastic.
Mask of Memory might help with the draw as well.
Hungry Lynx, originally I thought this guy would be amazing, but all he does is create problems (deathtouch rats), and I've never had him successfully pump my cats before being removed. I took him out, mechanic didn't work.
Uktabi Wildcats, this guy only worthwhile if you have 5 Forest, remember, Tranquil Expanse / Selesnya Sanctuary are not forest unless they say "Forest" on them, so with a max size of 11, he's rarely going to be a 5, so no other abilities, not worth the CMC .
Whitemane Lion combos infinite with lost of , but enablers might not work in the budget. There is Infinite creature (several) enablers, Infinite Ramp enablers, etc. Him and Fleetfoot Panther run the show. Could be an interesting way to get some combo going, not sure how combos are viewed in your budget pod.
Lost Leonin can also put some infect pressure on people, but without support (like Silverblade Paladin/Ajani, Caller of the Pride/that white enchantment that gives 1 creature double strike/etc to make him a single hit kill. He's still a 2 hit-Eminence win-con though. Unless no infect allowed, he will eliminate players just with Eminence on occasion. If you can Grappling Hook him or enable doublestrike elsewise (like Raksha Golden Cub). Often he comes out early enough. It's my initial strategy in my Arahbo, Roar of the World but I use mass-creature tutor.
3 months ago
Creature pump/value: Cloudstone Curio and Panharmonicon are both broken with Arcades. Serra's Blessing --> Brave the Sands: strictly better! Spidersilk Armor is great against heavy flying decks (and will rarely be a removal target because it is so unassuming)
Ramp: Azorius Signet, Simic Signet and Selesnya Signet should all be run; they allow for a turn 3 Arcades. Thought Vessel (came in Meren) lets you keep your excessive draws and Mind Stone replaces itself if no longer needed. They also fit the bill of a 2 drop ramp. Sylvan Caryatid!
Target/mass removal: Dusk, Solar Tide, and Slaughter the Strong, will all be one sided wipes for you! Cyclonic Rift is worth the price tag; it will go in every blue deck. Consider mainboarding Path to Exile and Swords to Plowshares. Return to Dust is another strong card.
Land: Prairie Stream, Irrigated Farmland, Scattered Groves, Reliquary Tower, the temples (Temple of Mystery), bounce lands (Simic Growth Chamber), and pain lands (Adarkar Wastes) are all worth considering. Real solid base though!
The counterspell suite is great in one on one games but in multiplayer, it is rarely a good trade. I would cut down to two or three. For efficiency Swan Song is a powerhouse; your Disallow exemplifies the flat out "no"; Insidious Will is wildly versatile and can win you the game.
Alexi's Cloak, Alpha Authority, Canopy Cover, Diplomatic Immunity, and Shielding Plax could be swapped out for repeatable protection (the equipments above) or effects that not only protect your whole board but also abuse ETB abilities (I cast Damnation, you cast Ghostway. I cry because you have your whole board and drew 5 cards).
Some other cuts that could be made for new stuff would include any of the walls that are just big dumb beaters like Glacial Wall.
4 months ago
Well, you don't have to be harsh... Maybe Aether Vial? Could work with your heavy creature content. I would recommend looking at some knight tribal decks around the site, they could help. Liliana of the Veil is one of the greatest cards in black, although pricey, you might want some. I personally have never used her so ask someone who has before buying I guess. Damnation or Wrath of God might be moer useful for board wipe purposes, but I see where you are going with Dusk.
5 months ago
So first of all I'm going leave a link to mine on your userpage wall I turned it into a bit of a primer so hopefully you can get some ideas off of that.
I found this Commander to be extremely fun and a joy to just play. Good enough to have a Fighting Chance with anything thrown at it but at the same time not such a glaring threat that everybody and their mother saves counterspells for you. And I think you have the bones of something really good here.
takeout Rolling Stones you don't need it if you're commanders on the field and if your commander isn't on the field it's not helping you. It will let your walls attack but not with their toughness so you're going to be swinging in with powers of zeros and ones and twos.
your opponent's going to take that and then swing into an empty board State the next turn.
I switch out that howling mine for Brago, King Eternal.
the howling mind would help everyone where swinging in with brago to flicker all your walls will allow just you to draw extra cards equal to the amount of walls flickered.
seeing how this is a deck that definitely cares doing damage getting in your attached are key. I suggest looking for more walls with flying allowing your attack phase to have more Target without the worry of being blocked.
Last thing, maybe look into some enchantments that will give your creatures vigilance so you can attack and still block with your walls cards likeAlways Watching and Brave the Sands hell, maybe even Masako the Humorless.
6 months ago
I'd lower the curve a little bit and cut some 6 CMC cards for more counterspells if you are afraid of boardwipes as for boardwipes I'd recommend more one-sided ones like Slaughter the Strong, Dusk and Fell the Mighty (choose 0/x wall and see what I mean :D ). Also if Arcades is in danger I'd add one more pair of boots. For upgrades you can swap Elfhame Sanctuary for Sylvan Library if budget is not a problem.
If you are interested, here's my take on Arcades build: Impenetrable Shield
6 months ago
I run something very similar, you're gonna want some chainwhirler protection.
I splashed white and added in Pride of Conquerors as well as a few white wrath effects. Really found it's sweet spot with Dusk to bring back everyone from the graveyard turn 7 or so with the Dawn half.
Dive Down is a lifesaver, side or main.
Dusk occurrence in decks from the last year
All decks: 0.01%
Commander / EDH:
All decks: 0.02%
GWU (Bant): 0.11%