Ashes of the Abhorrent

Ashes of the Abhorrent

Enchantment

Players can't cast spells from graveyards or activate abilities of cards in graveyards.

Whenever a creature dies, you gain 1 life.

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Trade

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Printings View all

Set Rarity
Ixalan (XLN) Rare

Combos Browse all

Legality

Format Legality
Historic Legal
Unformat Legal
Casual Legal
Arena Legal
Frontier Legal
Pioneer Legal
1v1 Commander Legal
Block Constructed Legal
Tiny Leaders Legal
Canadian Highlander Legal
2019-10-04 Legal
Duel Commander Legal
Vintage Legal
Modern Legal
Oathbreaker Legal
Commander / EDH Legal
Legacy Legal
Highlander Legal
Penny Dreadful Legal
Leviathan Legal
Magic Duels Legal

Ashes of the Abhorrent Discussion

Omniscience_is_life on Keeping track of the stack

1 week ago

TypicalTimmy I kNOw hOw the STack worKs, but it can be a little confusing when you sacrifice a Filigree Familiar to a Viscera Seer with Teysa Karlov and Ashes of the Abhorrent out, plus your opponent has an It That Betrays and has just Fact or Fiction'd in response for some reason... just wondering if you have any tricks for not forgetting or missing anything, just like Daveslab2022's dice trick (thanks, BTW, I'll keep my cards off my library now as well)

shadow63 on Which is the better stand-alone ...

2 months ago

Between the two cards Authority of the Consuls is the better card it coming in earlier and tapping creatures push it above the prayer. If you want something that cost more mana and will get you more life potentially you could try Venser's Journal. Theres also Ashes of the Abhorrent

TCK_Green on Heliod's Sun Gun

2 months ago

Fun deck! Who says White can't be competitive? :D I've built a Tiny Leader version of this which is incredibly similar to this, and I honestly think it's the highest-power deck I've got - it regularly wins on T3/4, and that's with opponent interaction!

(Yes, some people still play TL. My playgroup find that it's just the right length to get a game in at work over lunch!)

Would highly recommend Oketra's Monument and Sun Droplet for the deck - having an extra token alongside your creatures double all the 'ETB gain 1' triggers, and Sun droplet heavily decentivises your enemies from swinging at you since if gives you 4 free life-gain triggers around the board. You mentioned going wide - I was going to suggest Mikaeus, the Lunarch, but I see that you've already thought about that above :) Mike's not super great in the deck, but he's a good lad to turn 1x +1/+1 into >5x +1/+1s.

Other cards that might be worth considering are Shinewend (repeatable card-free removal ftw!) and Heliod's Intervention (I personally like it more than Return to Dust since you have flexibility, even if it destroys instead of exiles). Ashes of the Abhorrent was on my Maybeboard for the anti-graveyard and board-wipe utility, though I decided against it in the end. Perhaps it might fit in the EDH version of the deck?

Hope some of those suggestions are of help. Let's make White great again! (Hold up, that came out wrong. What do you mean that it's already gone to press? STOP THAT PRINTER!)

LordBlackblade on Karlov/Sorin Blessed

4 months ago

And it looks like spoilers don't work in comments, at least not for me! So much for keeping things neat. Anyway, here's what I wanted to say:

Cuts

Lands

Enchantments

  • Curse of Fool's Wisdom - This really screws over one opponent, but what you should be shooting for is stuff that does "splash damage" so to speak, remember, you will usually have three or more opponents in a game.

Artifacts

  • Armillary Sphere - This one is just okay. Ensures you hit land drops, but doesn't boost you

  • Bontu's Monument - I don't feel like you're running enough creatures for this effect to pay off

  • Fountain of Renewal - "On your upkeep" effects seem really powerful, but on a multiplayer format, your upkeep happens less often relatively speaking. It's not terrible for the cost, but I'm sure we can do better

Sorceries

  • Final Parting - I don't think you have enough graveyard interaction to make this better than other tutors

Creatures

Instants

  • Murder - There are definitely better kill spells we can find

  • Ray of Distortion - Not bad, you're definitely getting that choice is key in EDH; however, I think there are a couple better options to choose from

Adds

Enchantments

Artifacts

  • Sun Droplet - This card is a sleeper! Not that it says each upkeep, helping you stack those sweet, sweet Karlov triggers

  • Talisman of Hierarchy - I love the talismans. Great rocks in any multicolor EDH deck in my opinion

Sorceries

  • Read the Bones - One of my favorite black draw spells. Card selection plus draw is generally very powerful

  • Syphon Mind - A critically underplayed draw spell in my opinion. Puts you up quite a few cards on each opponent

Creatures

Instants

  • Return to Dust - Gives you options and can snag two cards for one. Considered a staple in some circles

(I've been on this site a long time and I still haven't figured out the quirks of coding on here all that well!)

LordBlackblade on Karlov/Sorin Blessed

4 months ago

I took a gander. Honestly, not bad for you first list!

Here are some adds that might be worth considering. I know multimedia already recommended some of these, but here is my take:

Adds Show

Here are my cut recommendations to make room for upgrades/changes:

Cuts Show

ZendikariWol on

6 months ago

This is two different decks fighting each other for space.

One deck is BW Ally lifegain/rally. For that, you want to be running Bloodbond Vampire, Drana's Emissary, Kalastria Healer (which absolutely wins games), Zulaport Cutthroat, maybe Lantern Scout.

The other is Mono-White lifegain. Ajani's Welcome, Daxos, Blessed by the Sun, Authority of the Consuls, Archangel of Thune, Ashes of the Abhorrent for the sideboard, maybe Linden, the Steadfast Queen, Lone Rider  Flip, perhaps, as a finisher, Nyx-Fleece Ram is stunningly potent against fast creature decks, in a similar vein to the also-pioneer-legal Wall of Essence.

I think your first step in making improvements to this deck is deciding which of these your deck wants to be.

Pheardemons on Card advantage.... in White?

6 months ago

Take out Archangel of Thune, Herald of War, Shattered Angel, both Gideons, Chalice of the Void, and Ashes of the Abhorrent for more lands. Switch Aegis of the Gods for Leyline of Sanctity. I'm not sure what else to take out for more lands, but you need to get up to at least 36 in my opinion.

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