Lantern Scout

Legality

Format Legality
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Standard Legal
Modern Legal
Frontier Legal
Vintage Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Battle for Zendikar Rare

Combos Browse all

Lantern Scout

Creature — Human Scout Ally

Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.01 TIX $0.68 Foil

Ebay

Recent Decks

Load more

Lantern Scout Discussion

TheDuggernaught on allies unite!

1 month ago

Well, white does the +1/+1 counter thing better than other colors (see Hada Freeblade, and Kazandu Blademaster), and can life life better than black (see Lantern Scout, Talus Paladin, and Ondu Cleric. But black is the only color that does loss of life. If you are super interested in those mechanics, I might suggest doing a rally build. Not rally as in the rally keyword, but Rally the Ancestors. It is a deck that focuses on getting allies into your graveyard through Halimar Excavator, and other self mill spells, and then slapping down a Rally the Ancestors. You wind up doing a lot of damage through Kalastria Healer, (and Zulaport Cutthroat/Blood Artist if you use sacrifice effects). Combined with hasty allies such as Akoum Battlesinger, you can win a variety of ways.

Aeradom on Sodium Hypochlorite (White as Fuck!)

1 month ago

I think this deck could use a little lowering of its mana curve. To accomplish this, I'd recommend dropping Ondu Cleric and Talus Paladin for Expedition Envoy and Lantern Scout. Lantern Scout is already taking care of the role Talus Paladin was filling and to give the deck a little more oomph up front I'm leaning towards the Expedition envoy instead of Ondu Cleric.

Noctem on My White Weenie v6 (FRONTIER)

1 month ago

You should archive your description since it lists results for the 2016 gameday. It's confusing.

As for the deck it looks interesting.

Glorybringer main board seems a bit high on the curve for a 22 land deck. I would take them out and put all 4 into the side. It's a better card in game 2, where you take out cards like Thalia's Lieutenant in order to up your curve. Which brings me to my next point. Game 1 you want to simply overwhelm your opponent and force them to side in board wipes and other things that won't impact you as much since you side out some things to up your curve while they do the opposite.

Needle Spires should be either a 0-2 in the main with the rest of the playset in the side for when you side in higher red CMC stuff like Glorybringer. That way you're not bothered by lands that enter tapped in game 1 and can go full throttle.

Hanweir Militia Captain  Flip isn't good and you should swap it out.

You have a good amount of 1 drops in the deck (11). One thing you could consider is using Metallic Mimic to help your creatures enter the battlefield with a little boost. It can really help get your creatures out of range of a 2-3 damage board wipe which should be one of your goals. It's also a good creature to side out in game 2 to put in bigger stuff.

Where's Gideon!? lol. You should absolutely be running either Gideon of the Trials, Gideon, Ally of Zendikar or even both in your 75. I prefer the the latter in my sideboard for game 2 so that I can switch gears on the opponent.

Westvale Abbey  Flip is ok but I wouldn't bother with it. You should be able to win games before you get to the required 6 lands to flip it become relevant. It doesn't produce mana of color so it's actually a problem in the early game if you get it because you usually want to be able to drop multiple white 1 drops. So if you have 2 lands on turn 2 but one of them is the abbey, you're basically screwed. Now that being said Hanweir Battlements is worthwhile because of it's ability to give something haste.

On a similar note, Bloodlust Inciter is an interesting card because it can fuel some pretty silly curves. It may be worth have 2 of them over 2 Expedition Envoys in the main as a more utility oriented card.

I would also recommend reworking your lands a bit. Something like 4 Aether Hub, 8 plains, 5 mountains, 4 Inspiring Vantage and 1 Hanweir Battlements. 4 Needle Spires in the side for when you want to up the curve.

Your sideboard is a bit chaotic. Cards like Lantern Scout, Weaver of Lightning, Lone Rider  Flip are very meh cards for the strategy of the deck. Thalia, Heretic Cathar is no longer required because the combo has been banned. Fragmentize and By Force are maybe interesting to have. I'm not convinced personally but it's possible. Probably based on your meta. Blessed Alliance isn't as interesting if you're going to be running 4 Always Watching anyway and you probably don't care about the opponent attacking you since that means they won't have blockers. With Always Watching you'll also be able to block anyway if it's actually needed. I like Selfless Spirit and Glorybringer.

Something like 4 Gideon, Ally of Zendikar, 4 Glorybringer, 4 Needle Spires and 3 Selfless Spirit are probably solid options. You have the indestructible planeswalker for control or decks that have lots of targeted removal, you have the hasty flyer that can kill planeswalkers easily (with always watching it's nuts), you have the manland for when you need an evasive creature and finally the protection of the spirit against board wipes. Great against decks that run Kozilek's Return and/or Sweltering Suns.

HEre's my boros list in case you want to take a look:

Boros new meta

Jmitch1296 on Abzan Allies

1 month ago

I originally had Talus Paladin main board because he gives lifelink, is immune to bolt and gets bigger, but on the other he doesn't get hit by Collected Company. My other option is Lantern Scout which is strictly worse except that CoCo hits it. So I actually just went aggro and replaced it with Metallic Mimic and just put Ondu in the sideboard. I'm not really that happy with the sideboard though

Griffin888 on Bant Company

2 months ago

I'd maybe run some Fairgrounds Warden in place of the Lantern Scout

Tio_Infernape on Orzhov Ally

2 months ago

Are you sure about using the 4 Kor Bladewhirl and Lantern Scout? Their abilities are usefull, i know, but they are one of those cards that lose value if there's 2 or more onto the battlefield. Maybe swap 1 of those for the last Drana's Emissary and/or Cliffhaven Vampire?

A great deck nonetheless +1

PartyJ on Tazri WBRG Allies

2 months ago

Hi!

Welcome on T/O!

After looking at your list I came up with these suggestions you should really consider:

If you would like to see other EDH decks, you can always check the ones I play which are present on my profile page. I like to play with THIS deck the most of the time. An upvote is always nice to recieve :)

Have fun on T/O and if you ever need EDH advise, you can always summon me. Glad to help you out.

Cheers,

PJ

TheDuggernaught on

2 months ago

What is your budget? A lot of the older allies from the original zendikar block are much better than the new allies. They are bit more expensive, but none of them are egregious. Hada Freeblade, Kazandu Blademaster, Kabira Evangel, Akoum Battlesinger, Ondu Cleric, Bojuka Brigand, Expedition Envoy, Drana, Liberator of Malakir, Lantern Scout, Reckless Bushwhacker, and Talus Paladin are all better than the allies you have in your current list -- spare Firemantle Mage.

Load more