Lantern Scout


Format Legality
Tiny Leaders Legal
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Rare

Combos Browse all

Lantern Scout

Creature — Human Scout Ally

Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.

Lantern Scout Discussion

Argy on Triple A [Modern Version]

3 months ago

itachi45 no, it's not.

It comes out a Turn later than Kalastria Healer, Kalastria Healer does something RIGHT AWAY, which Lantern Scout does not, and Lantern Scout doesn't have the interaction with Rally the Ancestors in the Sideboard which Kalastria Healer does, to win the game.

I'm not gonna run Captain's Claws. I would rather play something else at that point on the curve. To me Gideon, Ally of Zendikar offers a similar effect, but better.

You get an Ally whether or not you attack, and you get a bigger one.

I cannot justify Cavern of Souls AND Ally Encampment. I have already explained why the ability on the Encampment is so good for this deck.

Sorry clayperce but there are WAY too many things to address in your post.

The only things I will respond to is that Hada Freeblade IS an excellent card ... but so are all the other cards. I tried four of, and it threw the balance of the deck out.

Unlike Kazandu Blademaster it doesn't have Vigilance.

I'll give it one more go.

I will not drop my land count. 22 is low enough for this deck. Don't forget that I DO want to cast Gideon as soon as I can.

I will make two concessions for now by trialling Aether Vial and swapping a Kor Bladewhirl for a Hada Freeblade.

clayperce on Triple A [Modern Version]

3 months ago

I'm not Argy of course, but I think it's just that she hasn't gotten to comments yet today rather than a 'no' ... esp since it's not in her 'Cards Already considered' list. That said, I don't see how you can say Lantern Scout is strictly better than Kalastria Healer. That term is generally reserved for cards that offer a better effect at the same cost (e.g., Negate > Flash Counter), the same effect at a lower cost (e.g., Lightning Bolt > Shard Volley), or both (e.g., Back to Nature > Tranquility). And of course the Scout offers a VERY different effect (and not necessarily a better one ... the Healer is MUCH better for example vs. Ensnaring Bridge decks), plus it's at a higher cost (which of course raises the mana curve). Please note I'm not saying it's bad. Just that you and I have a very different definition of "strictly better" :-D

itachi45 on Triple A [Modern Version]

3 months ago

I’m kind of shocked no one has suggested it yet... Lantern Scout?!

Strictly better than Kalistra Healer, IMO

ticked-off-squirrel on Rally the Allies!

9 months ago

FluffyStormwise that is a good card but i dont have it. the Ondu War Cleric is the best i got for life gain not counting Lantern Scout though Ondu Cleric is common so there is a good chance i might pull one but i'd like two of them.

Jho on Allies of Gideon

9 months ago

I like all of those suggestions. Maybe replace Hero of Goma Fada with the Kabira Evangel & swap out Lantern Scout for Talus Paladin. I am hoping it could be fast enough to not need removal although i do like the idea of draw with Cast Out just not sure what i could take out. Thanks for your input

Jho on Allies of Gideon

9 months ago

I like all of those suggestions. Maybe replace Hero of Goma Fada with the Kabira Evangel & swap out Lantern Scout for Talus Paladin. I am hoping it could be fast enough to not need removal although i do like the idea of draw with Cast Out just not sure what i could take out. Thanks for your input

seiseises on G/W/U Allies - Walking papers

9 months ago

I think the deck tries to do too many things: big creatures, milling, and control. If you prefer to focus more on control and milling, I'd remove either Graypelt Hunter or Oran-Rief Survivalist since they do the same. I'd also remove Diminish since you have fogs and many boomerang efects.

However I think milling only with the excavator (+ copies) and a few spells is not very reliable, so another option is just removing milling from the equation. Halimar Excavator + Traumatize + Jace's Erasure is already 8 cards, so just one more and you'll have 60.

Of course, last option I see is removing all the blue control, and focus on having a more aggressive build with lots of allies, along with some blue milling spells: winning via creature damage would be the main goal, and milling an alternative in case the game stalls. Adding white as a third color would help a lot here, since it gives you access to some good aggresive allies like Talus Paladin, Hada Freeblade, Kazandu Blademaster, Lantern Scout and Veteran Warleader, and also to some very good removal.

In any case, if you want to keep the deck as similar as possible to what you have now, first things I would get rid of are 2x Diminish, 2x Unsummon since they are a bit weak. And if you find some more dual lands, I think you can stick to 20 since your curve is not high.

Nef on Unity (An Ally Tribal Deck)

9 months ago

Hey ehuez

I haven't really considered Unclaimed Territory yet but I'm unsure if it's better than having fetchables for my sideboard/ CoCos. I'll probably toy around with the landbase a lot in the future.

Jwari Shapeshifter doesn't really "target" a creature. While it is on the stack an opponent can remove a creature from your board but as long as you have another creature, it can become that one. If your opponent removes your LAST creature while shapeshifter is on the stack, THEN you're screwed. Also, my meta was fairly aggro heavy last time so I shouldn't have to worry about removal too much. The shapehshifter is crazy good when played on Akoum Battlesinger and it is the main reason for its inclusion. For the extra explosiveness. It is also the reason for Reckless Bushwhacker. Before I bought a play set of Aether Vial I didn't think the bushwhacker was really worth it. But now Bushwhacker potentially makes a vial not so much of a dead draw as it can help get the surge cost paid. It also isn't horrible off of CoCo as it is an ally trigger and it inherently has haste so it's a little more explosive than other allies.

With 3 Ondu Clerics i have found that I have enough lifegain and that Lantern Scout isn't necessary. Although I may test Lantern Scout as a 1-of instead of Mirror Entity.

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Lantern Scout occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%