Child of Night

Legality

Format Legality
Noble Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Common
Magic 2015 (M15) Common
Magic 2014 (M14) Common
Duel Decks: Sorin vs. Tibalt (DDK) Common
2012 Core Set (M12) Common
2011 Core Set (M11) Common
2010 Core Set (M10) Common

Combos Browse all

Child of Night

Creature — Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Price & Acquistion Set Price Alerts

CN2

M15

M14

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Child of Night Discussion

TheStraydog on Markov Bloodline

1 month ago

Since you have lots of procs with Eddy thanks to Anointed Procession i'd recommend Yahenni, Undying Partisan too possibly against Child of Night, she would be the same as Falkenrath Aristocrat.

Both Kalitas, Traitor of Ghet and Kalitas, Bloodchief of Ghet will also find a good use in your deck, and they will proc with the procession as well.

I would recommend Vampire Nocturnus but that might go unreliable in mardu instead of rakdos.

Both Rakdos Charm and Boros Charm could find use.

The Kindred Dominance off the Wizard precon is a nice little one-sided boardwipe too.

KylerStar on Markov Bloodline

2 months ago

Yeeeeeah, probably wouldn't get a jund vamp any time soon. Haha. My man prefers Jund too, He's holding out for a better Wearwolf legend honestly, though vamps are a close second to him. I'm hoping to get a Jund one.

As for what to cut, Campaign of Vengeance didn't make the cut for my deck. I would keep an eye on it and remove it if under preforming. A few of your creatures such as Child of Night don't really do much. If you still want to get an Edgar proc with the slot, I would replace with Crib Swap.

zannty on Chef Excellence and the Vampire Den

2 months ago

I personally don't like using the vamps that have buff your guys as long as your opponents are under 10 health, because in most of my experience with running a vamp deck once they are under 10 health, I already have a much superior board state, unless they use a board wipe. That being said I understand they're usefulness in finishing off opponents. Number 1, Child of Night should 100% be cut for Gifted Aetherborn, because it is all around a better card with lifelink, deathtouch, and 3 toughness instead of 1. 2, I would drop to only running 2 Drana, Liberator of Malakir with at most three, because getting them stuck in your hand happens to me all the time, I only run 2 in my deck. I also would only recommend running at most 3 Vampire Nocturnus as well because they are your most expensive card to get onto the battle field, and over a 1/3 of your deck won't give you the bonus, your lands. 3, I would think about adding some Sign in Blood to help your card drawing.4, I would change your removal spell to either Victim of Night, Urge to Feed because it can buff your vamps, or Feast of Blood because of its lifegain and targeting anything.Finally some vamps that I think are at least worth consideration are Pulse Tracker a great one drop that pairs nicely with drana, Vampire Nighthawk, and maybe 2 Blood Seeker at the very least in your sideboard to prevent getting overrun by swarm decks.I hope this was helpful, and if you have any questions I'd be happy to help.

Limo on Mardu Midrange Madness

2 months ago

You could replace it with something with life link like Child of Night. Or if you want synergies you could add in Nirkana Assassin

BrandonJamesCAC on The Devil Wears Prada, God Wears Gucci

3 months ago

Hey there, I would just run 4 Castigate if you are wanting to use the 2 mana discard.

In the kindest terms, Transgress the Mind sucks.

Terashi's Grasp is also close to unplayable. Disenchant exists and it's instant.

They are good but not main deck, 2 in the sideboard is great though.

Mortify is not great. Anguished Unmaking Exists.

Read the Bones is not great Night's Whisper exists.

Child of Night - There are so many 2 mana cards in modern that are better.

Look to the Knights for budget stuff Knight of Meadowgrain or

Ayli, Eternal Pilgrim

Consul's Lieutenant - Double white for no benefit. Renown doesn't really work in modern.

The same 2 cards I listed above are strictly 200% better. I think they are both cheap $$.

OR


Go Aristocrats.

Basic/Generic/Budget(ish) Build could like this

4x Concealed Courtyard

4x Isolated Chapel

8x Swamp

4x Plains

plus 2-4 other lands

4x Blood Artist

4x Zulaport Cutthroat

4x Bloodsoaked Champion / Viscera Seer

4x Lingering Souls

4x Cartel Aristocrat

2x Ayli, Eternal Pilgrim

2x Anguished Unmaking

3x Path to Exile / Fatal Push - Depending on budget.

Ummm... some sort of kill em all spells Killing Wave is my favorite.

Rally the Ancestors / Return to the Ranks

Lot of options in black and white.

Schar17 on

3 months ago

No olhei o preo, mas:

Wrangle custa 2 de mana e 4 de ataque muito!

Bone Splinters e/ou Carrion Feeder podem reduzir o custo de mana (por menos que eu goste do Carrion Feeder nesse deck)

Fallen Angel pode ser uma opo pro final do jogo.

Indulgent Aristocrat pode ser uma opo boa se manter a maior parte do deck de vampiro. Com isso pode juntar Child of Night ou Ruthless Cullblade por exemplo, que tem baixo custo e o nico problema a vida baixa, o que se resolve por voc roubar e sacrificar os defensores do oponente. Outra coisa que achei nesse sentido que t um pouco redundante ter 16 opes diferentes pra sacrificar as criaturas, sendo que na prtica se sacrificar pra uma as outras continuam na mesma.

Hexcimal on Mono Black Vampire Deck

4 months ago

It's always nice to see a mono black Vampire list. I used to run one myself before I repurposed the deck into others, and seeing them brings nostalgia. Out of curiosity, have you considered running B/R for the deck to be better competitively, or are you certain that you want this to be a strictly mono black build? Regardless, just a couple thoughts.

Consider running more 1 CMC cards to give yourself turn 1 plays. Whether it be more removal, more buffing/utility spells, or more creatures, Vampires as a tribe prefer aggressive builds that start quickly.

Some stragglers to consider replacing include Child of Night and Vampire's Bite.

Also, wanted to point out that I love the synergy with Quag Vampires and Contaminated Ground.

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