Child of Night

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Explorers of Ixalan (EO2) None
Iconic Masters (IMA) Common
Conspiracy: Take the Crown (CN2) Common
Magic 2015 (M15) Common
Magic 2014 (M14) Common
Duel Decks: Sorin vs. Tibalt (DDK) Common
2012 Core Set (M12) Common
2011 Core Set (M11) Common
2010 Core Set (M10) Common

Combos Browse all

Child of Night

Creature — Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

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Child of Night Discussion

drohack on Doomsday

1 month ago

With you're description I'm not sure you fully understand how Baron Von Count works. He doesn't care what their converted mana cost is. All he cares about are the numerals printed on the card. For example Nirkana Cutthroat has 1,2,3,4,5 printed somewhere on the card. So no matter where the counter is on the Baron it would go down one. Shriekmaw only has 1,2,3,4 printed on it. Also be careful as the Planeswalker starting count does NOT count as it is not within what Baron looks at. For example Sorin Markov only has 1,2,3 printed on it, and the 4 does not count (yes the numeral 1 counts from the printed "life total becomes 10").

You have a lot of Un-cards that don't really help Baron. If you're just looking to play the cards then they are fine to keep in. You also have a few ok cards in the deck that also only provide a few numbers for the Baron.

I've tried building my own deck Count from 5. I've also compiled a spreadsheet to help me add cards to my deck counting the numbers 1,2,3,4,5 on different cards: https://docs.google.com/spreadsheets/d/1i77tFtrQXR7FkVuaYcrp-ICaJS_BUzCfbnI6TfwYXTo/edit?usp=sharing

YamishiTheWickedOne on Honey, why is there a pot roast inside the candle?

2 months ago

I'm looking at my own list of creatures right now and just thinking about how, yeah I still want most of my creatures to be little guys, but how as the game goes on they're just going to smash into big creatures and die over time if I don't have my enchantments out. I know the whole point of my deck is my creatures are disposable pawns, but I'm thinking of replacing a few cards like Bloodcrazed Neonate and Child of Night with things that have evasion.

bloodangeluk on Vampires, Reborn

2 months ago

Some suggestions.

Replace Bloodcrazed Neophyte. If you want a 2/1 CMC 2 vampire, get Child of Night or Tithe Drinker. Bloodghast is definitely the best to add but it ain't cheap and you don't have much in the way to abuse it's easy recursion mechanic.

Go for the Throat is really scene dependent, if you do see Artefact Creatures, Condemn Terminate Murder or even better, Hero's Downfall are easy replacements.

Blinding Flare is really not doing you many favours and super situation. Anguished Unmaking or Utter End (both, both is super good) will straight up remove the threat for you and even adds more control over things you are seem weak to deal with.

Really Dislike Damnable Pact, I'd suggest replacing it with a more economic draw like Sign in Blood or Night's Whisper.

Death's grasp. If you want more creature killing power, add one of the removal I've already suggested, if you want to drain players, Debt to the Deathless.

I prefer more control over what is getting removed than what Consuming vapors offers really. You are in the 3 best colours for spot removal.

Again, don't like Skeletal Scrying, but you have a fair bit of draw so how about some recursion? Oversold Cemetery or Phyrexian Reclamation plays into Edgar's hands, providing you with vampires to recast and get more tokens. If you do want instant speed draw, Merciless Resolve is perfect. You're making shit loads of tokens so can put them to good use.

Vampiric Fury is super situational, but I do like it. I do think Stensia Masquerade is better though, mainly because it sticks around for more than one turn and can put things heavily in your favour.

Faith's Reward is definitely a hit or miss card. Sure, everyone should be running board wipes (You really should slot some into this deck as emergency buttons) but it's just, I'm not a fan. It would be my first cut to put a board wipe in like Wrath of God, Merciless Eviction or the likes.

Dark Prophecy is super bad for it's mana cost, definitely a mono-black deck card. I'd suggest Phyrexian Arena or Underworld Connections or Greed Instead.

The Curses do you no favours really. Well Vitality could. But I'd much rather replace them for some anthems. Dictate of Heliod, Cathars' Crusade, even Spear of Heliod for it's rattlesnake effect are all ways to get more productivity out of your tokens. For something more thematic and possibly easier to get a hold of, Campaign of Vengeance is both thematic and will mess people up with how many dorks you can swing with.

The Rings aren't great. I'd put back in Heirloom Blade and then slot in a tutor. Vampiric Tutor, Demonic Tutor or Diabolic Tutor.

OblivionTy7 on Mardu Markov

4 months ago

I would do:

TheStraydog on Markov Bloodline

5 months ago

Since you have lots of procs with Eddy thanks to Anointed Procession i'd recommend Yahenni, Undying Partisan too possibly against Child of Night, she would be the same as Falkenrath Aristocrat.

Both Kalitas, Traitor of Ghet and Kalitas, Bloodchief of Ghet will also find a good use in your deck, and they will proc with the procession as well.

I would recommend Vampire Nocturnus but that might go unreliable in mardu instead of rakdos.

Both Rakdos Charm and Boros Charm could find use.

The Kindred Dominance off the Wizard precon is a nice little one-sided boardwipe too.

KylerStar on Markov Bloodline

6 months ago

Yeeeeeah, probably wouldn't get a jund vamp any time soon. Haha. My man prefers Jund too, He's holding out for a better Wearwolf legend honestly, though vamps are a close second to him. I'm hoping to get a Jund one.

As for what to cut, Campaign of Vengeance didn't make the cut for my deck. I would keep an eye on it and remove it if under preforming. A few of your creatures such as Child of Night don't really do much. If you still want to get an Edgar proc with the slot, I would replace with Crib Swap.

zannty on Chef Excellence and the Vampire Den

6 months ago

I personally don't like using the vamps that have buff your guys as long as your opponents are under 10 health, because in most of my experience with running a vamp deck once they are under 10 health, I already have a much superior board state, unless they use a board wipe. That being said I understand they're usefulness in finishing off opponents. Number 1, Child of Night should 100% be cut for Gifted Aetherborn, because it is all around a better card with lifelink, deathtouch, and 3 toughness instead of 1. 2, I would drop to only running 2 Drana, Liberator of Malakir with at most three, because getting them stuck in your hand happens to me all the time, I only run 2 in my deck. I also would only recommend running at most 3 Vampire Nocturnus as well because they are your most expensive card to get onto the battle field, and over a 1/3 of your deck won't give you the bonus, your lands. 3, I would think about adding some Sign in Blood to help your card drawing.4, I would change your removal spell to either Victim of Night, Urge to Feed because it can buff your vamps, or Feast of Blood because of its lifegain and targeting anything.Finally some vamps that I think are at least worth consideration are Pulse Tracker a great one drop that pairs nicely with drana, Vampire Nighthawk, and maybe 2 Blood Seeker at the very least in your sideboard to prevent getting overrun by swarm decks.I hope this was helpful, and if you have any questions I'd be happy to help.

Limo on Mardu Midrange

7 months ago

You could replace it with something with life link like Child of Night. Or if you want synergies you could add in Nirkana Assassin

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