|Commander / EDH||Legal|
Printings View all
|Explorers of Ixalan (EO2)||None|
|Iconic Masters (IMA)||Common|
|Conspiracy: Take the Crown (CN2)||Common|
|Magic 2015 (M15)||Common|
|Magic 2014 (M14)||Common|
|Duel Decks: Sorin vs. Tibalt (DDK)||Common|
|2012 Core Set (M12)||Common|
|2011 Core Set (M11)||Common|
|2010 Core Set (M10)||Common|
Combos Browse all
Child of Night
Creature — Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Price & Acquistion Set Price Alerts
|Have (8)||sombrevivo , Yawkcorb , NorthernCrow , ironax , Fiolek , richardmv , , Candyman949|
Child of Night Discussion
1 month ago
With you're description I'm not sure you fully understand how Baron Von Count works. He doesn't care what their converted mana cost is. All he cares about are the numerals printed on the card. For example Nirkana Cutthroat has 1,2,3,4,5 printed somewhere on the card. So no matter where the counter is on the Baron it would go down one. Shriekmaw only has 1,2,3,4 printed on it. Also be careful as the Planeswalker starting count does NOT count as it is not within what Baron looks at. For example Sorin Markov only has 1,2,3 printed on it, and the 4 does not count (yes the numeral 1 counts from the printed "life total becomes 10").
You have a lot of Un-cards that don't really help Baron. If you're just looking to play the cards then they are fine to keep in. You also have a few ok cards in the deck that also only provide a few numbers for the Baron.
Not really useful Un-cards (only provide up to 2 numbers): Show
Not really useful cards (only provide up to 2 numbers): Show
I've tried building my own deck Count from 5. I've also compiled a spreadsheet to help me add cards to my deck counting the numbers 1,2,3,4,5 on different cards: https://docs.google.com/spreadsheets/d/1i77tFtrQXR7FkVuaYcrp-ICaJS_BUzCfbnI6TfwYXTo/edit?usp=sharing
2 months ago
I'm looking at my own list of creatures right now and just thinking about how, yeah I still want most of my creatures to be little guys, but how as the game goes on they're just going to smash into big creatures and die over time if I don't have my enchantments out. I know the whole point of my deck is my creatures are disposable pawns, but I'm thinking of replacing a few cards like Bloodcrazed Neonate and Child of Night with things that have evasion.
2 months ago
Replace Bloodcrazed Neophyte. If you want a 2/1 CMC 2 vampire, get Child of Night or Tithe Drinker. Bloodghast is definitely the best to add but it ain't cheap and you don't have much in the way to abuse it's easy recursion mechanic.
Blinding Flare is really not doing you many favours and super situation. Anguished Unmaking or Utter End (both, both is super good) will straight up remove the threat for you and even adds more control over things you are seem weak to deal with.
Death's grasp. If you want more creature killing power, add one of the removal I've already suggested, if you want to drain players, Debt to the Deathless.
I prefer more control over what is getting removed than what Consuming vapors offers really. You are in the 3 best colours for spot removal.
Again, don't like Skeletal Scrying, but you have a fair bit of draw so how about some recursion? Oversold Cemetery or Phyrexian Reclamation plays into Edgar's hands, providing you with vampires to recast and get more tokens. If you do want instant speed draw, Merciless Resolve is perfect. You're making shit loads of tokens so can put them to good use.
Vampiric Fury is super situational, but I do like it. I do think Stensia Masquerade is better though, mainly because it sticks around for more than one turn and can put things heavily in your favour.
Faith's Reward is definitely a hit or miss card. Sure, everyone should be running board wipes (You really should slot some into this deck as emergency buttons) but it's just, I'm not a fan. It would be my first cut to put a board wipe in like Wrath of God, Merciless Eviction or the likes.
The Curses do you no favours really. Well Vitality could. But I'd much rather replace them for some anthems. Dictate of Heliod, Cathars' Crusade, even Spear of Heliod for it's rattlesnake effect are all ways to get more productivity out of your tokens. For something more thematic and possibly easier to get a hold of, Campaign of Vengeance is both thematic and will mess people up with how many dorks you can swing with.
4 months ago
I would do:
- Vampire Nocturnus out for Kalitas, Traitor of Ghet (a ~50/50 eff vs grave hate + free creatures)
- Bloodcrazed Paladin out for Zulaport Cutthroat (situationally big vs more Blood Artist fun)
- Dictate of Erebos out for Impact Tremors (bigger Grave Pact vs literally SHIT TONS of chip damage)
- Necropolis Regent out for Malakir Bloodwitch (WAY overcosted and only works on successful atks vs big chip damage)
- Child of Night out for Brutal Hordechief (ok Vamp vs more chip damage + late game combat control)
- Maybe Damnation out for Blasphemous Act? (4 CMC vs probably 4 or less CMC)
5 months ago
I would recommend Vampire Nocturnus but that might go unreliable in mardu instead of rakdos.
The Kindred Dominance off the Wizard precon is a nice little one-sided boardwipe too.
6 months ago
Yeeeeeah, probably wouldn't get a jund vamp any time soon. Haha. My man prefers Jund too, He's holding out for a better Wearwolf legend honestly, though vamps are a close second to him. I'm hoping to get a Jund one.
As for what to cut, Campaign of Vengeance didn't make the cut for my deck. I would keep an eye on it and remove it if under preforming. A few of your creatures such as Child of Night don't really do much. If you still want to get an Edgar proc with the slot, I would replace with Crib Swap.
6 months ago
I personally don't like using the vamps that have buff your guys as long as your opponents are under 10 health, because in most of my experience with running a vamp deck once they are under 10 health, I already have a much superior board state, unless they use a board wipe. That being said I understand they're usefulness in finishing off opponents. Number 1, Child of Night should 100% be cut for Gifted Aetherborn, because it is all around a better card with lifelink, deathtouch, and 3 toughness instead of 1. 2, I would drop to only running 2 Drana, Liberator of Malakir with at most three, because getting them stuck in your hand happens to me all the time, I only run 2 in my deck. I also would only recommend running at most 3 Vampire Nocturnus as well because they are your most expensive card to get onto the battle field, and over a 1/3 of your deck won't give you the bonus, your lands. 3, I would think about adding some Sign in Blood to help your card drawing.4, I would change your removal spell to either Victim of Night, Urge to Feed because it can buff your vamps, or Feast of Blood because of its lifegain and targeting anything.Finally some vamps that I think are at least worth consideration are Pulse Tracker a great one drop that pairs nicely with drana, Vampire Nighthawk, and maybe 2 Blood Seeker at the very least in your sideboard to prevent getting overrun by swarm decks.I hope this was helpful, and if you have any questions I'd be happy to help.