Maybeboard


After playing the deck, it was very powerful but always seemed to not control too much. I would normally just win in one turn with rift to craiterhoof etc. I figured I would lean into that and create combo-control Yarok.

More ramp added for quicker yarok. Gitrog package added (retreat to hagra, harrow, springbloom druid, crucible of worlds) Pallincron added

Win cons: Pallincron + Venzer, shaper savant = bounce the whole board, Pallincron + Villainous wealth = exile an entire deck, Pallincron + Acidic Slime + Deadeye Nav = Kill all lands, artifacts, and enchantments, Pallincron + Torment of Hailfire = GG, Avenger of Zendikar + Craiterhoof = Big Meaty Boi, Pod + Overseer of the Damned = Craiterhoof plus all the zombies, Obnix + scapeshift = TONS OF DAMAGE, Retreat to Hagra + scapeshift = TONS OF DAMAGE.
Believe it or not, Massacre Wurm can blow someone up by himself if they pull some S#*t. Played a match where someone kicked Josu Vess with Yarok on the field. I played the wurm and killed him from 30 health.

Additions needed: Vampiric tutor, Verdant catacombs, Bayou, Tropical Island, Underground Sea, Polluted delta, and Misty rainforest.

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95% Casual

Competitive