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Mono Red Card Draw/Advantage?

Unknown* Mono-Red

kellyo


What Red does worst, draw cards!

Draw: An effect which gives you an additional card or more. These come with severe draw backs or allow your opponent to choose if/when you receive the cards.

Wheel: Discard your/all hands and draw a new hand (7 cards)

Partial-Wheel: Discard your/all hands and draw a number of cards. In some situations these are literal card draw and in some they are filtering. They typically return less than a new hand (7 cards) but on occasion can be more than a hand.

Windfall: Discard your/all hands and draw cards equal to your or opponents hand size. These can occasionally draw an additional card to replace themselves but typically act as filtering at the cost of one card.

Impulse: Effects which allow you to exile the top card/s of your library and give you a limited amount of time to play the exiled card/s.

Impulse/Opponent: Effects which allow you to exile the top card/s of your opponent's libraries and give you a limited amount of time to play the exiled card/s.

Loot: Draw X cards then discard X cards. These effects filter your cards, but never draw an additional.

Rummage: Discard X cards then draw X cards. Again these never reach true card draw and are always filtering. They leave you with a parity of cards or down one.

Rummage/Impulse: Discarding to impulse instead of directly draw.

Reuse: Cards that allow you to reuse other cards, typically by recurring an instant or sorcery from the yard.

Discard-Random: Effects which allow you to draw and then discard cards at random. These only ever work as filtering as your cards remain at parity.

UPDATED THROUGH Modern Horizons 2

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