Magmatic Channeler

Magmatic Channeler

Creature — Human Wizard

As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.

, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Latest Decks as Commander

Magmatic Channeler Discussion

ChrisHansonBiomancin on Red-Blue Anon

1 week ago

Fling is a cool idea, tho from playtesting this deck Rielle is typically only up to probably about 7 or 8 power on average by the end of the game so it wouldn't be something that could do the job entirely. Also, Ox of Agonas tends to be a very important card for breaking the game in my favor so he gets dibs on the bulk of the graveyard- obviously you want to leave as many instants/sorceries in the yard as possible for Rielle and Magmatic Channeler , but generally speaking those cards and triggers from Ox are more important.

yb_mtg on You Get A Copy! And You Get A Copy!

2 months ago

Well, when it gets going it's a lot of fun. Early on it's often fodder for Dack Fayden or Magmatic Channeler , which is also find because you can get it back with Underworld Breach . But if you're casting breach you likely don't need it.

The times you're out of gas it's great, and when you have a full hand the end step clause can be a liability depending on your draws and mana availability works out. That said having a mana dork or two with Song of Creation plus Jeskai Ascendancy is about the most fun you can have in MtG lol.

RNR_Gaming on

3 months ago

So, you may want to diversify your threats. Sure, your removal can double as reach to push in that last bit of damage but your clock overall is in a horrible spot. You could cut mogis and run Lurrus of the Dream-Den as your companion and perhaps a few Kroxa, Titan of Death's Hunger and maybe if you're feeling extra spicy a Shrine of Burning Rage. These would all give you a different axis of attack. Additionally, some hand hate like Thoughtseize and Inquisition of Kozilek go a long way against control decks. Lastly, if you don't like any of those suggestions try out Magmatic Channeler it passes the bolt test with enough instants in the yard and provides you some nice grinding potential.

Suns_Champion on OH LORD JESUS IT'S CORONAVIRUS | WASH YOUR HANDS

5 months ago

Mini update:

In: Bolt Bend and Deflecting Swat for some added protection and trickery, Mana Geyser for more ritual and combo potential.

Out: Fork and Reverberate were not working how I wanted them too. Strionic Resonator was win-more.

Upcoming considerations, those marked with * are the ones that will definitely be going in and staying:

Looking for cut suggestions.

TommyNL89 on Historic: 14 land Steam-Kin Wizards

5 months ago

Bomat Courier often does not really pair up well with either Experimental Frenzy or Hazoret the Fervent. I've decided to lower to exclude the frenzies to lower the curve and increase the odds of effective Bomat Couriers or having three 1 mana spells on T3 with Runaway Steam-Kin out.

out: 2x Experimental Frenzy, 1x Skewer the Critics (due to spectacle issues) 1x Mountain

in: 1x Spikefield Hazard  Flip, 2x Shock, 1x Magmatic Channeler (I'm loving this one!)

LeaPlath on Jeskai Phoenix - Current Decklist

5 months ago

OK so this deck has some major issues. Also if you are posting a deck for help please stop putting cards on seperate lines. If we are helping which dont need to know which version of a card it is and it makes looking at the deck so much worse.

I would cut the white. You don't have any of the high impact whits cards and 2c would improve your mana base no end. For 3 colour in modern you need fetches and shocks as otherwise your mana base comes online too slow and doesnt allow for removal on curve versus say aggro.

Cut the walkers. Scions is very low impact. Ral is 5 mana and doesnt win the game. Modern is a turn 4 format in terms of when you want to be ahead and turn 5 Ral then they leave it alone for multiple turns isnt gonna happen.

You need to be playing 4 Lightning Bolt. Manamorphose. Thought Scour. Pheonix. Dreadhorde if you are playing dreadhorde, Opt, Serum Visions, Merchant. Personally I would then run 2 Lava Dart and some Izzet charms. Gut Shot and Lava Axe sometimes see play as 1-2 ofs. Surgical Extraction is one of the best cards you can play in the deck as a free spell, information, disruption and hate. So get some of those. Finale of Promise as a 1-2 of reads "return all pheonixes from your gy and cast a spell"

Ideally you wanna play 14 bodies max with 4 of them being Merchant, 4 Pheonix. From there I would consider Thing in the Ice  Flip and Magmatic Channeler as a board wipe and a beatstick/CA card. Stormwing might be OK but its UU which taxes the mana base a little bit more.

I would also consider playing 2 engine cards. Pyromancer's Ascension rewards playing 4 of and managing your spells well. Aria of Flame rewards you for casting a shed load of damage spells.

For sideboard, Abrade is removal and artifact hate. Mystical Dispute is solid anti-Uro cards. Stopping that first Uro really helps prevent snowballs. If you had a stronger 2c mana base Blood Moon could really help. Dragon's Claw versus burn and aggro and scapeshift is a solid plan as you can get out of death range. Flusterstorm versus combo is quite nice and has added utility with your flurry of spells. Chandra, Torch of Defiance comes in and grinds the game out when your opponent goes to drop GY hate versus you, as can Jace, the Mind Sculptor. Surgical Extraction is once again great and if you run 2-3 copies main deck run the extra copies here. Card is great.

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