Whenever you activate a loyalty ability of a Chandra, planeswalker, you may pay . If you do, copy that ability. You may choose new target for the copy.
, , Discard a Mountain card or a red card: Draw a card.
Printings View all
|Core Set 2020 (M20)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Chandra's Regulator Discussion
1 month ago
The complete card list for this set has been revealed!
Apart from the cards that were previously revealed, the remaining six cards are:
Most of the cards in this set are nice, with only one or two feeling like filler, to me (which was the purpose of the Signature Spellbook series, since too many From the Vault sets had cards that were clearly less valuable or powerful than the other cards). Fiery Confluence is the best card in this set, since it was the most expensive, and, thus, in most need of a reprint, but none of the others were very rare or valuable, although that does not mean that they are filler.
Cathartic Reunion was an excellent choice, and the new artwork on Pyromancer Ascension is very nice, but why did WotC choose Pyroblast instead of Red Elemental Blast, when Signature Spellbook: Jace contained Blue Elemental Blast. Also, how could they not have chosen Chandra's Ignition for this set? The artwork that was used on Rite of Flame would have been perfect for that card, especially since RoF has no real connection to Chandra, because the flavor text relates to the ignition of her planewalker spark, and because the artwork clearly shows her planeswalker spark igniting.
The lack of Chandra's Regulator is very disappointing, since I think that that card would have looked great with the frame style that this set has, and I cannot understand why Young Pyromancer was not given new artwork, because, while the card is clearly meant to depict Chandra as a child or adolescent, the character looks nothing like Chandra.
What does everyone else say about this? What do you think of the card list for this set?
3 months ago
5 months ago
psionictemplar: Thanks a lot for the comment. I actually dropped the land count recently after adding Fires of Invention. No card on the deck costs more than five mana, so I can basically stop playing lands at some point. That actually makes Chandra's Regulator quite useful.
Regarding Chandra's Phoenix: I don't play enough damage spells to make it worthwhile, so I'll pass on that.
If you happen to have more ideas, I'd love to hear them. The fires gave the deck quite a boost, but it's still weirdly slow for a red deck.
5 months ago
I like the theme but feel like you could use a couple more lands for certain. And if you are worried about having too much mana you could always run a couple copies of Chandra's Regulator to help draw out of it.
Flavor suggestion:Chandra's Phoenix
6 months ago
Love the idea along with Truefire Captain as an alternative Boros Reckoner . Have you considered Fires of Invention as an alternative way to set up the "Star Reckoner" combo? It might get in the way of casting instants, but I think the advantage of casting your more expensive spells for free might be worth it. Chandra's Regulator might also help with some card draw in the early game and doubles an alternative win condition with your Chandras late game. Hope this helps.
7 months ago
Great deck but why would you use the original Nicol Bolas when there are better ones to choose from? Such as Nicol Bolas, Dragon-God or even Nicol Bolas, the Ravager Flip and to the other persons comment about why there isn't a Chandra in there, I second their opinion. A Chandra would work well in here especially if you have Chandra's Regulator with The Chain Veil or Oath of Teferi and a dragon god would give you almost ten casts of the same Chandra ability in a single turn. Almost any Chandra would do but my personal favorite for this particular combo is Chandra, Awakened Inferno . Just some food for thought, let me know what you think of my suggestion.
8 months ago
Hey, Hybrow, always glad to see you coming back. I wonder of having any planeswalkers in the deck. Chandra, Acolyte of Flame and Chandra, Torch of Defiance are both great choices, but would having a planeswalker and making Purphoros a creature (more vulnerable) be worth the short-lived push? How goes the testing with her?
Hi, SP3CTR3_chelts, so Ruby Medallion is a great card, but it was best used for storm decks. I have noticed 3 things with this deck: I play 2 spells a turn at the most, I have more than enough mana to play my hand (and have zero cards at the end of my turn, damn), and half my deck is colorless which makes this card less useful overall.
Hey, Wolfspane00, I haven't considered Chandra's Regulator . As you say, it's situational, but I have seen better draw power without need for another planeswalker. If I don't really run Chandras, then it would mostly be a artifact for drawing. Mortarpod brought up a good point with Idol of Oblivion .
atomic_moose, yes! Mmm, one the one hand, Purp's devotion would make him as an Indestructible Creature. But on the other hand... it basically doubles all damage from Purp! Debating on swapping out another 4-5 drop for it ( Siege-Gang Commander probably?). Will test it out.
Thanks, Mortarpod. I am always glad to see a new bro here. I definitely will look into Idol of Oblivion , as both myself and SP3CTR3_chelts like it. It also seems like a great simple combo with cards like Loyal Apprentice . As far as tutoring goes, I would rather draw than tutor, if that makes sense. I enjoy the chaos that mono- decks bring that brings you a full hand rather than search for that one answer, since 40 damage is 40 damage. ;)
Guys, I am as always grateful for the time you put to help me update our Purp decks to keep him competitive. Let's play some EDH with our Purps and see what changes we'll add further!
9 months ago
I think running Chandra's Regulator would be a great addition to the build, and possibly a replacement for Thrill of Possibility . The repeatable card filtering is going to work better for you the longer the game goes on, and the added benefit of triggering on each Chandra loyalty ability can help provide a boost towards your end game. Overall I like the build, and can't wait to see what changes you make after play testing!