Prophetic Ravings

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Common

Combos Browse all

Prophetic Ravings

Enchantment — Aura

Enchantment - Aura Enchant creature

Enchanted creature has haste and ", Discard a card: Draw a card."

Prophetic Ravings Discussion

GreatGoofini on Pied Piper (PDH)

5 days ago

Hey king-saproling, glad you like the deck and I've actually considered a lot of those. I might find a slot for Dogpile and I forgot Goblin War Drums was a common print so I might slot that as well. I am actually already running Prophetic Ravings .

StopShot on I'm interested in building draw ...

3 months ago

Red and White aren't typically the best colors for drawing cards or getting card advantage. I've been brainstorming up ways to generate cheap value off of two card pairings. How would you rate these?

Engine Result: Artifacts you control have , : Draw a card.

How It Works: Initially you can tap the Clock of Omens and Key to the City to untap the Key to the City . By doing this you skip needing to discard a card from tapping the key, and you can pay mana to draw a card since it untaps. This means you can also draw more cards off the key if you have spare artifacts lying around such as mana rocks and/or equipment.

(This engine is also pauper commander legal!)

Engine Result: Each card in your hand has cycling .

How It Works: Enchant Pili-Pala with Prophetic Ravings which gives it haste and the ability to rummage. While the Pili-Pala 's untap ability costs mana it always produces one mana from untapping which you can use again when you need to untap it effectively making it cost to untap it. (Also keep in mind that the first discard-draw is always free, so the cost to cycle cards does average out to here.)

Engine Result: Your opponents pay off your college tuition.

How It Works: While Well of Knowledge is a draw engine in of itself, it pairs wonderfully with Smothering Tithe which already will generate treasure tokens off the single card your opponents draw each draw step. This means that each opponent effectively pays off half your draw tax on Well of Knowledge and if each opponent pays into the Well of Knowledge each turn they'll effectively make the first couple of draws free resulting in much greater card draw for you in comparrison.

Engine Result: At the end of each player's turn, if that player exists you may pay to draw a card.

How It Works: Norin the Wary is a fickle card with an ability that's bound to trigger on every turn. Because of this if he's by himself he will effectively do nothing in a game, but with Mentor of the Meek , every time he reenters the battlefield will create a draw trigger from the mentor which means you've created a cheaper Mind's Eye that also draws you a card on your own turns as well.

What do you think of these draw engines? Honorable draw engine mention goes to Feather, the Redeemed + Defiant Strike , but I'm sure everyone is aware of that one.

Inuyashaninja on The Desaturating Seven (Pashalik Mons)

4 months ago

Cathartic Reunion is also a draw option, Gempalm Incinerator for both killing something while draw a card, Pirate's Pillage is effectively a 2 drop since you gain two Treasure tokens from it. Prophetic Ravings is a nice card, giving any creature both haste and Rummaging Goblins ability. And I know the feeling, I play Krenko, Mob Boss and running through my hand is always an issue.

TheErebos on Bloodbath

9 months ago

hkhssweiss

OK, I've been searching on gatherer for all cards with discard effect (quite a lot xD). Honorable mentions:

So...that will be all buddy. Sadly WotC don't care about good vampires with discard theme :c

oliveoilonyaasscureshemorrhoid on Tiana; Like an Enchantress but... Not

11 months ago

I would fix your mana base first. Average EDH decks have 45 mana sources, and Tiana definitely needs it, so consider more lands or rocks like Gilded Lotus/Boros Cluestone/Commander's Sphere/Fire Diamond/Marble Diamond etc etc. Fiery Mantle/Dragon Breath could replace Mark of Fury/Goblin War Paint? Guise of Fire/Bonds of Faith/Prophetic Ravings could replace Bloodshed Fever/Hammerhand/Cartouche of Zeal? Graceblade Artisan is a great duplicate of Champion of the Flame, it could replace Favored Hoplite/Call To Serve. If you want more combat map control you could run Goblin Spymaster/Overwhelming Splendor. Immolation/Inferno Fist are good duplicates of Ordeal of Purphoros.

Other than these replacements, I think you made a fine deck. I would include more finishers like Shiv's Embrace/Splinter Twin/Elemental Mastery/Burning Anger/Battle Mastery, or include a combo with Battered Golem/Paradox Engine/Endbringer/Traxos, Scourge of Kroog. I think some weaker finishers in this deck right now are Giant Spectacle/Lightning Reflexes/Madcap Skills/Lightning Talons. And I think Gift of Immortality is alright, but it doesn't protect your auras in extension if a creature-only board wipe happens, so another indestructible spells would be better.

I like the neat combo of Pariah and Tiana, and your enchantment based draw engines + Auratog/Faith Healer is another neat combo. Curse of Opulence is a great include, it's a one drop that adds influences damage away from you and toward your 120 combined life goal. Umbra Mystic/Anax and Cymede/Heavenly Blademaster are also great includes!

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