Grenzo, Havoc Raiser
Legendary Creature — Goblin Rogue
Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until the end of turn, you may cast that card and you may spend mana as though it were many of any color to cast it.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Recommendations View more recommendations
Latest Decks as Commander
Grenzo, Havoc Raiser Discussion
6 days ago
2 weeks ago
Not curses but curse adjacent flavor in goading: (12 suggestions) 1)Shiny Impetus 2)Psychic Impetus 3)Parasitic Impetus 4)Disrupt Decorum 5)Vengeful Ancestor 6)Bloodthirsty Blade 7)Karazikar, the Eye Tyrant 8)Jeering Homunculus 9)Goblin Racketeer 10)Grenzo, Havoc Raiser 11)Coveted Peacock 12)Kardur, Doomscourge
Other Curse like things with wither: (12 suggestions - some of these aren't very good and can be left out) 1)Stigma Lasher 2)Fang Skulkin 3+4)Nest of Scarabs + Corrosive Mentor 5)Everlasting Torment 6)Needle Specter 7)Midnight Banshee 8)Kulrath Knight 9)Necroskitter 10)Fists of the Demigod 11)Cinderbones 12)Oona's Gatewarden
Add 12 more lands (36 cards suggested total) + 56 cards currently on the list = 92 cards
Remaining 8 slots should be card draw, removal and Board-wipes (15 suggestions here) 1)Rhystic Study 2)Erebos, God of the Dead 3)Wheel of Misfortune 4)Shadowmage Infiltrator 5)Phyrexian Arena 6)Eye of Vecna 7)Blue Sun's Zenith 8)Tragic Slip 9)Go for the Throat 10)Doom Blade 11)Feed the Swarm 12)Ravenform 13)Chaos Warp 14)Damnation 15)Ritual of Soot
2 months ago
Hey all, its been a day. Havent posted in probs a year or two, but Im all into the new Karazikar, the Eye Tyrant right now and wanted to discuss some potential routes to take him, and just how great he really is. e I dont mean 'Great' as in super competitive, I mean it just that he does alotta sweet stuff and is a pretty unique and cool commander.
What makes him great? Card advantage and heat loss(if you want to call it that), and board control(indirectly pushing aggro).
The card draw is a bit of a double edged sword obviously, but anyone who has played or played against Edric knows that this is a pretty minor drawback if your deck can take more advantage of it. The lifeloss that comes along with it is for the most part negligible to your opponents, but can add up for us as we are getting far more triggers than other players.
Karazikar really shines in his goad ability however. Tapping down a potential blocker on swing helps to ensure your critter will connect, and also leaves the opponent more open to attacks from other players. The tapping ability itself is great and makes minor evasive abilities such as flying, menace, skulk, etc, that much more likely to work.
The goad itself is pretty self explanatory, but I will point out that I do quite enjoy the interactive board control that it and the tapping ability combine to create. We can in a large way force our opponents to play how we want, controlling the table, but in a way that still allows players to "do stuff" and interact with each other. By tapping down some creatures, force goading others, etc, we can really direct the flow of the game, and I dig that.
And I mean, he has square girth at 5/5 for 5. Nice.
Now Ive always loved goad. I have both Grenzo and Marisi goad decks. Both had different routes to gettin that goad on, Grenzo relying on going wide with the addition of some evasion like menace on a bunch of gobbos. Marisi was more reliant on getting that guaranteed connection with a bunch of cheap shadow and flying. Marisi was far superior. But Karazikar offers all sorts of new potential avenues to accomplish his goals.
Karazikar can go wide very easily due to the tapping ability, he can swing evasively and safely with abilities like flying and shadow, or he can just be sorta 'Goodstuffs with evasion' build with value creatures and cards that add evasion.
Id love to hear your thoughts on Karazikar, how youd build him, and any nifty tech or cards youd add. :)
2 months ago
Archangel of Tithes and Windborn Muse both have similar effects that make easier to attack someone else, while Michiko Konda, Truth Seeker and Phyrexian Obliterator drive that point home even further.
But if you want the carrot rather than the stick, there's Edric, Spymaster of Trest and Karazikar, the Eye Tyrant to offer up cards for attacking your opponents instead. And related to Karazikar's goading ability Grenzo, Havoc Raiser can help you keep your opponent open if you're going wide, and Marisi, Breaker of the Coil is that same ability but even stronger as you only need to connect with one creatre.
7 months ago
8 months ago
I personally don't like kenrith as the commander for any deck. He is very good, very useful, and is a top tier cEDH commander even... just super boring.
5 options I see for you other than kenny:
The First Sliver cascade allows you to cast the spell you find and it never sees your hand. Im not suggesting make a sliver tribal deck, you can add just a couple utility slivers or changelings like Realmwalker or Harmonic Sliver that are handy without tfs, but can trigger the cascade every once in a while.
Sisay, Weatherlight Captain her ability doesn't directly allow you to cast from out of hand, but it can be used to get things that allow you to cast from out of hand such as God-Eternal Kefnet or Grenzo, Havoc Raiser or... well any of the other 4 commander options I'm suggesting. She is probably the best way for you to play triplets
Elsha of the Infinite this isn't 5c, but I think she would be my go to for this build. Jeskai seems the most needed for the theme and she does exactly what you want. Sensei's Divining Top gets stupid good with elsha.
Sen Triplets I have issues with triplets, but they fit the bill like you said and would be viable for the deck despite being 3 color. People just seem to get overzealous against triplets decks and triplets have to make it around the table which often they dont.
I would play any of these before kenrith if you aren't playing cEDH (or a group hug deck I guess). They will be far more flavorful and they will do the thing your deck wants to.
11 months ago
1 year ago
Haha I did miss Fiendish Duo, I saw the wheel creatures and got distracted. Sometimes I run Stolen Strategy or Grenzo, Havoc Raiser or Chandra, Torch of Defiance for impulse card advantage, but a vast majority of my red or boros decks have relied on wheels, so I always like when I see them in brews.