Grenzo, Havoc Raiser

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Rare

Combos Browse all

Grenzo, Havoc Raiser

Legendary Creature — Goblin Rogue

Whenever a creature you control deals combat damage to a player, choose one —

• Goad target creature that player controls.

• Exile the top card of that player's library. Until the end of turn, you may cast that card and you may spend mana as though it were many of any color to cast it.

Grenzo, Havoc Raiser Discussion

mmcgeach on The Great Radhaggro

2 weeks ago

@imSandstorm: I think those cards aren't good enough. There isn't enough room for random beaters or creature control; although these are good options (and, although there are plenty of other options). Compare Robber of the Rich to Grenzo, Havoc Raiser . Grenzo frequently doesn't do enough or what you need it to, and he's generally exiling 2-4 cards a turn! Irencrag pyromancer is too hard to trigger, and even if it was doing a lightning bolt a turn, I don't think that's enough. Although I do like Inferno Titan in my meta lately - it's been very strong against tymna and thrasios - but inferno titan is basically a guaranteed lightning bolt a turn + the turn it ETBs + 6 or more damage plus a mana. Questing Beast is basically just a beater; I'm not sure it's doing anything more than that. I think the best beater that doesn't do anything else is probably Spawnwrithe but I mostly think there isn't a place for a card like that anymore. Although if you ever get a turn-1 spawnwrithe, it's a pretty entertaining play!

evolirium on evolirium

2 months ago

Hej hej,

I am Corbeau and just started to put my decks on here. I play casually with a nice playgroup. We don't play very competetive and love combo decks. I am usually the person with nearly no removal because I always think that if it doesn't help my strategy it isn't a card for my deck and I want the others to have fun, too. Also I feel restricted in my creativity when I think about the meta or so. So quite often I am in a race to get my deck going and keep my stuff because others don't hesitate do remove everything on my side. I love weird and janky deck strategies. The decks I have at the moment are the ones I play and the one that survived all the building of decks. Very often it is more brewing than playing because we don't get together that often and the EDH community in my city is very competetive. I prefer an environment in which people have fun and don't flame each other all the time.

My Decks at the Moment:

EDH: Alesha, Who Smiles at Death (Aristrocrats) Prime Speaker Zegana (Draw Combo) Prime Speaker Vannifar (Podless Pod) Hapatra, Vizier of Poisons (-1/-1 Counters) Atraxa, Praetors' Voice (Any Counters] Kess, Dissident Mage (Spellslinger) Ghave, Guru of Spores (+1/+1 Counters) Kambal, Consul of Allocation (Lifedrain Prison) Omnath, Locus of Rage (Landfall/Elemental) Daxos the Returned (Enchantress)

Oathbreaker: Saheeli, Sublime Artificer (Artifacts) Jace, Memory Adept (Milling) Liliana, Death's Majesty (Zombies) Liliana of the Dark Realms (Ramp/Shades) Kaya, Ghost Assassin (Flicker/Token)

Former Decks (I hope I remember all):

EDH: + Atraxa, Praetors' Voice (All cards with counters) Sun Quan, Lord of Wu (Milling) + The Scarab God (Milling) + Tetsuko Umezawa, Fugitive (Only power 1 or less/Tokens) Talrand, Sky Summoner (Spellslinger) Kalitas, Traitor of Ghet (gravepact) Kozilek, the Great Distortion (Eldrazi) Sidisi, Brood Tyrant (Milling) Sidisi, Brood Tyrant (Reanimator) Teshar, Ancestor's Apostle (Historic/Reanimator) Nin, the Pain Artist (Artifacts) Nin, the Pain Artist (Milling) Odric, Lunarch Marshal (White Weenie) + Masako the Humorless (Historic/ Throne of the God-Pharaoh ) Padeem, Consul of Innovation (Artifacts) + Kiku, Night's Flower ( Kiku's Shadow / Ragged Veins ) Grenzo, Havoc Raiser (Spellsnatching) Sydri, Galvanic Genius (Beautiful Art/Control) Tatyova, Benthic Druid (Beautiful Art/Copy/Draw/Token) Karlov of the Ghost Council (Lifedrain) Obzedat, Ghost Council (Lifedrain) + Obzedat, Ghost Council (Flicker/Token) Akiri, Line-Slinger / Ludevic, Necro-Alchemist (Artifacts/Non-Voltron)

Sadly many of my decks didn't work because of the meta and power level in my playgroup but some were so much fun to play. Favorites marked with + at the front.

I will try to upload the decklists of my current decks. If you have questions about any of the former decks or anything just ask.

Love and happyness Corbeau

Strangelove on Marchesa, the Black Rose EDH

3 months ago

Maybe you could do an +1/+1 counters version of aristocrats with Undying and cards like Epochrasite ... basically sacrifice them into a powerful engine before the end of everyone's turn.

Or... (here's one): Insurrection , Gonti, Lord of Luxury and Diluvian Primordial could be a "I play your cards" betrayal theme:

austintayshus on EDH Krenko Danko

4 months ago

Taurean Mauler is another fun "goblin" you could make use of.

Kyren Negotiations will also be good when you have a large number of goblin tokens.

Grenzo, Havoc Raiser could also be fun with a bunch of tokens.

Ripwater on Queen Marchesa: Politics, Aikido, and Control

4 months ago

Patolea Next to Ghostly Prison etc you could also try and run No Mercy ? Also Michiko Konda, Truth Seeker really helps with not being attacked.

I'm also thinking of running maybe Grenzo, Havoc Raiser . I often have problems keeping the monarch, if I can start to goad their creatures with a 1/1 haste deathtouch creature.... But not so sure how reliant that solution will be :)

Ender666666 on C'mon... Do it... You know you wanna...

4 months ago

Hi Savaaage, Thanks for the comments and questions. I've been wanting to discuss the deck with someone for a while now. I built this back when Grenzo, Havoc Raiser was first spoiled and haven't really looked at other Grenzo builds too heavily. My initial thinking with him was to try to build a deck that capitalized on the Goad mechanic, and I tried to include a bunch of Goad creatures and spells... Unfortunately, It wasn't that great.

I chose to go with Goblins for a couple reasons. Primarily, they are cheap and easy to spam the board with... Which is perfect for a deck that wants to go wide. And going wide IS what I believe to be the correct strategy. I also chose Goblin tribal because I had a Goblin deck already built which I cannibalized to build this (See Goblins... Why do they always come out Goblins?)

In terms of your thoughts and fears, yes, it is easy to get blown out by a well timed boardwipe, so that's where you the player need to determine how many creatures on the board at once are enough. I often find myself holding some back to recover from a wipe.

As far as play strategy, I would say my usual turn is a very short main phase, casting as little as possible or necessary, then swinging wherever I feel I can get through to exile cards, which I will then cast if possible, or just leave in exile. It's very disruptive to your opponents to see their key combo pieces exiled and then used against them.

Concerning how to actually get attackers through, I have packed the deck with cards like Rogue's Passage , Goblin War Drums , Key to the City , Break Through the Line , as well as wonky shenanigans like Raging River and Stand or Fall . Menace is your best friend.

I hope this is helpful, at least to start answering your questions. Please hit me back with more. I love chatting about this deck.

All the best,

-Ender

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Grenzo, Havoc Raiser occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Red: 0.35%