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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast nonland cards from among those exiled cards, and you my spend mana as though it were mana of any colour to cat those spells.
2 months ago
5 months ago
carpecanum Thanks for the suggestions!
Stolen Strategy can certainly lend itself to some fun games, and I'd highly consider it if I were building a "fun" deck. This deck is just meant to be fast, strong, and consistent. I would never play Zada if I wanted to have fun...it's just too linear and repetitive. Stolen Strategy is the kind of card that can keep you from running out of steam, but if Zada loses momentum it'll take more than random spells to save the game in the kind of meta I'm designing for with this deck. Fun card though!!!
Snake Basket seems slow to me. It would be useful with infinite mana, but that's really rare in this deck. For my "get creatures on the field" cards, I usually look at the mana-to-body ratio. A 1-1 ratio is pretty good up to 3 creatures, and past that it tends to be an extra mana because everything is contained in one card. So 5 mana for 4 bodies would be good. Snake basket has a loss of 4 mana, and most of the time I won't be able to create enough tokens for it to be worth it. See something like Tempt with Vengeance for a great example of a "create x" spell.
Mob Rule seems amazing in concert with Battle Hymn. I don't know how often I'll have the mana to cast it but I definitely think it's worth testing!
5 months ago
Stolen Strategy could give you access to more creatures and spells. I wouldn't consider it in 1v1 games.
5 months ago
Gotta recommend Stolen Strategy. Basically does the same thing as your commander!
8 months ago
Hello berryjon. I'm not sure if you've done an article on exile, but would it be worth talking about how exile has changed from a land of no return, to also becoming a sort of "holding place" for cards. Example: the adventure mechanic, impulse draw like Reckless Impulse, "theft" cards like Gonti, Lord of Luxury and Stolen Strategy, and of course the eldrazi from Oath of Gatewatch I'm sure is worth mentioning.
carpecanum on RDKC
11 months ago
1 year ago
Uba Mask seems great for Prosper. These too: Knowledge Pool, Stolen Strategy, Goldspan Dragon, Disciple of the Vault, Summoning Station, Vance's Blasting Cannons Flip, Outpost Siege, Breya's Apprentice, Chandra, Pyromaster, Flameskull, Commune with Lava, Act on Impulse, Embereth Shieldbreaker, Poison the Cup
1 year ago
I always find that monored EDH decks tend to have an issue getting enough cards in hand. I could see that being an issue here, especially with the "free" play abilities you have in! Some things that could help are cards like
Cavalier of Flame
Mask of Memory
, Neheb, Dreadhoard Champion, and
Some non-creature cards that might have good synergy for the deck are Commander's Plate , Skullclamp , Whispersilk Cloak , Worldslayer , Embercleave , Mirage Mirror , Aggravated Assault , Gratuitous Violence , Chaosphere , and Sorrow's Path .
Some other creatures that could help are Breaker of Armies , Void Winnower , Marton Stromgald , Urabrask the Hidden , Legion Loyalist , Hellkite Charger , Flamerush Rider , Torbran, Thane of Red Fell , Soulbright Flamekin , and Siege Dragon . Also, any eldrazi if you wanna be that mean, especially the original set with annihilator.
The sacrifice clause on Purphoros can also have some fun opportunity, especially with cards like Blood Aspirant , Mycosynth Wellspring , and Ancient Stone Idol .
Oh! And if you do end up with that many mountains, Jaws of Stone , Landslide , Spawn of Thraxes , and Spire Barrage , could all be ridiculously powerful late-game!