Stolen Strategy

Stolen Strategy

Enchantment

At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast nonland cards from among those exiled cards, and you my spend mana as though it were mana of any colour to cat those spells.

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Legality

Format Legality
Tiny Leaders Legal
Commander / EDH Legal
Canadian Highlander Legal
Highlander Legal
Legacy Legal
2019-10-04 Legal
Casual Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Custom Legal
Oathbreaker Legal
Duel Commander Legal
Vintage Legal

Stolen Strategy occurrence in decks from the last year

Latest Decks as Commander

Stolen Strategy Discussion

TheMonOmnath on My hell is mono-red

3 days ago

Is there a good mono-red deck to use Stolen Strategy in ?

The art is awesome and I do love the idea of stealing my opponents stuff.

I wouldn’t mind something that could also include Mindslaver and Emrakul, the Promised End with Mages' Contest like someone pointed out to me.

Catonis on Bippity Boppity Your Deck is My Property

6 days ago

Have you considered adding Stolen Strategy or Battle Hymn ?

carpecanum on Kumano: "So anyway, I started blasting"

2 weeks ago

You already have almost exactly the same non-creature cards as I would have put in with this commander. I love this deck. Thornbite Staff, Goblin Sharpshooter and maybe another pinger to use the stuff thats already helping Kumano?

Lands and artifacts that do the same thing as Glaring Spotlight. There are two lands that do that? Three?

Brash Taunter and Silverclad Ferocidons would be fun to use Nemesis Mask on.

The only red card draw I really like is Stolen Strategy.

carpecanum on Livio, Alena Secret Lovers

3 weeks ago

Well red and white aren't going to offer a lot of card draw unless you use something like Dragon Mage or another "all players draw cards". I like playing Stolen Strategy and pretend its card draw. Or maybe Etali, Primal Storm

Sultai_Sir on Biggest, Dumbest, Craziest Enchantments/Instants/Sorceries

3 weeks ago

Hey, Ramble, thanks for the advice! I'm genuinely puzzled that Enchantments aren't a bigger slice of the Kykar pie, she creates spirits, that create mana, that cast bigger enchantments that alter the game, until you're casting 10 spells a turn that aren't from your deck each turn with cards like Stolen Strategy and Hive Mind. I looked at artifacts, but there are so many other options for artifacts, like Breya or Sharuum. The flashback/wheel build sounds cool, I'll definitely check it out. Thanks so much!

Optimator on Giant's Deck

2 months ago

So what I would recommend putting in are Outpost Siege - Staff of Nin - Tectonic Giant - Protector of the Crown - Tome of Legends - Mask of Memory - Infiltration Lens - Farsight Mask - Magus of the Wheel -

Two card-advantage cards are Giants, so that will "save" you two slots!

The cards that you don't own that might be worth buying are Bonders' Enclave for sure, and perhaps Well of Lost Dreams and Reforge the Soul. I love those. Stolen Strategy might be worth it too, for both Brion reasons and card-advantage reasons. It's extra good in a heavy ramp deck.

EDIT: I forgot a decent one: Vanquisher's Banner. I don't love it in decks with expensive creatures, but there it is

Optimator on Giant's Deck

2 months ago

Next step is card-draw and card-advantage. Unfortunately, the Boros colors are the worst at drawing cards. Graveyard recursion is a type of card advantage, so Colfenor's Urn can count. I've never seen that card before! Nice find and good instincts!

Here are some options for you.

First up, the cards I own that I'm willing to part with:

Seer's Sundial - Staff of Nin - Farsight Mask - Key to the City - Infiltration Lens - Mask of Memory - Tome of Legends - Outpost Siege - Khorvath's Fury - Humble Defector - Chandra, Flamecaller - Magus of the Wheel


Cards I don't have that you should consider:

Tectonic Giant is mandatory! He's so good! Protector of the Crown is on-theme too--highly recommend.

Bonders' Enclave would be worth picking up, I think.

Browbeat - Loreseeker's Stone - Arcane Encyclopedia - Vance's Blasting Cannons  Flip - Ignite the Future - Reforge the Soul - Wheel of Fate - Mind's Eye (used to be the gold-standard! Very mana-inefficient though) - Icon of Ancestry (interesting choice since it has the anthem) - Rogue's Gloves - Well of Lost Dreams (great choice with your commander!) - Coveted Jewel (ramp and draw! Unreliable and mana-expensive, but chaotic and fun!) - Mangara, the Diplomat - Runehorn Hellkite - Dragon Mage - Knollspine Dragon - Herald's Horn - Endless Atlas (a bit suspect in two-color decks unless your colors are very skewed or you have lots of Renegade Map-type cards) - Bag of Holding - Arch of Orazca - Geier Reach Sanitarium - Mazemind Tome


Underworld Breach, Sunbird's Invocation, and Stolen Strategy might count as card-advantage, should you feel jaunty. Stolen Strategy is definitely a fun card and get you fodder for Brion's throwing.

Howling Mine + Inspiring Statuary is kinda funny. Probably not worth it though.

DadHumanPraetor on Devil in the Details

3 months ago

Haha I did miss Fiendish Duo, I saw the wheel creatures and got distracted. Sometimes I run Stolen Strategy or Grenzo, Havoc Raiser or Chandra, Torch of Defiance for impulse card advantage, but a vast majority of my red or boros decks have relied on wheels, so I always like when I see them in brews.

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