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This build of the deck is vulnerable in the early game if we do not have cards like Propaganda or Ghostly Prison early on. With very little low-CMC interaction, it's dependent on board based exile enchantments and the few spot removal cards that are in the deck. Early creatures are problematic. This might be remedied by including mana dorks, which would provide early blockers, and ideally would untap enchanted lands producing 2+ mana. The infinite mana and loyalty counters combo (Estrid, the Masked + The Chain Veil ) needs a game-winning payoff.

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96% Casual

Competitive