
Combos Browse all Suggest
- Karn Liberated + Nicol Bolas, Dragon-God + Oath of Teferi
- Doubling Season + Estrid, the Masked + Oath of Teferi
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Oath of Teferi
Legendary Enchantment
When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.
MilesHiles on
The Legion of Doom: Foiled Again
2 months ago
8netherwind8 - You aren't trying to "dig further with Teferi". The point of the combo is infinite mana and planeswalker abilities at the most. Ugin being out lets you kill everyone with his +1. I also specifically mentioned using larger mana rocks, like Gilded Lotus or Bloom Tender, to make it work. I'm not sure what you're overall point is since the combo isn't easier with what you mentioned, either. Oath of Teferi, Spark Double, and Aminatou, the Fateshifter nets you nothing other than infinitely blinking one permanent, which can definitely help with Ugin. However, no digging there either and you'd still specifically need Ugin to win. The Chain Veil combo you mentioned also doesn't seem to account for the amount of mana needed to activate Chain Veil. Or if it does, it's more complicated than the combo I'm using. Considering you immediately were coming from a point of thinking the combo killed Aminatou, I could see how it might be difficult to envision how it actually plays out in the deck itself. Thank you for the suggestions either way.
MilesHiles on
The Legion of Doom: Foiled Again
2 months ago
8netherwind8 - You aren't trying to "dig further with Teferi". The point of the combo is infinite mana and planeswalker abilities at the most. Ugin being out lets you kill everyone with his +1. I also specifically mentioned using larger mana rocks, like Gilded Lotus or Bloom Tender, to make it work. I'm not sure what you're overall point is since the combo isn't easier with what you mentioned, either. Oath of Teferi, Spark Double, and Aminatou, the Fateshifter net you nothing other than infinitely blinking one permanent. No digging there either. The Chain Veil combo you mentioned also doesn't seem to account for the amount of mana needed to activate Chain Veil. Or if it does, it's more complicated than the combo I'm using. Considering you immediately were coming from a point of thinking the combo killed Aminatou, I could see how it might be difficult to envision how it actually plays out in the deck itself. Thank you for the suggestions either way.
wallisface on Battle blinking
3 months ago
Ok i feel like the above comments are either poorly worded or extremely confused. So, here’s the situation:
-
you can “blink” any battle the same as any other permanent. In your scenario, you can 100% blink Invasion of Alara Flip with an Oath of Teferi
-
when the Battle re-enters the battlefield, it’ll always enter on its front-facing side, regardless of what side it was on before. You’ll get to resolve whatever etb effects happen as normal, and can choose a defender of it (which can be a different player to the original defender)
AzocK on Battle blinking
3 months ago
It was my only permanent when I cast Oath of Teferi so I had the doubt. The Invasions said "When enter the battlefield..." so when ETB the second time with the blink it activates his ETB trigger, right?
griffstick on Battle blinking
3 months ago
Ok so what this means if I understand what you are asking is. Can you Blink your battle in response to it being targeted by Oath of Teferi. Short answer, yes.
What is the reason for this btw
AzocK on Battle blinking
3 months ago
Can I blink a Invasion of Alara Flip that I cast and other player defens with a Oath of Teferi?
SufferFromEDHD on
Jodahs Super Friendship
6 months ago
Big fan of super gimmicky decks like this.
Oath of Gideon and Oath of Teferi legendary enchantments that Jodah can dig for and speed up your planeswalker strategy.
Luxior, Giada's Gift legendary equipment that Jodah can dig for and turns your planeswalkers into beaters.
Ward of Bones not legendary but it's static ability in this list is LEGENDARY.
Inexorable Tide again not legendary but proliferating for playing planeswalkers just speeds up your clock.
Savor the Moment I have a few Super Friends lists and I squeeze this card into all of them.
Tur on People's Thoughts on Mommy Norn?
8 months ago
I agree with Sheldon to some extent.
First, it's incorrect to compare Elesh Norn, Mother of Machines's abilities to Panharmonicon and Torpor Orb. It's permanents not creatures.
(Nobody should care about the first ability, Yarok, the Desecrated is the second most popular Sultai commander and has been around forever. It's just extra stuff.)
It's the second ability which is problematic. Assume you play Elesh Norn, Mother of Machines. Not only do your permanents prevent your opponents permanents from triggering, it also prevents your opponents permanents from triggering from their own permanents. This is the first card in all of Magic: The Gathering with this effect.
Here are just some examples, I got from scrolling through the most popular commander Atraxa, Praetors' Voice on EDHREC (I do not own an Atraxa deck.) which would be effected by Elesh Norn:
- Lae'zel, Vlaakith's Champion
- Pir, Imaginative Rascal
- Winding Constrictor
- Astral Cornucopia / Everflowing Chalice
- Contagion Engine / Contagion Clasp
- Doubling Season
- Oath of Teferi / Oath of Nissa / Oath of Jace / etc.
- Felidar Retreat
- Saga Enchantments start at Chapter 0.
- Citadel Siege
- Bojuka Bog
Just thinking about all kinds of interactions which are possible gives me a headache.
Honestly, the Painter's Servant interactions are much easier to understand and that was a card which was banned for the interactions being too much.
If Elesh Norn, Mother of Machines had the errata to "Permanents you control entering the battlefield don't cause abilities of permanents your opponents control to trigger" it would be much more manageable.
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