Oath of Teferi
When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.
Combos Browse all
- Karn Liberated + Nicol Bolas, Dragon-God + Oath of Teferi
- Doubling Season + Estrid, the Masked + Oath of Teferi
|Commander / EDH||Legal|
Oath of Teferi Discussion
4 weeks ago
You do know that Nicol Bolas, Dragon-God + Aminatou, the Fateshifter + Oath of Teferi wins on the spot right? Also Have to suggest Chromatic Orrery as a sweet update..that card + 4 or greater power Sisay on the board tutors up all of the aforementioned cards. Orrery + The Chain Veil + Tezzeret the Seeker is also infinite PW activations. I have honestly loved playing Sisay Walkers/Legendaries matter, about 1000x cooler than my old Atraxa super friends (which was my first nice edh deck and I still liked a ton). Thanks for the primer
1 month ago
So I found this on the worlds best source, reddit. "The only ones I found that allow you to flicker your own lands are Teferi's Time Twist and Oath of Teferi . So for the low price of 2 mana and a card, you can now turn Akoum Teeth into Akoum Warrior Flip, a red 4/5 creature with trample and a +1/+1 counter from Teferi's Time Twist." So yes, Thassa, Deep-Dwelling could flicker Valki, God of Lies Flip into the other side. You would also be able to choose an option with Charming Prince .
Gidgetimer on None
2 months ago
Small correction to what enpc said. Two (or more) copies of Oath of Teferi provide no activations beyond two. The card reads "You may activate loyalty abilities of Planeswalkers you control twice each turn instead of just once" it would need to read "You may activate loyalty abilities of Planeswalkers you control an additional time each turn" to provide more than two activations. This is confirmed by the last Oracle ruling on Oath of Teferi . "If you somehow control more than one Oath of Teferi, you won’t be able to activate abilities of planeswalkers you control more than twice in one turn."
3 months ago
I want to expand on what Mcat1999 has said, for clarity's sake.
Oath of Teferi 's second ability is a static ability which simply allows you to activate each of your planeswalkers' abilities an additional time per turn.
Rings of Brighthearth has a triggered ability which lets you copy the effect of an ability (and as pointed out by Mcat1999 does not add/remove extra loyalty counters from planeswalkers since adding/removing counters is part of the cost) by paying an additional .
So in this scenario, you are able to activate a planeswalker, copy the ability for and then activate the planeswalker a second time and copy the ability again for an additional . Here, there are still only 2 activations (the event) however there are 4 resolutions of abilities (two lots of two).
If somehow you were able to have a second copy of Oath of Teferi , you could (for an additional ) have 6 resolutions of a planeswalker's abilites (three lots of two).
This also means that (with one copy of Oath of Teferi ) you will need to pay PER planeswalker to get the full 4 resolutions. Additionally, there is nothing that "targets" out of Oath of Teferi 's second ability and Rings of Brighthearth . They are only a static ability and a triggered ability. "Targetting" is a specifically defined thing in MtG and it doesn't apply here.
4 months ago
5 months ago
i have seen some nasty Sisay, Weatherlight Captain super friends decks that utilize combos like Aminatou, the Fateshifter +
Nicol Bolas, Dragon-God + Oath of Teferi to loop lands and plans walkers like Chandra, Awakened Inferno
but i love what your doing only card i would suggest is Cauldron of Souls as a backup,protect, or stand in for Marchesa, the Black Rose
5 months ago
Hello fellow superfriend. I like your deck but I have to question some card choices and come with some suggestions. First of how do you make your Valakut trigger? You dont have nerly enough mountains... Second why did you choose ulamog, the ceasless hunger over some other titan like Kozilek, Butcher of Truth? Third and last why do you play Karn Liberated and Ashiok, Nightmare Muse? I personaly think Karn is to slow and I cant really think of a reason to play Ashiok, Nightmare Muse.
You already have Oath of Teferi and Nicol Bolas, Dragon-God add Aminatou, the Fateshifter for a three card combo to win. She is also very strong on her own in a SF deck. Faith's Reward could be considered aswell. Uping the lands to 38 or add more manarocks could also be a good thing here.
I hope I dont sound rude, I just want to help and share my view. +1 from me.
9 months ago
It's true that Spark Double would give you another use of a planeswalker's ability but if your goal is to make tokens of it, it still runs into the same problem. Turning all your tokens into a copy of Spark Double means that all of the tokens are 0/0 illusions that die as state based actions. But a wincon consisting of a huge planeswalker army is still well within reach!
We probably all know about Jace, Cunning Castaway's interaction with Doubling Season. If he ults with Doubling Season on the board, he makes two copies of himself each of who can do it again. You end up with infinite Jaces. If you have Oath of Gideon or Oath of Teferi/The Chain Veil on the field, they will either have enough loyalty to create 2/2 creatures (in the case of the former) or will be ready to create 2/2 creatures next turn (in the case of the latter.) Infinite tokens are pretty decent for our pal, Brudiclad, Telchor Engineer dontcha think? But who wants to win with creatures attacking anyways? If we wanted that we just play Selesnya or something. Why not throw in another card to win in a truly glorious fashion? A card that you already run in your deck! Nicol Bolas, Dragon-God on the field with the two aforementioned cards (Jace and Doubling Season) allows you to make infinite Nicol Bolas! If you have Oath of Teferi out, you can +1 them all at once, exiling everything on the opponent's battlefields and from in the opponent's hands. Come to think of it, that dragon dunce should've just done this during War of the Spark... but I digress. I think that those might be some fun combos for you to look into! Also it's important to remember that Bolas doesn't just have to use his own +1. That wins the game, sure, but if you wanna be flashy, he can use the loyalty abilities of any other walker you have out! Draw your library and drain everyone with Sorin, Grim Nemesis, dragonbomb the shit out of everyone with Ugin, the Spirit Dragon, gain infinite life with Ajani, Strength of the Pride, same turn token storm with Chandras One and Two, empty hands with Davriel, Rogue Shadowmage or Karn Liberated, gain infinite mana with Teferi, Temporal Archmage or Domri, Anarch of Bolas and if you really want to stick to the big, bad dragon then literally every single Bolas walker wins the game on the spot. Now that's a flashy superfriends pop off!
I hope you dig this path, I know the point was to do some Brudiclad shenanigans to go infinite but I'll be damned if this isn't a close second on the coolness scale!