Opalescence

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Urza's Destiny (UDS) Rare

Combos Browse all

Opalescence

Enchantment

Each other non-Aura enchantment is a creature with power and toughness each equal to its converted mana cost. It's still an enchantment.

Opalescence Discussion

LordKunai on Tuvasa - An Enchanting Evening

1 month ago
Approach of the Second Sun + Omniscience or Dream Halls + card draw | Win

Earthcraft + squirrels nest | Infinite 1/1 Squirrels

Solemnity + Decree of Silence | Counter ALL opponents' spells

Solemnity + Dark Depths | Instant 20/20 flying, indestructible

Rest in Peace + Energy Field | Prevent ALL damage from opponents

Enchanted Evening + Aura Thief + Flash or ( Alchemist's Refuge or Leyline of Anticipation ) | Steal ALL permanents

Enchanted Evening + Calming Verse | Destroy ALL opponents' permanents

Enchanted Evening + Opalescence + Parallax Wave | Exile ALL opponents' permanents

Opalescence + Parallax Wave + Oblivion Ring or Detention Sphere | Exile all opponents' nonland permanents

Transformatron on Karametra Stax Enchantress

2 months ago

nemoforever I think the list looks super solid but I noticed you are missing Land Tax . That card is super important especially because of Emeria, The Sky Ruin . But honestly that list looks great if you aren't playing against pubstompers all the time and have a playgroup with fairly balanced power levels.

Do you know how Parallax Wave works with Starfield of Nyx and Opalescence ?

Anyway I'm super happy because when I've talked to people in the past they have strayed back towards DeTora's list which was a great jumping off point but only did as well as it did on camera because of Fevered Visions giving extra draw power.

Hemigidius on Estrid, of the Many Faces

2 months ago

Enchanted Evening is a card that is on my watch list for being cut, when it works it's awesome. But with some of my favourite wincons and recursion engines Opalescence and Starfield of Nyx it kind of blows up all of my lands. I think Detention Sphere may take it's place. Thoughts?

Jho_on on Bant Enchantress optimized

3 months ago

I've got some to recommend you on overall, but my advice would be for you to focus more on your objective, there somethings that are better on a voltron strategy, others are better on a more controlly deck, so if I were you I would think how I want to win with this deck and then would put more cards that synergyse with this goal and take out the ones that doesn't that much.

Since most of your enchantments are Aura, Umbra Mystic fits well here. Verduran Enchantress because they're never too much. Aura Shards is an excellent piece of removal and Grasp of Fate is also pretty solid. I really like Carpet of Flowers as a most diferent ramp in enchantments, it does varies on your meta, but I think almost always pay off since it cost you just one green. Greater Auramancy for protection. Leyline of Anticipation is pure value. Starfield of Nyx is an auto-include on enchantress decks, just a more affordably Opalescence

DivineSmooof on Kynaios and Tiro, Enchanters of Meletis [PRIMER]

4 months ago

Modern Horizons added few cards worth looking at and testing. Currently looking to get a foil Hall of Heliod's Generosity , which is going to be an auto-include. Also excited for On Thin Ice . Always wanted to run Chained to the Rocks in the deck since its mana cost is so aggressive, but the extremely low Mountain count made it so unreliable it was not worth it. Hopefully the ability to run snow lands makes On Thin Ice much more playable. I wish Marit Lage's Slumber was easier to shove in the deck as a spicy wincon, but there are not enough non-basic snow permanents to bother.

That being said. It's time for my rebuttal.

First of all, I don't see how the way I've constructed my deck couldn't be described as "min-max". I've minimized the number of non-permanent spells and maximized the number of enchantments.

My mana-base has proven itself not to be a problem from the times I played. I don't remember a time where I was starved for any one color of mana before. Admittedly many of the lands enter tapped, but my meta isn't cut-throat where that's a problem. That being said, the manlands might get cut soon. They were a product of the meta at the time and weren't all that relevant.

Sandwurm Convergence was an include due to the abundance of dragon and Kaalia decks in my meta. The 5/5 is hard to attack into as well. You'd be surprised the amount of times being unable to be attacked by fliers has mattered. Mind's Dilation can be hit or miss. Ripping a land does suck. If Mind's Dilation hits removal, I can probably cast it on something, otherwise the board's probably looking pretty empty. Hitting a counterspell off of Mind's Dilation can be used to counter the spell that triggered it. As far as the hondens are concerned, the only one that's bad outright by itself is the white one . Players run cards like Phyrexian Arena and Bitterblossom for incremental advantage all the time.

As far as the counter-enchantments, it's just a part of the stipulation I've created for the deck. The alternative I could do for myself is just cut the counterspell themed enchantments altogether and focus more on resolved threats and other effects that interact with the opponent (i.e. Rule of Law and Spirit of the Labyrinth ). Admittedly, I've thought about cutting Sunken Field for Counterbalance .

In regards to Primal Surge , one-card wincons are an uninteresting way to win. It's why Coalition Victory is banned.

"Generally, when Hive Mind is out, players tend to refrain from casting instants and sorceries because giving opponents an advantage is bad, and removal can be used against the caster. Occasionally players are willing to ignore those downsides and you will get free card advantage and removal. At it's worst, your opponents all naturalize you." That being said, the "all the removal will be used against you" becomes a non-issue if Sterling Grove and/or Privileged Position are out.

The wincon for the deck is overwhelmingly out-valuing the opponents with card advantage, then dumping mana into Helix Pinnacle . I have added Sigil of the Empty Throne and Opalescence as additional wincons, although Opalescence will likely get cut for something else. I've never liked that it and Starfield of Nyx turn the hard-to-remove enchantments into easy-to-remove creatures.

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Opalescence occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%