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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Aura Thief
Creature — Illusion
Flying
When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.)


![Enigmatic Incarnation feature for Call the EPA: Enchanted Pod Approach [Primer]](http://static.tappedout.net/mtg-cards-2/theros-beyond-death/enigmatic-incarnation/mtg-cards/_user-added/femme_fatale-enigmatic-incarnation-thb-15784402480.png)

Flarhoon13 on
Hey Macleod, Get offa my ewe! (Angus Mackenzie)
5 months ago
I did it! Won with Blim, Comedic Genius yesterday and with Angus Mackenzie today. Wins with 53 decks since May 3rd!! And won this one as a kind of perfect game.
Three player pod. I have tweaked Angus recently, trying to see if we could get him over this hump, and the changes seem to have benefitted the deck. So, I played Machine God's Effigy as a copy of John's Eidolon of Blossoms. When I cast Machine God's Effigy, I was planning to copy Ryland's commander, Saruman, the White Hand. However, thinking twice, I figured card draw would serve me better than an expendable Orc Army. I drew a card each as I cast Sphere of Safety, Enigmatic Incarnation and Runed Halo, naming Fiery Inscription. I didn't sacrifice anything with Enigmatic Incarnation until I had a game winning plan. I gained a turn with Chronomantic Escape and then, on the next turn, cast Expel the Interlopers. Sacrificed Runed Halo with Enigmatic Incarnation and put out Moon-Blessed Cleric to seek out Enchanted Evening, since I had Calming Verse in hand. I untapped with 16 life and nine lands, just enough to tap out and cast Enchanted Evening and Calming Verse to effectively win the game, destroying all of my opponents' permanents, with them at 18 and 11 life. They would not have come back. I even looked and would've drawn an Aura Thief to stymie any comeback attempts.
KongMing on
Tameshi
10 months ago
There's a couple combos you could try to exploit with the cards you are already using. First, you could add Aura Thief to combo with Enchanted Evening, so you can steal all permanents.
Since you have Parallax Wave, you can add Opalescence and Starfield of Nyx and use the stack to exile all your opponents creatures without them ever returning. (Use Parallax Wave to target all the creatures you want to exile permanently and, with the activations on the stack, target and resolve Parallax Wave with itself. Its last ability triggers, returning it to the battlefield, then the triggers that exile the other creatures resolve. They won't be coming back!)
SufferFromEDHD on
Overgrown Garden
1 year ago
Urza's Legacy was a strange set. Memory Jar and Tinker in the same set... How? Destiny was strange too. Aura Thief always stands out to me. Masticore with the Urza legendary lands is iconic. Supposed to be an artifact block, which it was, but the enchantments were ridiculous. I was a fan of Echo but it was the only cycle in the block that lacked power.
Legends for a lack of better words was legendary. Overflowing with power. Interesting that it is a favorite of yours as Telepathy is a power creeped Field of Dreams.
Alliances is a sleeper for sure. The years have been kind to it.
Crow_Umbra on
[retired] Sippin On Some SyZurp
2 years ago
Thanks for the suggestions SufferFromEDHD. I'm kind of on the fence of retiring this deck & converting it to Anikthea, Hand of Erebos, once that precon drops. Similarly, I'm also on the fence to step away from Enchantment strats for a bit, as it's the Archetype I've played the most since I started playing MtG, & it's growing a bit stale for me.
I've played Estrid's Invocation & Aura Thief before in my old Tuvasa the Sunlit deck. I omitted them to try new stuff in this deck, & felt the Aura Thief + Enchanted Evening shenanigans were kinda clunky to pull off in that previous deck.
SufferFromEDHD on
[retired] Sippin On Some SyZurp
2 years ago
Solid build!
No love for Parallax Tide?
Estrid's Invocation solid swiss army knife clone effect
Extinguish All Hope one sided removal is always nice but this might be 1 colorless too much.
Dance of the Manse reanimation would be useful tech for the enchantment strategy.
Resurgent Belief would be Replenish #2
amarthaler on
CopyCat
2 years ago
Nice build! How has it been playing for you? I also built a Xanathar deck recently but havent play tested it in my group yet.
I really like Aura Thief, I added that to my runner up list since I think decks like this will require a cycling of fun steal cards in and out (like a Rakdos group slug deck where there's tons of options).
If you have time, I'd love some feedback on my deck- thanks!
https://tappedout.net/mtg-decks/edh-xanathar-guild-kingpin/
Mithrandir.mvm on
Wizzardrix (Kwain, Itinerant Meddler)
3 years ago
I love this deck! I've been toying with some cards, but I'm hesitant on some of them:
Omniscience: I tried to use it as a pseudo Smothering Tithe, but it doesn't work with X spells, and it's super expensive... Same happened with As Foretold
Mana Maze really slowed the table. But so did it with my deck! At the end I found it a bit fatigue-inducing, so I'm not sure...
Overburden and Mana Breach are interesting, specially at the early game. We barely have creatures, and don't play too many spells, so I think it can help.
The new Smuggler's Share should work pretty well here!
Enchanted Evening + destroy enchantments is mean. Also Aura Thief, which I love. I've tried a small package for this synergy, but have not played it yet, and I feel it's veeery niche. Getting a draw with Archon of Sun's Grace could be fun, I guess? Enchanted Evening has something that attracts me every time, though. Any other ideas to use it in this deck?
Meekstone was pretty effective.
Drumbellower is cheap mana-wise and allows us to overgift with Kwain. It feels like it needs more tap creatures, though, and I'm not sure it is worth it. But 3+ cards per round... Teferi, Who Slows the Sunset has another untap + lifegain. It should attract some gazes, though; is he worth it?
Words of Worship: with that much drawing, paying x to gain 5x life instead of drawing x could be interesting.
Wizard Class: hey! We don't have that many creatures, buuut this could become pretty stupid. Kwain Voltron anyone?
Ominous Seas has been cute: instant speed 8/8, you say?
Lay Claim it's another enchantment I like, and goes well with Open the Vaults.
I'm thinking of the New Capenna cards, let's see if some of them can work here too. Let's keep this deck brewing!
Vessiliana on
Kynaios and Tiro's Enchanted Realm
3 years ago
Thank you, TogbusPrime! That is definitely worth considering. I do have a bit of malice hidden in there, with Enchanted Evening and either Aura Thief or Calming Verse, so perhaps Opalescence might find a slot!
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