Plea for Guidance

Plea for Guidance

Sorcery

Search your library for up to two enchantment cards, reveal them, and put them into your hand. Then shuffle your library.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Plea for Guidance Discussion

Reznorboy on Court of Grace, the best …

5 months ago

I believe that Mono-White specifically is not as lacking in card draw as many people believe. It may be true that the card draw is not as of high of quality, but it definitely exists. I'm going to make a small list of cards/combos in Mono-White that draw more cards than you paid to play it (i.e., I cast two cards and discard a card to make the combo, but I draw 4 out of it) that I think are better than Court of Grace (all of these have already existed). (Also, of course, artifacts are fair game. Artifacts do indeed get used in Mono-White, and should be treated as such.)

My personal favorite:

Flickerform and Sage's Reverie (and maybe Angelic Gift)

Both can be searched with cards like Plea for Guidance or Three Dreams.

One card combo (my second favorite):

Dawn of Hope

Pure Draw:

Pursuit of Knowledge Survival Cache

Ones that give only lands:

Land Tax Endless Horizons Tithe Gift of Estates Weathered Wayfarer

Ones that are wheel based:

Alms Collector and Otherworld Atlas

(Unfortunately draws opponents cards too, but you will be drawing more)

Ones that are weenie based:

Bygone Bishop Mentor of the Meek

Artifact/Enchantment based:

Kor Spiritdancer Mesa Enchantress Puresteel Paladin Sram, Senior Edificer Stone Haven Outfitter

Also, I don't think that Phyrexian Arena is very good. Your point that it was used in a "fast" format (standard) is invalid because games of cEDH are faster than standard, not the other way around, with games ending possibly by turn 3.

RelinquishedAttempts on Gain Life and Profit - Heliod, Sun Crowned

5 months ago

Since you already have Heliod, you should look into Walking Ballista and other such combos. A good and cheap card that you should add is Serra Avatar. You have a lot of ways to gain one life or give lifelink, but it kinda seems extraneous. Consider replacing some of them with some more utility cards or cards that react to gaining life. Having lots of life is sort of useless unless you can do stuff with it. However, I wouldn't know too well. I think you should add some sort of tutor capability, you can just look up tutor cards. A good one to add would be Plea for Guidance since it tutors two enchantments and the card is cheap to buy.

Orange+ on Palladia Win-Mors

6 months ago

Cool deck! I'm in the process of tweaking my own voltron deck, so I might have some helpful card suggestions for you.

I see that you are running Plea for Guidance. Since you have mostly aura enchantments, I can recommend Three Dreams instead. It is however a bit more $ expensive.

If you need more board wipes, Winds of Rath is great in aura-voltron decks.

And if you like Scourge of the Nobilis, then maybe you'd like Runes of the Deus or the bit more $ expensive Shield of the Oversoul aswell.

Lastly, I see that you play Retether, which is a very good card. However, if you need a budget version or an additional recovery card, then Open the Vaults might be a good fit.

SynergyBuild on Fixing White in EDH

7 months ago

enpc And with newer colorless card draw becoming much better, modern playable Mazemind Tome, EDH specific Endless Atlas, and older Sensei's Divining Top/Scroll Rack always being powerful options!

Things that synergize with white's effects like counters with Mindless Automaton, lifegain with Well of Lost Dreams, and tokens or small dudes with Skullclamp, that or Sword of Fire and Ice for equipment strategies, Smuggler's Copter and Bonders' Enclave for other strategies.

And in white, after looking it up for Omniscience_is_life, here is my new, semi-educated package:

Land Tax, Mangara, the Diplomat, Alms Collector, Weathered Wayfarer, Mesa Enchantress, Kor Spiritdancer, Sram, Senior Edificer, Stonehewer Giant, Dawn of Hope, Puresteel Paladin, Mentor of the Meek, Bygone Bishop, Luminarch Ascension, Emeria, The Sky Ruin, Sun Titan, Sevinne's Reclamation, Ranger of Eos, and Castle Ardenvale

Not to mention tutors being Weathered Wayfarer/Ranger of Eos being tutors, alongside Steelshaper's Gift, Open the Armory, Recruiter of the Guard, Ranger-Captain of Eos, Academy Rector, Arena Rector, Call the Gatewatch, Idyllic Tutor, Enlightened Tutor, Heliod's Pilgrim, Quest for the Holy Relic, Three Dreams, Boonweaver Giant, Auratouched Mage, Djeru, With Eyes Open, Taj-Nar Swordsmith, Thalia's Lancers, Totem-Guide Hartebeest, Relic Seeker, Priest of the Wakening Sun, Forerunner of the Legion, Ignite the Beacon, Plea for Guidance, Kithkin Harbinger, etc.

Oh, and there is more, just look!

Dapperthulhu on Daxos' Spell Control™

8 months ago

KayneMarco I plan to put Enlightened Tutor in right now i do have Idyllic Tutor &Diabolic Tutor I just haven't updated this deck yet since I recently just got some cards for it. Same for Hall of Heliod's Generosity It's on my list of things to eventually put in there. Plea for Guidance i feel has to high of a CMC for the current mana this deck produces to work well especially early game when I need to tutor up specific cards if need be.

Thanks for the Feedback!

KayneMarco on Daxos' Spell Control™

8 months ago

Really surprised I don’t see Hall of Heliod's Generosity. Same with enchantment tutors like Idyllic Tutor, Enlightened Tutor and Plea for Guidance.

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